baldurk
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c0603bbfb9
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Terminate any running processes before signing files
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2019-04-26 15:04:15 +01:00 |
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baldurk
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1a93bf1027
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Copy python modules to lib/ folder not bin/ in build script
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2019-03-12 09:36:55 +00:00 |
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baldurk
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40546a6d67
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symlink qtplugins folder in local macOS builds
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2019-03-07 11:02:54 +00:00 |
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baldurk
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a1ef9663e4
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Add script to copy & patch macOS frameworks into application bundle
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2019-03-05 13:58:29 +00:00 |
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baldurk
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c73f045241
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Add packaging/buildscript support for macOS
* Add realpath.sh for emulating readlink -f on macOS
MIT licensed from https://github.com/mkropat/sh-realpath
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2019-03-01 17:47:10 +00:00 |
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baldurk
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017b291b18
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Install newer libstdc++-dev package in linux build scripts
* Older ones like 4.9 that was used originally didn't fully support C++11.
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2019-01-23 09:33:34 +00:00 |
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baldurk
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4979157da9
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Fix bin/ reference that should be lib for python modules in build script
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2019-01-04 10:10:21 +00:00 |
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baldurk
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7a3d84108e
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Fix generation of pdbstr on WSL
* When C: isn't /c/ the simple sed approach doesn't work, use native_path.
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2018-11-29 11:01:53 +00:00 |
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baldurk
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fca4995d6e
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Add cygpath and wslpath support, wrap in bash function
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2018-11-28 14:41:13 +00:00 |
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baldurk
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b147041581
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Remove error emailing, just print all errors to console and exit
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2018-11-28 11:21:19 +00:00 |
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baldurk
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b89a8295cf
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Ignore errors from non-existent files when trying to find aapt
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2018-11-28 10:43:30 +00:00 |
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baldurk
|
fb71ea1a75
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Accept aapt without an extension depending on SDK setup
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2018-11-27 22:39:25 +00:00 |
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baldurk
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4392171f7d
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Skip building android on windows if existing apk is found
* This allows sharing the android build from linux where the result should be
equivalent (if not identical) and runs a fair bit quicker.
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2018-11-27 11:28:50 +00:00 |
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baldurk
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3766c43ee5
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Fix path conversion to windows paths when preparing symbols
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2018-10-12 11:25:45 +01:00 |
|
baldurk
|
9116983972
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Fix error mail script with incorrect quoting
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2018-09-27 14:44:13 +01:00 |
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baldurk
|
adb3bb8cc6
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Ensure RENDERDOC_VERSION env var passed to WiX on Windows 10 WSL
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2018-08-20 11:57:05 +01:00 |
|
baldurk
|
bd7a3c966e
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Don't copy .lib files as we don't need them
|
2018-08-20 11:57:04 +01:00 |
|
baldurk
|
c599ab96e6
|
Make android compile friendly for Windows 10 WSL
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2018-08-20 11:57:04 +01:00 |
|
baldurk
|
3f2862bcd3
|
Put MSBuild.log in build tree rather than /tmp to work on Windows 10 WSL
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2018-08-20 11:57:04 +01:00 |
|
baldurk
|
5b89ababd5
|
Prefer make.sh for building docs as htmlhelp is removed from Makefile
* Also it's more flexible in locating necessary tools like sphinx-build or
python
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2018-08-20 11:57:03 +01:00 |
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baldurk
|
92f593f38c
|
Use windows 10 SDK as well as 8.1 SDK to find d3dcompiler_47.dll
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2018-08-20 11:57:03 +01:00 |
|
baldurk
|
35d23582c1
|
Use MSYS2_ARG_CONV_EXCL to handle /parameters to windows executables
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2018-08-20 11:57:02 +01:00 |
|
baldurk
|
a12b62f0c6
|
Detect Windows 10 WSL with uname in main build script
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2018-08-20 11:57:01 +01:00 |
|
baldurk
|
53be1d3509
|
If Android build is skipped due to an error, print it to the terminal
|
2018-05-24 21:42:29 +01:00 |
|
baldurk
|
40544a59dc
|
Pass a description to signtool when signing
* This is used when the MSI installer runs and generates a temporary file for
the UAC prompt, so it will display "RenderDoc" instead of "hj782.msi".
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2018-05-24 21:42:29 +01:00 |
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baldurk
|
b8ffc1c79f
|
Make sure to quote the subject when emailing
|
2018-05-03 09:49:12 +01:00 |
|
baldurk
|
c7432fb535
|
Mark scripts under util/ folder as executable
|
2018-05-02 18:18:08 +01:00 |
|
baldurk
|
7cccf4f765
|
Commit build and packaging scripts
|
2018-05-02 17:33:56 +01:00 |
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