baldurk
c0e0b105e4
Add note about currently supported compilers
2016-05-31 10:28:04 +02:00
baldurk
33f11512a7
Update COMPILE.md to reference cmake build system. Refs #275
2016-05-29 10:34:00 +02:00
baldurk
160762e4ab
Add code of conduct
2016-05-22 19:41:50 +02:00
baldurk
6fc83e0790
Link to free VS2015, not free VS2013
2016-04-23 12:46:42 +02:00
Cory Bloor
abbfd54390
Update Ubuntu compilation dependencies
...
- Add missing package to apt-get dependencies
- Switch reference version to Ubuntu 14.04 because 15.04 has reached
end-of-life.
2016-03-19 00:00:36 -06:00
baldurk
0a42d3e4d7
Rename 'Profile' target in visual studio to 'Development'
...
* When I went to explain to someone why the target was named Profile and
not Debug as you might expect, I realised the reasons were entirely
opaque and historical. So instead, rename it to Development since that
is really what it's for - any profiling would be done in Release mode.
2016-02-28 11:33:23 +01:00
baldurk
e897144a99
Add required pacman install line for Archlinux
2016-02-23 23:34:22 +01:00
baldurk
73ad2e7b1d
Remove references to $(ProgramFiles)\Windows Kits in search paths
2016-02-07 18:51:03 +01:00
baldurk
5b9a8825d2
Add note about what to apt-get on Ubuntu
2015-07-11 11:45:42 +02:00
baldurk
bde6fabf7d
Rearrange project structure, so that drivers can be easily disabled
...
* This is kind of arbitrary at the moment, but in future when D3D12 and
Vulkan drivers appear, not everyone who builds RenderDoc will want to
build all drivers, so making them separate projects makes it more easy
to disable/remove them.
2015-06-29 20:04:47 +02:00
Baldur Karlsson
af13f1236e
Minor update to COMPILE.md to mention VS2015 working
...
* At the same time, update the linux compile requirements slightly.
2015-04-07 00:17:07 +01:00
baldurk
bdee4706da
Move the contributing section out of COMPILE.md into CONTRIBUTING.md
...
* Since CONTRIBUTING.md gets auto-linked whenever opening a pull-request,
this is more convenient for contributors.
2015-01-20 19:54:44 +00:00
baldurk
26ac392e79
Add note about new DXGI stuff to undefine if only using the DX SDK
2015-01-05 15:28:36 +00:00
baldurk
e8391b9c71
Move some information over to COMPILE.md
2015-01-01 15:19:09 +00:00