Commit Graph

9 Commits

Author SHA1 Message Date
baldurk 2484bc8bc7 Use UTF-8 everywhere possible and only use wchar_t where required.
* This means that all APIs pass byte string types. ALL strings everywhere
  in the entire codebase must be assumed to be and treated as UTF-8 content
  not ASCII.
* Gets rid of all the horrible %hs specifiers that caused warnings on
  linux! Hooray.
* We convert to wide strings, or use wide characters, only when necessary
  to use the Win32 API. Some windows specific code will stay in wide chars
  just for convenience.
* Files are already serialised as UTF-8 strings for linux/windows binary
  compatibility, so this change doesn't break backwards compatibility.
2014-11-23 14:45:16 +00:00
baldurk a0d6d771f2 Pass through child processes via remote access to UI. Refs #78 2014-09-28 13:58:18 +01:00
baldurk 499e3b7c9f pass through sample index to pixel history 2014-09-26 22:00:58 +01:00
baldurk 0261095de6 Add selection of primitive to pixel debug from pixel history
* This means when multiple fragments are writing to a pixel you can choose
  precisely the one you want to debug, rather than the debugging always
  running the approximately last fragment to pass
2014-09-25 10:49:01 +01:00
baldurk 326ca2ebe8 Move SaveTexture logic to replay layer
* Expand the abilities of the GetTextureData in replay drivers
  to be able to resolve samples and render down to RGBA8 unorm
  for file export to other programs.
* Greatly improve the ability to save textures - in theory any
  texture format/type/dimension/etc should now be mappable in
  sensible & useful ways to output formats.
2014-09-16 01:25:13 +01:00
baldurk 89e90f8c36 Replace mip selection with sample idx when viewing Tex2DMS. Refs #79
* Also for float/unorm texture add an additional "resolved" option that
  just does an unweighted average of all samples, which is the behaviour
  from before (assuming that's what ResolveSubresource does).
2014-08-29 01:54:14 +01:00
baldurk 5ed280ae33 Markers don't increment drawcall ID, use eventID for prev/next/parent 2014-08-24 00:59:26 +01:00
baldurk 4e51aab9e5 Add externally visible API to query for pixel history 2014-07-13 18:56:45 +01:00
baldurk c38affcded Initial commit of existing code.
* All renderdoc code up to this point was written by me, history is available by request
2014-05-02 08:33:01 +01:00