Commit Graph
9 Commits
Author SHA1 Message Date
baldurk 2916c0f9f7 Update copyright years to 2020 2020-01-06 16:20:45 +00:00
baldurk f7e5199cf4 Clamp out-of-bounds undefined results for resinfo 2019-11-27 11:02:25 +00:00
baldurk b222d6388c Don't flush bufinfo/resinfo opcodes
* The input miplevel is an integer even if the outputs are floats. The outputs
  won't be denormal as they're dimensions etc.
2019-11-22 15:08:16 +00:00
baldurk 9de4931213 Don't ever flush immediate values in shader debugging
* We assume that fxc won't output a denormalised float in the bytecode, and this
  prevents us from flushing integer inputs to otherwise flushable float-type
  operations
2019-11-22 14:59:18 +00:00
baldurk fef94ef012 Add more tests of raw/structured buffer debugging 2019-10-24 18:02:53 +01:00
baldurk 8060693188 Fix byte address buffer access in shader debugging 2019-09-17 14:08:48 +01:00
baldurk 6d282f90d9 rename TEST macro to un-confused visual assist
* Visual assist comes with a pre-defined interpretation of TEST() for
  googletest, which conflicts with ours. We can't seem to override it with a
  va_stdafx.h even
2019-09-17 12:40:00 +01:00
baldurk a2df78369c Add test of denormal flushing to D3D11 shader debug zoo 2019-09-13 17:33:48 +01:00
baldurk 4b1f527eaa Clean up D3D11 shader debugging test for easier processing, auto-test it 2019-05-27 13:58:08 +01:00