Tillmann Karras
622c8bdb0e
BufferViewer: fix 2/4-byte primitive restart
2019-07-24 11:24:09 +01:00
Tillmann Karras
f61a5e464c
BufferViewer: never leave indices uninitialized
2019-07-24 11:24:09 +01:00
baldurk
02e1a7a62b
Update swig to renderdoc-modified-7 tag. Closes #1455
2019-07-22 14:52:42 +01:00
baldurk
09df7a12c6
Improve poorly written Android install failure messages. Closes #1459
...
* We also add a new message specifically for when the install succeeds but we
can't verify it, to indicate the problem better than suggesting that
permission errors are at fault.
2019-07-22 14:52:42 +01:00
baldurk
1f6323b9e0
Ignore LNK4099 due to missing qtmain.pdb
2019-07-22 14:52:42 +01:00
baldurk
dfe84e962b
Don't try to close ConstantBufferPreviewer window when loading capture
2019-07-12 13:58:21 +01:00
Steve Karolewics
70e3499ea1
Check component count for right click pixel value in texture viewer
2019-07-12 13:58:11 +01:00
Steve Karolewics
7ff5841885
Check type hint for auto fit range button in texture viewer.
2019-07-11 10:37:33 +01:00
baldurk
b56b597cbf
Remove use of more deprecated Qt functions, disable deprecation warnings
...
* Unfortunately at least one deprecated function
QDesktopWidget::screenGeometry(const QPoint &p) has no easy alternative that
works on 5.9 which is the version we have available by default on windows.
2019-07-10 17:39:03 +01:00
baldurk
fb00089493
Remove use of deprecated QFontMetrics::width()
2019-07-10 16:18:30 +01:00
baldurk
935f243500
Fix use of deprecated QApplication::desktop()
2019-07-10 15:20:15 +01:00
baldurk
77d9d45af5
Qt 5.6 is our minspec, don't use functions added since then
2019-07-10 15:18:27 +01:00
baldurk
fe22b7b3a9
QT_DISABLE_DEPRECATED_BEFORE isn't what we want
...
* This define disables deprecated functions, doesn't disable deprecation
warnings from before a given version.
2019-07-10 15:18:13 +01:00
baldurk
6abfb6c790
Fix use of obsolete/deprecated Qt functionality
2019-07-10 14:42:54 +01:00
baldurk
328df29793
Only have Qt deprecation notices for things from before 5.9
2019-07-09 18:25:35 +01:00
baldurk
a66185b38a
Fix use of deprecated QFontMetrics::width()
2019-07-09 17:34:32 +01:00
baldurk
dc7bf0f1fc
Don't use deprecated overload of QProcess::ExitStatus
2019-07-09 16:16:15 +01:00
baldurk
b5d10de243
Handle formatting double signature parameters
2019-07-04 12:50:30 +01:00
baldurk
b89c80546c
Don't generate recursive callbacks when changing capture comments
2019-07-03 20:51:57 +01:00
baldurk
56663ccfef
Fix linux build
2019-06-28 11:43:19 +01:00
baldurk
7275934551
Add check in windows Qt project for PySide existence
2019-06-28 11:43:19 +01:00
baldurk
039b65f89f
Add a viewer of the diagnostic log in the UI itself
2019-06-27 10:22:13 +01:00
baldurk
e525630a17
Add special resource type for A8_UNORM. Closes #1426
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* While it's redundant this format is still valid in D3D so needs to be handled
correctly.
2019-06-25 19:08:07 +01:00
baldurk
a90ec1ecbf
Fix Qt Creator compilation on windows
2019-06-24 14:07:41 +01:00
baldurk
51de7255d3
Stop static linking libstdc++ in release builds
...
* This seemed to cause crashes on some systems as libproxy links to libstdc++
and can then cause symbol conflicts between the static libstdc++ and the
system's libstdc++.
* libproxy itself cannot be statically linked, so the solution is either to
configure Qt without libproxy and break anyone who needs proxy support, or
stop statically linking libstdc++ and add a new dependency. At commit time
most distributions have at least g++-5's libstdc++ in their minspec so we can
require that - the main two that seem to fall short are Debian Jessie and
CentOS 7. Users on those systems will have to install a newer libstdc++ or
compile from source rather than using the binary releases.
2019-06-24 13:27:45 +01:00
baldurk
38f0d27901
Use configure_file in CMake to force rebuild if git commit changes
...
* We also only use GIT_COMMIT_HASH where necessary to avoid rebuilding many
files for no reason, including splitting version.cpp out into a separate
project as we do with VS since otherwise changing its preprocessor defines
rebuilds the whole renderdoc project.
* At the same time, move the git hash to be internal only so we don't have to
try to link version.cpp into other projects like renderdoccmd or qrenderdoc.
2019-06-20 19:14:14 +01:00
Aliya Pazylbekova
e21ddb4877
Set analytics APIs for remote capture file and replay
...
The API used was not populated for the case of remote
capture and replay.
2019-06-20 19:13:57 +01:00
baldurk
bd36bccd43
Synchronise properly when passing commands to capture connection thread
2019-06-18 15:54:38 +01:00
baldurk
48cdc00b7f
Fix callback not being run for injection path. Closes #1411
2019-06-11 20:33:20 +01:00
baldurk
3d81638d06
Fix some copyright dates still referring to 2018
2019-06-07 18:54:10 +01:00
baldurk
9e09de40ce
Fix analytics tracking of capture features
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* We want these flags to be 'sticky', not to be unset if they aren't used in a
capture.
2019-06-06 17:39:14 +01:00
baldurk
70007d0794
Don't consider interim position builtins to be projected/rasterized
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* Even if the VS outputs to the position builtin, if there's a tessellation or
geometry shader consuming it that doesn't mean much.
2019-06-05 17:57:28 +01:00
baldurk
4738844122
Allow choosing activities for an android program. Closes #1387
2019-06-04 18:18:09 +01:00
baldurk
fe406b8ce9
Fix capture times not being timezone-adjusted. Closes #1393
2019-05-27 10:56:08 +01:00
baldurk
605f77217d
Don't automatically open a single capture if a dialog is open
...
* Prevents a crash if the LiveCapture window is closed while it owns a popup
dialog for e.g. saving or deleting a capture.
2019-05-27 10:21:30 +01:00
baldurk
e4333291a1
Allow using shader processing tools for custom shaders
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* This is primarily useful for HLSL on Vulkan, but could be used with any other
combination. If multiple tools can perform the conversion, the highest
priority one is used.
2019-05-22 17:54:10 +01:00
baldurk
694524c7bd
Allow querying the shader encoding supported by custom shaders
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* This is distinct from target shaders in the remote proxy case - custom shaders
are built locally.
2019-05-22 16:09:18 +01:00
baldurk
55107a6144
Only display textual shader encodings for shader compile options
2019-05-22 16:08:31 +01:00
baldurk
807345fd0f
Add auto-detection for dxc as a shader processing tool
2019-05-22 14:16:02 +01:00
baldurk
69e4be52cf
Display bounding box data in mesh view camera panel
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* This isn't the best place for it but it makes the most sense for now.
2019-05-22 13:57:23 +01:00
baldurk
074070b1cf
Only unproject position attributes that output a position. Closes #1363
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* If we select a UV attribute to draw as position we don't want to unproject it
for display, just treat it as we do any normal attribute.
2019-05-22 13:38:20 +01:00
baldurk
467dd5e808
Fix calculation of bounding boxes for non-4 component attributes
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* If we only have 3 or 2 components, set the remaining bounding box values to 0
so they aren't set at +/- FLT_MAX.
2019-05-22 12:40:56 +01:00
baldurk
dd77b8a2b6
Fix order-of-operations, update position/secondary columns first
...
* We need to have the correct position and secondary columns before updating the
mesh configuration that references them.
2019-05-22 12:40:19 +01:00
baldurk
05f044016b
Don't call QObject::connect for a NULL model
2019-05-22 11:33:09 +01:00
baldurk
943a790319
Fix a crash when resizing a header view with all sections hidden
2019-05-22 10:53:52 +01:00
baldurk
775fa9b635
Disconnect item model before deleting RDTreeWidget/RDTreeView
...
* This avoids odd races where some events might be fired mid-destruction and
encounter the item model in an undefined state.
2019-05-21 13:58:38 +01:00
baldurk
c83a087400
Don't pass negative firstMip/firstSlice
...
* These can be -1 to indicate that all mips/slices are available - so pass 0 in
that case.
2019-05-21 13:29:43 +01:00
baldurk
59ad2ebfa2
Clear stream-out state when clearing pipeline state
2019-05-20 14:16:43 +01:00
baldurk
06feec392d
Use pipeline base mip/slice binding for texture thumbnails. Closes #1327
2019-05-20 13:13:47 +01:00
baldurk
e48065c96b
Replace use of std::pair with rdcpair wherever possible
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* Only remaining uses in our code is when we're interacting with std::map where
it uses std::pair internally
2019-05-17 16:32:56 +01:00