baldurk
8ee6e43ed6
Check that we can render secondary mesh data with only two components
...
* We need to be sure that we don't accidentally read RGB anyway.
2020-04-21 17:09:24 +01:00
baldurk
5e2de7dd34
Fix issues switching between mips with overlays on vulkan
2020-04-07 14:05:43 +01:00
baldurk
9372fa879a
Don't allow PNG files to fail to open in Texture_Zoo test
2020-04-01 14:10:57 +01:00
baldurk
ac77b7899d
Remove VK_Indirect use of image comparisons
2020-03-19 17:16:19 +00:00
baldurk
40611a3dde
Test subresource rendering in overlay tests, remove png comparisons
2020-03-12 16:51:19 +00:00
baldurk
a2c87e23a1
Set appropriate epsilon for A8 textures in texture zoo
2020-03-06 17:56:28 +00:00
baldurk
db0779e09b
Add test for mesh view - vertex picking and mesh rendering
2020-01-21 18:28:55 +00:00
baldurk
0f26e3cb6e
Allow images to be unsupported
2019-12-13 11:46:28 +00:00
baldurk
279a2ec69d
Add texture zoo tests
...
* These tests ensure that texture rendering works correctly for all different
types of texture types, and for all formats, across different APIs, including
across a remote-proxy connection.
2019-11-26 17:38:27 +00:00