* The worst one was Persistant -> Persistent. This involved renaming
PersistentConfig but the impact of that is considered minimal enough to be
worth fixing.
New 'Exploded' visualisation mode in BufferViewer with new exploder controls
hidden when not in 'Exploded' mode.
Change 'solidShading' and 'solidShadeMode' to 'visualisation' and
'visualisationMode'.
Hide the 'highlightVerts' widget when using 'Exploded' vis for both
real-estate and practical implementation reasons.
* There's no reason to make users aware that the mesh viewer and buffer viewer
are implemented in a common way, they are very different and should be
documented separately.
* This hasn't updated the buffer viewer documentation with the recently added
features.