Kevin McCullough
e213cfafa9
Modifying the TextureList to use EventBrowser-style chooser.
2020-10-15 22:19:44 +01:00
baldurk
255f457c0b
Fix crash accessing non-running thread
2020-09-10 15:30:04 +01:00
baldurk
ecd23041a4
Don't delete thread in LambdaThread until destructor
...
* This means a non-self deleting thread can be waited for or queried about still
after it's completed.
2020-09-04 18:34:28 +01:00
baldurk
acd755324e
Load main window initial layout before running python scripts
2020-09-04 15:00:16 +01:00
baldurk
d55cf930f8
Don't make command line parsing a fatal error
2020-09-04 14:59:17 +01:00
baldurk
865f9002da
Keep remote server connection alive if it disconnects mid-replay
...
* We need to keep it alive until we've shut down the replay controller, and we
keep that alive until the user explicitly closes the capture.
2020-09-01 11:08:01 +01:00
baldurk
b5a6796240
Allow qrenderdoc command line python scripts to call sys.exit()
...
* Previously we'd catch the sys.exit "exception" and print it then show the
window.
2020-08-31 13:10:38 +01:00
baldurk
d5f45f6476
Allow overriding the python install on windows
...
* Also document the new requirement for os.add_dll_directory as of python 3.8
2020-08-31 12:38:49 +01:00
baldurk
716c72f399
Remove custom FindPySide2.cmake, rely on normal packaging
...
* It seems PySide2 packaging is much more stable now, so we can generally rely
on the distro packages.
2020-08-28 19:06:06 +01:00
baldurk
285c4b95df
Add Qt5Qml.dll stub for 32-bit pyside2 distribution
...
* When the pyside2 we ship was built it accidentally included a small dependency
on Qt5Qml, which we don't distribute so the pyside2 libraries wouldn't load.
* We can generate a tiny stub with the right exports and load it manually from
the PySide2 folder on 32-bit qrenderdoc builds to allow pyside2 to load
subsequently. The stub source is tiny, and added alongside.
* Putting it in the PySide2 folder means that even if someone puts RenderDoc's
build folder in their PATH, our stub Qt5Qml won't break anything because it
won't be loaded. If they put PySide2 in the PATH it might, but then it's their
fault!
2020-08-28 19:06:05 +01:00
baldurk
0c1b304917
Verify JSON documents being saved don't contain byte arrays
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* Newer Qt versions will base64 the byte arrays even if we've already base64'd
them so they're safe. To prevent this we explicitly convert to QString
afterwards.
2020-08-28 19:06:05 +01:00
baldurk
3eaaf59319
Prefer floor rounding for Qt 5.14+ fractional DPI handling
...
* Non-integer DPI handling is fundamentally a broken concept, because UIs are
essentially pixel art with some vector drawing. Rounding down half fractions
seems to be a better tradeoff than rounding up or trying to render them as-is.
2020-08-27 13:19:21 +01:00
baldurk
fa24dc8872
Silence some PVS warnings
2020-08-20 16:11:05 +01:00
baldurk
e7657f6212
Use QTextBoundaryFinder to truncate resource names
2020-08-14 14:58:16 +01:00
baldurk
d9fc87ec2a
Do our best to determine suffix for unknown file filters. Closes #1993
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* We work around a GNOME bug here by ignoring a selected filter if it's the
empty string. For all other unknown filters we try to determine the suffix on
the fly.
2020-08-07 16:12:29 +01:00
baldurk
e6a2b94b6f
Disallow closing progress dialogs early
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* Normally the close button is hidden but some platforms don't allow this.
2020-07-27 16:17:13 +01:00
baldurk
bc4a803605
Add usage entries for discards. Closes #1951
2020-07-12 10:52:10 +01:00
baldurk
0d026a43d6
Remove CompType::Double
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* This is a leftover artifact from before we had general extended type support
and double was the only non-32 bit type we handled. Now we support most type
formats so doubles are just CompType::Float with 8 byte width
2020-07-12 10:52:10 +01:00
baldurk
d1d84d22b0
Don't print error if struct stride is exactly matched
2020-07-12 10:52:10 +01:00
baldurk
dd8c63d13c
Don't lock around calling RunCommand(). Closes #1970
2020-07-03 13:02:06 +01:00
baldurk
e5e9a9c94b
Use QDoubleSpinBox for partial 64-bit int support. Closes #1952
...
* Actually creating a 64-bit spinbox is not feasible without constructing it
almost from scratch due to how much QAbstractSpinBox depends on private
internals that can't be overridden. Instead use a QDoubleSpinBox with no
decimals since we don't need the full 64-bit range, and the mantissa of a
double is enough.
2020-06-30 12:34:52 +01:00
baldurk
592cf968e3
Add a new analytics tracking flag for "has any capture used DXIL"
2020-06-18 17:22:44 +01:00
alex
9414beaed2
Support multiple custom shaders directories for Texture Viewer
2020-06-16 11:47:52 +01:00
alex
c1612f5d46
Add Texture Viewer custom shaders directory setting
2020-06-16 11:47:52 +01:00
baldurk
36d74b32b9
Add optional output file for qrenderdoc unit tests
2020-06-11 20:06:43 +01:00
baldurk
d1f4a47cd5
Add a load of MSBuild nonsense to *avoid* targeting a specific Win SDK
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* Even though we don't care about the windows SDK version at all, we actively
need to avoid the default which actively sabotages us.
2020-06-11 20:05:03 +01:00
baldurk
ebe0ab1b64
When running process as root, show error dialogs. Closes #1932
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* Error logs are less likely to be noticed by users when things go wrong.
2020-06-08 16:01:45 +01:00
baldurk
f40490c049
Avoid underflow when calculating padding bytes
2020-06-05 19:36:02 +01:00
baldurk
8ff6251d98
Handle hlsl/glsl matrix dimension order properly in buffer formatter
2020-06-05 14:19:39 +01:00
baldurk
fe8a35b2f0
Fix calculation of matrix variable sizes. Closes #1927
2020-06-05 14:11:14 +01:00
baldurk
40183bff46
Fix typo in buffer formatter for padded column major matrices
2020-06-05 13:54:26 +01:00
baldurk
a0a373a8e1
Fix handling of buffer truncation and zero-sized buffers
2020-05-29 17:26:29 +01:00
baldurk
72d789e486
Add necessary padding in buffer formatted between members
2020-05-26 13:52:47 +01:00
baldurk
5eb80370fd
Change formatted for RGBA4 to xshort instead of xbyte2
2020-05-18 10:57:33 +01:00
baldurk
a81994071f
Wait for shader viewer background debugging, add cancel button
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* Until we properly support background debugging we need to wait for it to
complete, otherwise the user could close the window and we'd crash.
2020-05-15 20:31:42 +01:00
baldurk
ed0c143be7
Close replay thread last to process any invoked resource frees
2020-05-15 19:03:26 +01:00
baldurk
08cf66abce
Fix racing busy signals when connecting to remote servers
2020-05-15 19:03:26 +01:00
baldurk
49d6f205e9
Add padding for buffers where matrixByteStride needs it. Closes #1874
2020-05-11 18:04:22 +01:00
baldurk
7045e241e2
Specify row_major on struct members. Closes #1873
2020-05-11 18:04:22 +01:00
baldurk
1ad2cf0905
Handle opengl dvecX / dmatX types in buffer formatter
2020-05-08 20:43:25 +01:00
baldurk
90c10ea1fc
Handle boolean inputs in vulkan shader parameters
...
* We change to use VarType instead of CompType for signature parameters which
allows us to represent different types of variables beyond just
unsigned/signed integer and float.
2020-05-07 22:46:41 +01:00
baldurk
863636d243
Reset the list of replaced resources when closing a capture
2020-05-06 19:35:50 +01:00
baldurk
417dc91925
Set the correct number of columns for packed formats in buffer view
2020-05-06 19:35:50 +01:00
baldurk
a9a821081a
Don't mark resources as replaced more than once
2020-05-05 18:17:52 +01:00
baldurk
84a804f95d
Set byte strides for error case of buffer formatter
2020-04-28 18:15:33 +01:00
Steve Karolewics
f29fe5864e
Make RichResourceTextMouseEvent only respond to left button clicks
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Previously it prevented context menus from working when activated over
a rich resource text field.
2020-04-27 18:16:46 +01:00
baldurk
133b8a41b9
Fix handling of column-major matrices in buffer viewer. Closes #1848
2020-04-27 13:46:58 +01:00
baldurk
267798b240
Add boolean vartype
2020-04-24 20:14:48 +01:00
baldurk
4dc0d799db
Add default child name for structs when generating buffer formatter
2020-04-24 20:14:47 +01:00
baldurk
97665b2c30
Display resources in shader viewer tooltips properly
2020-04-23 19:14:09 +01:00