Jake Turner
2361be9f36
Add shader debug test to D3D12_Descriptor_Indexing
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Tweak test shader to exercise shader debug simulation of SM6.6 direct heap access
2026-04-14 14:18:16 +01:00
baldurk
856c838def
Update copyright years to 2026 and fix copyright ranges
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* In a previous update in 2021 many copyright ranges were truncated
accidentally, and some files have been copy-pasted with wrong years. These
dates have been fixed based on git history and original copyright messages.
2026-01-05 14:17:28 +00:00
baldurk
2322e165de
Update copyright years to 2025
2025-03-14 18:54:37 +00:00
baldurk
7fe2749b38
Add custom D3D12 interface for per-heap descriptor naming by index
2024-12-13 21:19:47 +00:00
baldurk
7db141c77b
Implement bindless feedback for samplers on D3D12. Closes #3387
2024-07-22 16:17:10 +01:00
baldurk
9a18e871e5
Add testing of aliased bindings with descriptor feedback. Refs #3288
2024-04-10 18:58:53 +01:00
baldurk
9f4f0e6aa1
Update copyright years to 2024
2024-02-12 11:04:52 +00:00
baldurk
9d39b8e1a8
Reformat code for clang-format 15
2023-09-05 11:02:08 +01:00
baldurk
d47e79ae07
Update copyright years to 2023
2023-02-01 12:23:32 +00:00
baldurk
5aae46a86e
Test out-of-bounds descriptor access in D3D12 indexing test
2022-11-18 12:24:05 +00:00
Benoit Dumesnil
2ace1fe84d
Add test of D3D12 bindless feedback for shadermodel 6.6.
2022-03-21 11:30:47 +00:00
Benoit Dumesnil
e47450a43b
Fix test of D3D12 bindless feedback.
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Fix a typo in a comment in D3D12_Descriptor_Indexing.py.
Fix UAV using a typed buffer view instead of a structured buffer view.
Fix SetDescriptorHeaps being called before ClearUnorderedAccessViewUint
2022-03-21 11:30:47 +00:00
baldurk
fcdea67879
Update copyright years to 2022
2022-02-17 17:38:32 +00:00
baldurk
a3a0aae660
Handle fixed index lookups in array resources
2021-07-19 16:51:50 +01:00
baldurk
abe0787bb2
Add test of D3D12 bindless feedback
2021-07-15 16:41:23 +01:00