Commit Graph
9 Commits
Author SHA1 Message Date
baldurk 2a0989ba9a Use local helper function for setting current EID
* This lets the testcase track the current EID and print it when a failure
  happens
2026-09-11 19:19:27 +01:00
baldurk 748e089b15 Fix remaining static analysis identified issues in python test code
* This includes:
  - Incorrect comparisons
  - Missing type annotations where it can't be inferred
  - Variable shadowing and bad use
  - Unused imports
  - asserts for non-None on types
* Passes clean on strict pyright checking except for
  `reportMissingParameterType`, `reportUnusedVariable`, and
  `reportOptionalMemberAccess` which are all too spammy and low value to be
  worth addressing.
2026-09-11 15:04:05 +01:00
baldurk 12636a1607 Switch from str.format to f-strings in tests
* These were available for python 3.6 too so was never any reason not to use
  them except not being aware they existed.
2026-09-11 15:04:04 +01:00
baldurk ec36d155bc Remove redundant type annotations
* These come from long ago when using PyCharm with not as good type checking and
  with renderdoc module stubs that were incomplete so needed help identifying
  types.
2026-09-11 15:04:04 +01:00
baldurk 79a5086a0c Handle assert failures in logger directly, remove TestCase.check
* assert is handled specially by the type checker so we don't want to have
  duplicate self.check / assert
* The original reason for TestCase.check was to print the assertion message but
  this can be handled by checking for the AssertionError exception
2026-09-11 15:04:03 +01:00
baldurk 950568fb8f Rename previous/next to previousAction/nextAction in ActionDescription
* swig internally creates 'next' member which we normally want to avoid, so
  prevent shadowing here by using a distinct name.
2026-08-13 17:46:47 +01:00
baldurk 9de4a79859 Update tests to new descriptor interface 2024-04-10 18:58:52 +01:00
baldurk 7149302680 Rename 'draw' or 'drawcall' to action
* There's not a good accepted terminology for this kind of event, and for
  historical reasons 'drawcall' has been the accepted term, even though
  that can be quite confusing when a dispatch or a copy is a 'drawcall'.
* This is particularly highlighted by the event browser filters where
  $draw() includes draws and dispatches, but $dispatch() only includes
  dispatches, it's hard to intuitively understand why $draw() matches all
  of these calls.
* As a result we've defined the term 'action' to cover these types of
  events in the same way that we defined 'event' in the first place to
  mean a single atomic API call.
2021-07-01 15:15:05 +01:00
baldurk fdeea5204d Refactor and optimise D3D11 refcounting implementation
* In heavy D3D11 workloads the refcounting overhead especially during fast
  binding changes was significant. Refactoring the refcounting to work on a
  different model and deferring destruction of objects removes most of the
  overhead.
2020-09-10 13:35:32 +01:00