Commit Graph

11 Commits

Author SHA1 Message Date
baldurk 26b9d7902b Bump version for future nightly builds to 0.25 2015-05-02 16:34:58 +02:00
baldurk 94f25edfd0 Bump version number to v0.24 for subsequent unofficial builds 2015-03-07 23:56:42 +00:00
baldurk 28922673cb Bump version number to 0.23 for future nightly/beta builds. 2015-02-28 22:58:12 +00:00
baldurk 75e3a54d32 Update visible copyrights (non-code) to 2015 2015-01-16 22:14:06 +00:00
baldurk 29894e4db3 Add Interactive/script running python shell window 2014-10-10 21:30:40 +01:00
baldurk a470213b4b [Refs #87: Static Analysis] Add neutral resources language 2014-10-05 19:01:26 +01:00
baldurk 60d5a425aa Add option to disable/enable vertex highlighting in mesh view 2014-09-28 16:31:49 +01:00
baldurk 896d3837f2 Bump version to v0.22 so unofficial/beta builds are v0.22-xxxx 2014-09-27 01:38:38 +01:00
baldurk e68162ccb3 Bump version numbers to 0.21, as we're closer to that than 0.20 now 2014-08-25 12:41:30 +01:00
Baldur Karlsson 9fda74fc07 Add a button on the texture viewer that flips the tex in Y
* Useful for systems that render OpenGL upside down with a final flip,
  for example.
2014-07-28 10:28:28 +01:00
baldurk c38affcded Initial commit of existing code.
* All renderdoc code up to this point was written by me, history is available by request
2014-05-02 08:33:01 +01:00