Commit Graph

15 Commits

Author SHA1 Message Date
baldurk 030cbfde9a Batch update copyright years everywhere 2017-01-06 12:13:31 +00:00
baldurk 1c61b82221 Add stub ToStr copied functions to fix up some implementations
* Eventually the main project's ToStr will move into a header file so
  that we don't have to duplicate any code.
2016-11-11 20:35:59 +01:00
baldurk b843c38bdc Categorise remaining TODOs somewhat 2016-11-09 19:27:44 +01:00
baldurk 28f5bdcf9d Add a mostly-complete capture dialog 2016-11-09 18:35:48 +01:00
baldurk 18898b7f09 Set up proper log loading/closing
* This includes the recent log menu list, progress bars and popup.
2016-10-12 16:59:25 +02:00
baldurk ec1ce1d738 Fix bool checks across threads to be correct, so it's not optimised out 2016-10-12 13:01:09 +02:00
baldurk 63b92f76c8 Pass IReplayRenderer to INVOKE_MEMFN calls 2016-10-07 19:51:03 +02:00
baldurk 0b6b6b3e86 Add MIT License comment to the head of all source files 2016-10-04 19:54:31 +02:00
baldurk e91634004f Rename Core to CaptureContext 2016-10-04 19:54:31 +02:00
baldurk 62e18306de Add a helper macro for simple async render thread invokes 2016-10-04 14:40:09 +02:00
baldurk 5f28b745a2 Format code according to newly added clang-format
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2016-05-22 19:41:53 +02:00
baldurk 97920b7b31 re-indent Qt code to match rest of C++ code 2015-07-10 16:38:41 +02:00
baldurk a405ee13ca Loads of changes, fix thread & invoke helpers, skeleton of Core working
* GUIInvoke helper changed to use QMetaObject::invokeMethod which works
  on threads better.
* LambdaThread helper class now has a thread member, it doesn't derive
  from thread (this seems to be recommended practice).
2015-07-10 16:38:34 +02:00
baldurk 005d1d0875 Change RenderManager invoke method to be std::function to allow lambdas 2015-07-10 16:38:30 +02:00
baldurk 172372a2f1 Add skeleton (untested) of RenderManager handling its own thread 2015-07-10 16:38:28 +02:00