Commit Graph

69 Commits

Author SHA1 Message Date
baldurk f2e7f8f1a0 Refactor crash/bug reporter system
* The UI dialog is now in Qt. We run qrenderdoc.exe with a very minimal
  startup to display the dialog and send the report.
* The flow has been simplified to have less text and an easier time to
  just click through and send.
* On the first report, the user is gently nudged to enter their email
  address for contact and by default the email is saved for next time.
  They're not nagged more than once about this.
* Optionally the user can select to upload the capture. This is always
  default off, and there is a confirmation dialog making sure the user
  intended to select it.
* After the bug is reported, a unique URL is generated and returned
  which the user can then click back on to see if there's any update. By
  default the UI will also remember the URL and check it every couple
  of days and alert the user in the help menu that there's an update.
2017-12-19 12:26:34 +00:00
baldurk b3e48a7576 Add search logic to find android tools automagically, which we ship
* We search first in specified folders by the user (they can browse to
  the android SDK and java JDK).
* If the tools we want aren't found there, we look relative to the UI
  as we now distribute the required tools with windows builds.
* If we still don't find them, we prefer to look in PATH since the user
  has 'opted in' to any tools found in there. If the tool isn't in PATH
  either then we look relative to known environment variables.
2017-12-14 14:38:39 +00:00
baldurk 0b527fab49 Use rdc types instead of Qt containers in public QRenderDoc interface
* This is to support python bindings - the pyside implementation of
  QVector, QString, etc is not available to SWIG, so SWIG treates these
  all as opaque types.
* Rather than trying to set up bindings that work for rdcarray and
  QList/QVector, or implementing separate bindings, we instead just say
  that the public interface must use the rdc types. In most cases they
  seamlessly convert to/from Qt types anyway.
* In a couple of places we use an array of pairs instead of a map. In
  future we probably want an rdcdict or rdcmap with proper dict bindings
  in python.
2017-12-13 22:43:01 +00:00
baldurk 33ff48811b Normalise terminology in UI code - don't call captures 'logs'
* Log is an overloaded term since it can also mean the debug log. We now
  consistently refer to capture files as capture files or just captures
  for short. The log is just for log messages and diagnostics.
* The user-facing UI was mostly already consistent, but many of the
  public interfaces exposed to python needed to be renamed, and it made
  more sense just to make everything consistent.
2017-11-17 16:30:57 +00:00
baldurk e6c5c03896 Remove rdctype namespace. Rename rdctype::str -> rdcstr, rdcarray, etc
* Since these types are more prevalent than originally designed, it
  makes more sense to remove the namespace for ease of typing/naming.
* Also add a specialised type 'bytebuf' for an array of bytes.
* This makes mapping easier to SWIG since there's no special casing for
  namespaced arrays. Especially so for nested cases like
  rdctype::array<rdctype::str> -> rdcarray<rdcstr>
2017-11-03 16:04:59 +00:00
baldurk 4c24b0f28f Remove use of ToQStr to convert rdctype::str to QString 2017-08-18 14:13:22 +01:00
baldurk cfd816d7f3 Enable RDStyle by default, add style selection in the settings dialog 2017-08-16 17:39:37 +01:00
Cody Northrop fb8eef23d0 android: Improve workflow on devices with root
During initial scan of application, detect if root access is available
and track it.  If user later selects "Click here for ways to fix this".
display a new dialogue that offers to push the layer directly.

If pushing fails, fall back to production dialogue.

Also add a new persistent setting to enable automatic layer pushing.
2017-08-15 09:36:20 -07:00
baldurk 0032a11fc2 Implement global hook feature for Qt 2017-07-12 13:54:12 +01:00
baldurk 79101c7b13 Move DXBC shader friendly naming logic into C++ side code
* This makes more sense and lets us share it between Qt and C# UIs.
2017-07-05 20:37:49 +01:00
baldurk e0104e8fe0 Allow configured adb path to be empty, look for adb in shipped path
* On windows we ship adb.exe under android/ so that there's no configure
  needed. Look for that file if there isn't an override path.
2017-06-15 05:28:07 -07:00
baldurk 6423a82d18 Add support for multiple connected android devices
* We forward a different range of ports to each device so we can pick
  and choose which to communicate with based on its index.
* The index is encoded in the 'hostname' like so: adb:X:deviceidhere
* Whenever we want to interact with an android device we always specify
  the device, never leave it to a default.
2017-06-15 05:28:07 -07:00
baldurk 06b5b300c3 When enumerating adb devices, reuse old hosts where possible.
* This fixes a crash where an enumeration from application startup is
  still going when opening the remote manager dialog, and then all the
  android hosts that are being enumerated get deleted while it's still
  going.
2017-06-15 05:28:07 -07:00
baldurk c76b8298f8 Use adb getprop to give adb devices friendly names
* This means you'll see "Google Pixel XL" or "samsung SM-G900F" instead
  of "HT74T0200775" or "9a9502c6"
2017-06-15 05:28:07 -07:00
Michael Rennie 70f55a1458 Start/Shutdown Android server from RemoteManager dialog.
ANativeActivity_finish when renderdoccmd() returns.
2017-06-14 05:03:46 -07:00
baldurk ab432f24fc Implement the UI option for preferring monospaced font 2017-05-04 20:36:46 +01:00
baldurk 0ecc6ca877 Enable QT_NO_CAST_FROM_ASCII & QT_NO_CAST_TO_ASCII
* Added a couple of utility macros to help with the conversion. lit() is
  paired with tr() for untranslated text.
* QFormatStr is more explicitly for non-textual formatting strings.
* Both are just #define'd to QStringLiteral()
2017-05-02 22:58:12 +01:00
Michael Rennie ca553e6c5c Set the MaxConnectTimeout setting for connecting to Android packages. 2017-04-27 09:13:14 -07:00
baldurk 094c4164dc Refactor qrenderdoc to provide stable, clean and deliberate API
* Note, this API is still in-flux and beta, so there may still be some
  more changes before it's 'stable', and even then it will still be
  subject to some amount of change.
* This API is then exposed to python via SWIG bindings and hides
  internals that don't need to be visible, and means the actual API is
  easier to work with.
* We also use this API to reduce inter-dependencies between different
  windows that need to interact with each other at a high level.
* The naming is python/standard RenderDoc TitleCase method names, not
  Qt style camelCase methods.

# Conflicts:
#	qrenderdoc/Windows/PipelineState/D3D11PipelineStateViewer.cpp
#	qrenderdoc/Windows/TextureViewer.cpp
2017-04-18 14:57:43 +01:00