baldurk
7dbb80b25e
Batch update for bits of documentation that were out of date
2014-09-24 13:45:29 +01:00
baldurk
d661f17a05
Update things to point to the new builds page available
2014-09-18 18:41:48 +01:00
baldurk
0ce769bfc2
Add note about stb to 3rd party credits in LICENSE and docs
2014-09-18 18:30:01 +01:00
baldurk
db39eafd32
Update the documentation email address
2014-08-22 08:18:33 +01:00
Baldur Karlsson
9fda74fc07
Add a button on the texture viewer that flips the tex in Y
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* Useful for systems that render OpenGL upside down with a final flip,
for example.
2014-07-28 10:28:28 +01:00
baldurk
75353bd190
Add toggle to disable gamma 'correction' of linear data. Closes #58
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* The explanation is in the FAQ but the short explanation is that most
data e.g. normal maps are conventionally displayed as if they contained
SRGB data, so RenderDoc does the same so things look as expected.
2014-07-04 17:02:11 +01:00
baldurk
721c76bb54
Update docs to reference source being released now!
2014-05-06 19:53:26 +01:00
baldurk
c38affcded
Initial commit of existing code.
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* All renderdoc code up to this point was written by me, history is available by request
2014-05-02 08:33:01 +01:00