* Added simple UI * Don't apply SRGB curve to alpha data * Account for clear calls not returning occlusion query results, and for depth/colour clears.
* The explanation is in the FAQ but the short explanation is that most data e.g. normal maps are conventionally displayed as if they contained SRGB data, so RenderDoc does the same so things look as expected.
* All renderdoc code up to this point was written by me, history is available by request