7 Commits

Author SHA1 Message Date
baldurk 2e0ffa7813 Batch update copyright years everywhere 2016-02-07 18:50:45 +01:00
baldurk 4609fa710b Update RenderDoc application-facing API to a stable/mature version.
* This API is now intended to be forward and backward compatible as much
  as possible. Meaning applications should be able to run without
  changing on many RenderDoc versions after the one they are built
  against without breaking.
* All function pointers are fetched at once in one versioned GetAPI()
  function, to save on constant GetProcAddress/dlsym'ing.
* Otherwise, it's largely similar to the previous API.
2015-08-23 15:12:05 +02:00
baldurk f3f3e7629f Disable verify map writes by default 2014-10-06 17:41:10 +01:00
baldurk 56e7f0c754 Add an option to verify Map() writes don't overrun. Closes #42
* Has a couple of limitations - won't check deferred context or
  NO_OVERWRITE Map()s except in a captured frame. This could in theory be
  implemented but it'd be complex and I don't want to complicate/break
  the normal path.
* When an overrun is detected, a messagebox pops up to block the thread,
  and if you hit yes, it will debugbreak.
2014-10-05 23:42:25 +01:00
baldurk c1cb2c7333 Comment capture options, deprecate CacheStateObjects. Closes #61 2014-09-24 23:44:31 +01:00
baldurk 3ccd8980a3 Fix default capture options not being applied in 0.20 and above
* These capture options used to be propagated through from the C++ struct
  when there was a C++/CLI dll used for interop between C# and C++. Now
  that we use P/Invoke this needs to be added back so a couple of default
  options can be enabled
2014-05-26 13:53:30 +01:00
baldurk c38affcded Initial commit of existing code.
* All renderdoc code up to this point was written by me, history is available by request
2014-05-02 08:33:01 +01:00