# Dependencies (Once dependencies are installed, see [Compiling.md](Compiling.md)) ## Windows On Windows there are no dependencies - you can always compile the latest version just by downloading the code and compiling the solution in Visual Studio. If you want to modify the Qt UI with a WYSIWYG editor you will need a version of Qt installed - at least version 5.6. ## Linux RenderDoc only supports building on 64-bit x86 linux. 32-Bit x86 and any ARM/other platforms are not supported. Requirements for the core library and renderdoccmd are `libx11`, `libxcb`, `libxcb-keysyms` and `libGL`. The exact are packages for these vary by distribution. For qrenderdoc you need Qt5 >= 5.6 along with the 'svg' and 'x11extras' packages. You also need `python3-dev` for the python integration, and `bison`, `autoconf`, `automake` and `libpcre3-dev` for building the custom SWIG tool for generating bindings. On any distribution if you find qmake isn't available under its default name, or if `qmake -v` lists a Qt4 version, make sure you have qtchooser installed in your package manager and use it to select Qt5. This might be done by exporting `QT_SELECT=qt5`, but check with your distribution for details. For some distributions such as CentOS and Fedora, the Qt5 qmake command is `qmake-qt5`. To select this explicitly, pass `-DQMAKE_QT5_COMMAND=qmake-qt5` when invoking `cmake`. Below are specific per-distribution instructions. If you know the required packages for another distribution, please share (or pull request this file!) ### Ubuntu For Ubuntu 18.04 or above you'll need: ``` sudo apt-get install libx11-dev libx11-xcb-dev mesa-common-dev libgl1-mesa-dev libxcb-keysyms1-dev pkg-config cmake python3-dev bison autoconf automake libpcre3-dev qt5-qmake libqt5svg5-dev libqt5x11extras5-dev ``` For the dependencies. On Ubuntu versions older than 18.04, the Qt in the default respositories will not be new enough or may be missing. You can use [Stephan Binner's ppas](https://launchpad.net/~beineri) to install a more recent version of Qt. At least 5.6.2 is required. If you choose to instead install an [official Qt release](https://download.qt.io/official_releases/qt/) or build Qt from source, add `-DQMAKE_QT5_COMMAND=/path/to/qmake` to your cmake arguments. ### Archlinux For Archlinux (as of 2019.04.12) you'll need: ``` sudo pacman -S libx11 libxcb xcb-util-keysyms mesa libgl qt5-base qt5-svg qt5-x11extras cmake python3 bison autoconf automake pcre make pkg-config ``` ### Gentoo For Gentoo (as of 2017.04.18), you'll need: ``` sudo emerge --ask x11-libs/libX11 x11-libs/libxcb x11-libs/xcb-util-keysyms dev-util/cmake dev-qt/qtcore dev-qt/qtgui dev-qt/qtwidgets dev-qt/qtsvg dev-qt/qtx11extras sys-devel/bison sys-devel/autoconf sys-devel/automake dev-lang/python dev-libs/libpcre ``` Checking that at least Qt 5.6 installs. ### CentOS On CentOS 7 (as of 2018.01.18), you'll need to install from several repos: ``` # Dependencies in default repo yum install libX11-devel libxcb-devel mesa-libGL-devel xcb-util-keysyms-devel cmake qt5-qtbase-devel qt5-qtsvg-devel qt5-qtx11extras-devel bison autoconf automake pcre-devel # python3 via EPEL yum install epel-release yum install python34-devel # Newer GCC via SCL's devtoolset-7 yum install centos-release-scl yum install devtoolset-7 ``` Then when building, you must first set up the devtoolset-7 from SCL: ``` scl enable devtoolset-7 bash ``` And build within the resulting bash shell, which has the tools first in PATH. ### Fedora On Fedora 33 (as of 2020.11.05), you'll need: ``` sudo yum install libX11-devel libxcb-devel mesa-libGL-devel xcb-util-keysyms-devel cmake qt5-qtbase-devel qt5-qtsvg-devel qt5-qtx11extras-devel bison autoconf automake pcre-devel python3-devel ``` ### Debian Debian 9+ (stretch): ``` sudo apt-get install libx11-dev libx11-xcb-dev mesa-common-dev libgl1-mesa-dev libxcb-keysyms1-dev cmake python3-dev bison autoconf automake libpcre3-dev qt5-qmake libqt5svg5-dev libqt5x11extras5-dev ``` ## Mac Mac requires Xcode version 12.2 or newer, CMake version 3.20 or newer, `autoconf`, `automake`, `pcre` and Qt5 version 5.15.2 or newer. If you're using [homebrew](http://brew.sh) then this will do the trick: ``` brew install cmake autoconf automake pcre qt5 brew link qt5 --force ``` ## Android To build for Android, you must download components of the Android SDK, the Android NDK, and Java Development Kit. RenderDoc is currently known to build with NDK 14b, SDK tools 3859397, SDK build-tools 26.0.1, SDK platform android-23, Java 8 (also known as 1.8). If you use different versions of any of these it is up to you to ensure you have compatible versions of all as otherwise build failures may occur as versions of some components may not be compatible with different (even newer) versions of other components. If you've already got the tools required, simply set the following three environment variables: ``` export ANDROID_SDK= export ANDROID_NDK= export JAVA_HOME= ``` You must also make sure that you have the `java` from `JAVA_HOME` in your `PATH`, as some Android build commands run java directly without respecting `JAVA_HOME`. Otherwise, below are steps to acquire the tools for each platform. These steps download specifically the versions listed above, other versions may work but are not guaranteed. ### Android Dependencies on Windows JDK 8 can be installed from the following [link](http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html). ``` set JAVA_HOME= ``` Android NDK and SDK: ``` # Set up the Android SDK set ANDROID_SDK= cd %ANDROID_SDK% wget https://dl.google.com/android/repository/sdk-tools-windows-3859397.zip unzip sdk-tools-windows-3859397.zip cd tools\bin sdkmanager --sdk_root=%ANDROID_SDK% "build-tools;26.0.1" "platforms;android-23" # Accept the license # Set up the Android NDK cd %ANDROID_SDK% wget http://dl.google.com/android/repository/android-ndk-r14b-windows-x86_64.zip unzip android-ndk-r14b-windows-x86_64.zip set ANDROID_NDK=%ANDROID_SDK%\android-ndk-r14b ``` ### Android Dependencies on Linux The JDK 8 can be installed with: ``` sudo apt-get install openjdk-8-jdk export JAVA_HOME=/usr/lib/jvm/java-8-openjdk-amd64 ``` The Android SDK and NDK can be set up with the following steps. SDK links are pulled from [here](https://web.archive.org/web/20171026083141/https://developer.android.com/studio/index.html) (older versions are no longer linked from the android site, but the downloads still work). NDK links are pulled from [here](https://developer.android.com/ndk/downloads/older_releases.html). ``` # Set up Android SDK export ANDROID_SDK= pushd $ANDROID_SDK wget http://dl.google.com/android/repository/sdk-tools-linux-3859397.zip unzip sdk-tools-linux-3859397.zip cd tools/bin/ ./sdkmanager --sdk_root=$ANDROID_SDK "build-tools;26.0.1" "platforms;android-23" # Accept the license # Set up Android NDK pushd $ANDROID_SDK wget http://dl.google.com/android/repository/android-ndk-r14b-linux-x86_64.zip unzip android-ndk-r14b-linux-x86_64.zip export ANDROID_NDK=$ANDROID_SDK/android-ndk-r14b ``` ### Android Dependencies on Mac JDK can be installed with brew: ``` brew cask install java export JAVA_HOME="$(/usr/libexec/java_home)" ``` Android NDK and SDK: ``` # Set up Android SDK export ANDROID_SDK= pushd $ANDROID_SDK wget https://dl.google.com/android/repository/sdk-tools-darwin-3859397.zip unzip sdk-tools-darwin-3859397.zip cd tools/bin/ ./sdkmanager --sdk_root=$ANDROID_SDK "build-tools;26.0.1" "platforms;android-23" # Accept the license # Set up Android NDK pushd $ANDROID_SDK wget https://dl.google.com/android/repository/android-ndk-r14b-darwin-x86_64.zip unzip android-ndk-r14b-darwin-x86_64.zip export ANDROID_NDK=$ANDROID_SDK/android-ndk-r14b ```