/****************************************************************************** * The MIT License (MIT) * * Copyright (c) 2018-2026 Baldur Karlsson * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. ******************************************************************************/ #include "gl_test.h" #include #include #include "3rdparty/glad/glad_glx.h" #include "../linux/linux_window.h" namespace { int visual_id = 0; }; static GLXFBConfig *GetGLXFBConfigs(Display *dpy) { // GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB MUST be the last attrib so that we can remove it to retry // if we find no srgb fbconfigs static int visAttribs[] = {GLX_X_RENDERABLE, True, GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, GLX_RENDER_TYPE, GLX_RGBA_BIT, GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR, GLX_RED_SIZE, 8, GLX_GREEN_SIZE, 8, GLX_BLUE_SIZE, 8, GLX_ALPHA_SIZE, 8, GLX_DEPTH_SIZE, 0, GLX_STENCIL_SIZE, 0, GLX_DOUBLEBUFFER, True, GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB, True, 0}; int numCfgs = 0; GLXFBConfig *fbcfg = glXChooseFBConfig(dpy, DefaultScreen(dpy), visAttribs, &numCfgs); if(fbcfg == NULL) { const size_t len = ARRAY_COUNT(visAttribs); if(visAttribs[len - 3] != GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB) { TEST_ERROR( "GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB isn't the last attribute, and no SRGB fbconfigs were " "found!"); } else { visAttribs[len - 3] = 0; fbcfg = glXChooseFBConfig(dpy, DefaultScreen(dpy), visAttribs, &numCfgs); } } return fbcfg; } void OpenGLGraphicsTest::Prepare(int argc, char **argv) { GraphicsTest::Prepare(argc, argv); static bool prepared = false; static void *libGL = NULL; if(!prepared) { prepared = true; libGL = dlopen("libGL.so", RTLD_GLOBAL | RTLD_NOW); } if(!libGL) Avail = "libGL.so is not available"; } bool OpenGLGraphicsTest::Init() { if(!GraphicsTest::Init()) return false; X11Window::Init(); Display *dpy = X11Window::GetDisplay(); gladLoadGLX(dpy, DefaultScreen(dpy)); // on some systems we need to choose a visual in advance that will be compatible if we want an // RGBA backbuffer. Do that now { Display *display = X11Window::GetDisplay(); GLXFBConfig *fbcfg = GetGLXFBConfigs(display); glXGetFBConfigAttrib(display, fbcfg[0], GLX_VISUAL_ID, &visual_id); XFree(fbcfg); } mainWindow = new X11Window(screenWidth, screenHeight, visual_id, screenTitle); mainContext = MakeContext(mainWindow, NULL); if(!mainWindow || !mainContext) { delete mainWindow; TEST_ERROR("Couldn't initialise context"); return false; } ActivateContext(mainWindow, mainContext); if(!gladLoadGL()) { delete mainWindow; TEST_ERROR("Error initialising glad"); return false; } if(GLX_EXT_swap_control) { X11Window *x11win = (X11Window *)mainWindow; glXSwapIntervalEXT(x11win->xlib.display, x11win->xlib.window, vsync ? 1 : 0); } PostInit(); return true; } GraphicsWindow *OpenGLGraphicsTest::MakeWindow(int width, int height, const char *title) { return new X11Window(width, height, visual_id, title); } void *OpenGLGraphicsTest::MakeContext(GraphicsWindow *win, void *share) { if(!GLAD_GLX_ARB_create_context_profile) { TEST_ERROR("Need GLX_ARB_create_context_profile to initialise"); return NULL; } X11Window *x11win = (X11Window *)win; int attribs[64] = {0}; int i = 0; attribs[i++] = GLX_CONTEXT_MAJOR_VERSION_ARB; attribs[i++] = glMajor; attribs[i++] = GLX_CONTEXT_MINOR_VERSION_ARB; attribs[i++] = glMinor; attribs[i++] = GLX_CONTEXT_FLAGS_ARB; if(debugDevice) attribs[i++] = GLX_CONTEXT_DEBUG_BIT_ARB; else attribs[i++] = 0; attribs[i++] = GLX_CONTEXT_PROFILE_MASK_ARB; if(gles) attribs[i++] = GLX_CONTEXT_ES2_PROFILE_BIT_EXT; else if(coreProfile) attribs[i++] = GLX_CONTEXT_CORE_PROFILE_BIT_ARB; else attribs[i++] = GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; Display *dpy = x11win->xlib.display; GLXFBConfig *fbcfg = GetGLXFBConfigs(dpy); if(fbcfg == NULL) { TEST_ERROR("Couldn't choose default framebuffer config"); return NULL; } // we should have selected a compatible visual with the first fbcfg when creating the window, so // we can use fbcfg[0] GLXContext ctx = glXCreateContextAttribsARB(x11win->xlib.display, fbcfg[0], (GLXContext)share, true, attribs); XFree(fbcfg); return ctx; } void OpenGLGraphicsTest::DestroyContext(void *ctx) { if(ctx == NULL) return; X11Window *x11win = (X11Window *)mainWindow; // we assume the display pointer is shared among all windows glXDestroyContext(x11win->xlib.display, (GLXContext)ctx); } void OpenGLGraphicsTest::ActivateContext(GraphicsWindow *win, void *ctx, bool alt) { X11Window *x11win = (X11Window *)win; if(ctx == NULL) { if(x11win == NULL) return; if(glXMakeCurrent && alt) glXMakeCurrent(x11win->xlib.display, (GLXDrawable)NULL, NULL); else glXMakeContextCurrent(x11win->xlib.display, (GLXDrawable)NULL, (GLXDrawable)NULL, NULL); return; } if(glXMakeCurrent && alt) glXMakeCurrent(x11win->xlib.display, x11win->xlib.window, (GLXContext)ctx); else glXMakeContextCurrent(x11win->xlib.display, x11win->xlib.window, x11win->xlib.window, (GLXContext)ctx); } void OpenGLGraphicsTest::Present(GraphicsWindow *window) { X11Window *x11win = (X11Window *)window; glXSwapBuffers(x11win->xlib.display, x11win->xlib.window); }