#include "CustomPaintWidget.h" #include #include "renderdoc_replay.h" extern ReplayOutput *out; CustomPaintWidget::CustomPaintWidget(QWidget *parent) : QWidget(parent) { setAttribute(Qt::WA_PaintOnScreen); } CustomPaintWidget::~CustomPaintWidget() { } void CustomPaintWidget::paintEvent(QPaintEvent *e) { ReplayOutput_Display(out); }