/****************************************************************************** * The MIT License (MIT) * * Copyright (c) 2019-2025 Baldur Karlsson * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. ******************************************************************************/ #include "vk_test.h" RD_TEST(VK_Discard_Rectangles, VulkanGraphicsTest) { static constexpr const char *Description = "Draws a large number of triangles using VK_EXT_discard_rectangles discard rectangles to " "either cut-out or filter for a series of rects"; void Prepare(int argc, char **argv) { devExts.push_back(VK_EXT_DISCARD_RECTANGLES_EXTENSION_NAME); VulkanGraphicsTest::Prepare(argc, argv); } int main() { // initialise, create window, create context, etc if(!Init()) return 3; VkPhysicalDeviceDiscardRectanglePropertiesEXT discardProps = { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DISCARD_RECTANGLE_PROPERTIES_EXT}; vkGetPhysicalDeviceProperties2KHR(phys, vkh::PhysicalDeviceProperties2KHR().next(&discardProps)); const int32_t w = (int32_t)mainWindow->scissor.extent.width; const int32_t h = (int32_t)mainWindow->scissor.extent.height; VkRect2D discardRects[] = { // TL eye {{64, 64}, {64, 64}}, // TR eye {{w - 64 * 2, 64}, {64, 64}}, // nose {{w / 2 - 16, 128}, {32, 32}}, // long mouth {{96, h - 48}, {(uint32_t)w - 96 * 2, 32}}, // left mouth edge {{64, h - 48 - 32}, {32, 32}}, // right mouth edge {{w - 96, h - 48 - 32}, {32, 32}}, }; TEST_ASSERT(discardProps.maxDiscardRectangles >= ARRAY_COUNT(discardRects), "not enough discard rectangles supported"); VkPipelineLayout layout = createPipelineLayout(vkh::PipelineLayoutCreateInfo()); vkh::GraphicsPipelineCreateInfo pipeCreateInfo; pipeCreateInfo.layout = layout; pipeCreateInfo.renderPass = mainWindow->rp; pipeCreateInfo.vertexInputState.vertexBindingDescriptions = {vkh::vertexBind(0, DefaultA2V)}; pipeCreateInfo.vertexInputState.vertexAttributeDescriptions = { vkh::vertexAttr(0, 0, DefaultA2V, pos), vkh::vertexAttr(1, 0, DefaultA2V, col), vkh::vertexAttr(2, 0, DefaultA2V, uv), }; pipeCreateInfo.stages = { CompileShaderModule(VKDefaultVertex, ShaderLang::glsl, ShaderStage::vert, "main"), CompileShaderModule(VKDefaultPixel, ShaderLang::glsl, ShaderStage::frag, "main"), }; pipeCreateInfo.dynamicState.dynamicStates.push_back(VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT); VkPipelineDiscardRectangleStateCreateInfoEXT discardInfo = { VK_STRUCTURE_TYPE_PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT, }; discardInfo.discardRectangleMode = VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT; discardInfo.discardRectangleCount = ARRAY_COUNT(discardRects); pipeCreateInfo.pNext = &discardInfo; VkPipeline pipe = createGraphicsPipeline(pipeCreateInfo); discardInfo.discardRectangleMode = VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT; VkPipeline pipe2 = createGraphicsPipeline(pipeCreateInfo); DefaultA2V trispam[3000]; for(int i = 0; i < 3000; i++) { trispam[i].pos = Vec3f(RANDF(-1.0f, 1.0f), RANDF(-1.0f, 1.0f), RANDF(0.0f, 1.0f)); trispam[i].col = Vec4f(RANDF(0.0f, 1.0f), RANDF(0.0f, 1.0f), RANDF(0.0f, 1.0f), 1.0f); trispam[i].uv = Vec2f(0.0f, 0.0f); } AllocatedBuffer vb(this, vkh::BufferCreateInfo(sizeof(trispam), VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT), VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_CPU_TO_GPU})); vb.upload(trispam); while(Running()) { VkCommandBuffer cmd = GetCommandBuffer(); vkBeginCommandBuffer(cmd, vkh::CommandBufferBeginInfo()); VkImage swapimg = StartUsingBackbuffer(cmd, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_GENERAL); vkCmdClearColorImage(cmd, swapimg, VK_IMAGE_LAYOUT_GENERAL, vkh::ClearColorValue(0.2f, 0.2f, 0.2f, 1.0f), 1, vkh::ImageSubresourceRange()); vkCmdBeginRenderPass( cmd, vkh::RenderPassBeginInfo(mainWindow->rp, mainWindow->GetFB(), mainWindow->scissor), VK_SUBPASS_CONTENTS_INLINE); VkViewport view = mainWindow->viewport; view.width /= 2.0f; vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe); vkCmdSetDiscardRectangleEXT(cmd, 0, ARRAY_COUNT(discardRects), discardRects); vkCmdSetViewport(cmd, 0, 1, &view); vkCmdSetScissor(cmd, 0, 1, &mainWindow->scissor); vkh::cmdBindVertexBuffers(cmd, 0, {vb.buffer}, {0}); vkCmdDraw(cmd, 3000, 1, 0, 0); view.x += view.width; vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe2); vkCmdSetViewport(cmd, 0, 1, &view); vkCmdDraw(cmd, 3000, 1, 0, 0); vkCmdEndRenderPass(cmd); FinishUsingBackbuffer(cmd, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_GENERAL); vkEndCommandBuffer(cmd); Submit(0, 1, {cmd}); Present(); } return 0; } }; REGISTER_TEST();