/****************************************************************************** * The MIT License (MIT) * * Copyright (c) 2016-2018 Baldur Karlsson * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. ******************************************************************************/ #include "PipelineStateViewer.h" #include #include #include #include #include #include #include "3rdparty/toolwindowmanager/ToolWindowManager.h" #include "Code/QRDUtils.h" #include "Code/Resources.h" #include "Widgets/Extended/RDLabel.h" #include "D3D11PipelineStateViewer.h" #include "D3D12PipelineStateViewer.h" #include "GLPipelineStateViewer.h" #include "VulkanPipelineStateViewer.h" #include "ui_PipelineStateViewer.h" PipelineStateViewer::PipelineStateViewer(ICaptureContext &ctx, QWidget *parent) : QFrame(parent), ui(new Ui::PipelineStateViewer), m_Ctx(ctx) { ui->setupUi(this); m_D3D11 = NULL; m_D3D12 = NULL; m_GL = NULL; m_Vulkan = NULL; m_Current = NULL; for(size_t i = 0; i < ARRAY_COUNT(editMenus); i++) editMenus[i] = new QMenu(this); setToD3D11(); m_Ctx.AddCaptureViewer(this); } PipelineStateViewer::~PipelineStateViewer() { reset(); m_Ctx.BuiltinWindowClosed(this); m_Ctx.RemoveCaptureViewer(this); delete ui; } void PipelineStateViewer::OnCaptureLoaded() { if(m_Ctx.APIProps().pipelineType == GraphicsAPI::D3D11) setToD3D11(); else if(m_Ctx.APIProps().pipelineType == GraphicsAPI::D3D12) setToD3D12(); else if(m_Ctx.APIProps().pipelineType == GraphicsAPI::OpenGL) setToGL(); else if(m_Ctx.APIProps().pipelineType == GraphicsAPI::Vulkan) setToVulkan(); if(m_Current) m_Current->OnCaptureLoaded(); } void PipelineStateViewer::OnCaptureClosed() { if(m_Current) m_Current->OnCaptureClosed(); } void PipelineStateViewer::OnEventChanged(uint32_t eventId) { if(m_Ctx.APIProps().pipelineType == GraphicsAPI::D3D11) setToD3D11(); else if(m_Ctx.APIProps().pipelineType == GraphicsAPI::D3D12) setToD3D12(); else if(m_Ctx.APIProps().pipelineType == GraphicsAPI::OpenGL) setToGL(); else if(m_Ctx.APIProps().pipelineType == GraphicsAPI::Vulkan) setToVulkan(); if(m_Current) m_Current->OnEventChanged(eventId); } QString PipelineStateViewer::GetCurrentAPI() { if(m_Current == m_D3D11) return lit("D3D11"); else if(m_Current == m_D3D12) return lit("D3D12"); else if(m_Current == m_GL) return lit("OpenGL"); else if(m_Current == m_Vulkan) return lit("Vulkan"); return lit(""); } QVariant PipelineStateViewer::persistData() { QVariantMap state; state[lit("type")] = GetCurrentAPI(); return state; } void PipelineStateViewer::setPersistData(const QVariant &persistData) { QString str = persistData.toMap()[lit("type")].toString(); if(str == lit("D3D11")) setToD3D11(); else if(str == lit("D3D12")) setToD3D12(); else if(str == lit("GL")) setToGL(); else if(str == lit("Vulkan")) setToVulkan(); } void PipelineStateViewer::reset() { delete m_D3D11; delete m_D3D12; delete m_GL; delete m_Vulkan; m_D3D11 = NULL; m_D3D12 = NULL; m_GL = NULL; m_Vulkan = NULL; m_Current = NULL; } void PipelineStateViewer::setToD3D11() { if(m_D3D11) return; reset(); m_D3D11 = new D3D11PipelineStateViewer(m_Ctx, *this, this); ui->layout->addWidget(m_D3D11); m_Current = m_D3D11; } void PipelineStateViewer::setToD3D12() { if(m_D3D12) return; reset(); m_D3D12 = new D3D12PipelineStateViewer(m_Ctx, *this, this); ui->layout->addWidget(m_D3D12); m_Current = m_D3D12; } void PipelineStateViewer::setToGL() { if(m_GL) return; reset(); m_GL = new GLPipelineStateViewer(m_Ctx, *this, this); ui->layout->addWidget(m_GL); m_Current = m_GL; } void PipelineStateViewer::setToVulkan() { if(m_Vulkan) return; reset(); m_Vulkan = new VulkanPipelineStateViewer(m_Ctx, *this, this); ui->layout->addWidget(m_Vulkan); m_Current = m_Vulkan; } QXmlStreamWriter *PipelineStateViewer::beginHTMLExport() { if(!m_Ctx.IsCaptureLoaded()) return NULL; QString filename = RDDialog::getSaveFileName(this, tr("Export pipeline state as HTML"), QString(), tr("HTML files (*.html)")); if(!filename.isEmpty()) { ANALYTIC_SET(Export.PipelineState, true); QDir dirinfo = QFileInfo(filename).dir(); if(dirinfo.exists()) { QFile *f = new QFile(filename, this); if(f->open(QIODevice::WriteOnly | QIODevice::Truncate)) { QXmlStreamWriter *xmlptr = new QXmlStreamWriter(f); QXmlStreamWriter &xml = *xmlptr; xml.setAutoFormatting(true); xml.setAutoFormattingIndent(4); xml.writeStartDocument(); xml.writeDTD(lit("")); xml.writeStartElement(lit("html")); xml.writeAttribute(lit("lang"), lit("en")); QString title = tr("%1 EID %2 - %3 Pipeline export") .arg(QFileInfo(m_Ctx.GetCaptureFilename()).fileName()) .arg(m_Ctx.CurEvent()) .arg(GetCurrentAPI()); { xml.writeStartElement(lit("head")); xml.writeStartElement(lit("meta")); xml.writeAttribute(lit("charset"), lit("utf-8")); xml.writeEndElement(); xml.writeStartElement(lit("meta")); xml.writeAttribute(lit("http-equiv"), lit("X-UA-Compatible")); xml.writeAttribute(lit("content"), lit("IE=edge")); xml.writeEndElement(); xml.writeStartElement(lit("meta")); xml.writeAttribute(lit("name"), lit("viewport")); xml.writeAttribute(lit("content"), lit("width=device-width, initial-scale=1")); xml.writeEndElement(); xml.writeStartElement(lit("meta")); xml.writeAttribute(lit("name"), lit("description")); xml.writeAttribute(lit("content"), lit("")); xml.writeEndElement(); xml.writeStartElement(lit("meta")); xml.writeAttribute(lit("name"), lit("author")); xml.writeAttribute(lit("content"), lit("")); xml.writeEndElement(); xml.writeStartElement(lit("meta")); xml.writeAttribute(lit("http-equiv"), lit("Content-Type")); xml.writeAttribute(lit("content"), lit("text/html;charset=utf-8")); xml.writeEndElement(); xml.writeStartElement(lit("title")); xml.writeCharacters(title); xml.writeEndElement(); xml.writeStartElement(lit("style")); xml.writeComment(lit(R"( /* If you think this css is ugly/bad, open a pull request! */ body { margin: 20px; } div.stage { border: 1px solid #BBBBBB; border-radius: 5px; padding: 16px; margin-bottom: 32px; } div.stage h1 { text-decoration: underline; margin-top: 0px; } div.stage table { border: 1px solid #AAAAAA; border-collapse: collapse; } div.stage table thead tr { border-bottom: 1px solid #AAAAAA; background-color: #EEEEFF; } div.stage table tr th { border-right: 1px solid #AAAAAA; padding: 6px; } div.stage table tr td { border-right: 1px solid #AAAAAA; background-color: #EEEEEE; padding: 3px; } )")); xml.writeEndElement(); // xml.writeEndElement(); // } { xml.writeStartElement(lit("body")); xml.writeStartElement(lit("h1")); xml.writeCharacters(title); xml.writeEndElement(); xml.writeStartElement(lit("h3")); { QString context = tr("Frame %1").arg(m_Ctx.FrameInfo().frameNumber); const DrawcallDescription *draw = m_Ctx.CurDrawcall(); QList drawstack; const DrawcallDescription *parent = draw->parent; while(parent) { drawstack.push_front(parent); parent = parent->parent; } for(const DrawcallDescription *d : drawstack) { context += QFormatStr(" > %1").arg(d->name); } context += QFormatStr(" => %1").arg(draw->name); xml.writeCharacters(context); } xml.writeEndElement(); // } // body is open return xmlptr; } RDDialog::critical( this, tr("Error exporting pipeline state"), tr("Couldn't open path %1 for write.\n%2").arg(filename).arg(f->errorString())); delete f; return NULL; } else { RDDialog::critical(this, tr("Invalid directory"), tr("Cannot find target directory to save to")); return NULL; } } return NULL; } void PipelineStateViewer::exportHTMLTable(QXmlStreamWriter &xml, const QStringList &cols, const QList &rows) { xml.writeStartElement(lit("table")); { xml.writeStartElement(lit("thead")); xml.writeStartElement(lit("tr")); for(const QString &col : cols) { xml.writeStartElement(lit("th")); xml.writeCharacters(col); xml.writeEndElement(); } xml.writeEndElement(); xml.writeEndElement(); } { xml.writeStartElement(lit("tbody")); if(rows.isEmpty()) { xml.writeStartElement(lit("tr")); for(int i = 0; i < cols.count(); i++) { xml.writeStartElement(lit("td")); xml.writeCharacters(lit("-")); xml.writeEndElement(); } xml.writeEndElement(); } else { for(const QVariantList &row : rows) { xml.writeStartElement(lit("tr")); for(const QVariant &el : row) { xml.writeStartElement(lit("td")); if(el.type() == QVariant::Bool) xml.writeCharacters(el.toBool() ? tr("True") : tr("False")); else xml.writeCharacters(el.toString()); xml.writeEndElement(); } xml.writeEndElement(); } } xml.writeEndElement(); } xml.writeEndElement(); } void PipelineStateViewer::exportHTMLTable(QXmlStreamWriter &xml, const QStringList &cols, const QVariantList &row) { exportHTMLTable(xml, cols, QList({row})); } void PipelineStateViewer::endHTMLExport(QXmlStreamWriter *xml) { xml->writeEndElement(); // xml->writeEndElement(); // xml->writeEndDocument(); // delete the file the writer was writing to QFile *f = qobject_cast(xml->device()); delete f; delete xml; } void PipelineStateViewer::setTopologyDiagram(QLabel *diagram, Topology topo) { int idx = qMin((int)topo, (int)Topology::PatchList); if(m_TopoPixmaps[idx].isNull()) { QSvgRenderer svg; switch(topo) { case Topology::PointList: svg.load(lit(":/topologies/topo_pointlist.svg")); break; case Topology::LineList: svg.load(lit(":/topologies/topo_linelist.svg")); break; case Topology::LineStrip: svg.load(lit(":/topologies/topo_linestrip.svg")); break; case Topology::TriangleList: svg.load(lit(":/topologies/topo_trilist.svg")); break; case Topology::TriangleStrip: svg.load(lit(":/topologies/topo_tristrip.svg")); break; case Topology::LineList_Adj: svg.load(lit(":/topologies/topo_linelist_adj.svg")); break; case Topology::LineStrip_Adj: svg.load(lit(":/topologies/topo_linestrip_adj.svg")); break; case Topology::TriangleList_Adj: svg.load(lit(":/topologies/topo_trilist_adj.svg")); break; case Topology::TriangleStrip_Adj: svg.load(lit(":/topologies/topo_tristrip_adj.svg")); break; default: svg.load(lit(":/topologies/topo_patch.svg")); break; } QRect rect = svg.viewBox(); QImage im(rect.size() * diagram->devicePixelRatio(), QImage::Format_ARGB32); im.fill(QColor(0, 0, 0, 0)); QPainter p(&im); svg.render(&p); // convert the colors - black maps to Text (foreground) and white maps to Base (background) QColor white = diagram->palette().color(QPalette::Active, QPalette::Base); QColor black = diagram->palette().color(QPalette::Active, QPalette::Text); const float br = black.redF(); const float bg = black.greenF(); const float bb = black.blueF(); const float wr = white.redF(); const float wg = white.greenF(); const float wb = white.blueF(); for(int y = 0; y < im.height(); y++) { QRgb *line = (QRgb *)im.scanLine(y); for(int x = 0; x < im.width(); x++) { // delta of 0 is black, delta of 255 is white const float delta = float(qRed(*line)); const float bd = 255.0f - delta; const float wd = delta; const int r = int(br * bd + wr * wd); const int g = int(bg * bd + wg * wd); const int b = int(bb * bd + wb * wd); *line = qRgba(r, g, b, qAlpha(*line)); line++; } } m_TopoPixmaps[idx] = QPixmap::fromImage(im); m_TopoPixmaps[idx].setDevicePixelRatio(diagram->devicePixelRatioF()); } diagram->setPixmap(m_TopoPixmaps[idx]); } void PipelineStateViewer::setMeshViewPixmap(RDLabel *meshView) { QImage meshIcon = Pixmaps::wireframe_mesh(meshView->devicePixelRatio()).toImage(); QImage colSwapped(meshIcon.size(), QImage::Format_ARGB32); colSwapped.fill(meshView->palette().color(QPalette::WindowText)); for(int y = 0; y < meshIcon.height(); y++) { const QRgb *in = (const QRgb *)meshIcon.constScanLine(y); QRgb *out = (QRgb *)colSwapped.scanLine(y); for(int x = 0; x < meshIcon.width(); x++) { *out = qRgba(qRed(*out), qGreen(*out), qBlue(*out), qAlpha(*in)); in++; out++; } } QPixmap p = QPixmap::fromImage(colSwapped); p.setDevicePixelRatio(meshView->devicePixelRatioF()); meshView->setPixmap(p); meshView->setPreserveAspectRatio(true); QPalette pal = meshView->palette(); pal.setColor(QPalette::Shadow, pal.color(QPalette::Window).darker(120)); meshView->setPalette(pal); meshView->setBackgroundRole(QPalette::Window); meshView->setMouseTracking(true); QObject::connect(meshView, &RDLabel::mouseMoved, [meshView](QMouseEvent *) { meshView->setBackgroundRole(QPalette::Shadow); meshView->setAutoFillBackground(true); }); QObject::connect(meshView, &RDLabel::leave, [meshView]() { meshView->setBackgroundRole(QPalette::Window); meshView->setAutoFillBackground(false); }); } void PipelineStateViewer::MakeShaderVariablesHLSL(bool cbufferContents, const rdcarray &vars, QString &struct_contents, QString &struct_defs) { for(const ShaderConstant &v : vars) { if(!v.type.members.isEmpty()) { QString def = lit("struct %1 {\n").arg(v.type.descriptor.name); if(!struct_defs.contains(def)) { QString contents; MakeShaderVariablesHLSL(false, v.type.members, contents, struct_defs); struct_defs += def + contents + lit("};\n\n"); } } struct_contents += lit("\t%1 %2").arg(v.type.descriptor.name).arg(v.name); char comp = 'x'; if(v.reg.comp == 1) comp = 'y'; if(v.reg.comp == 2) comp = 'z'; if(v.reg.comp == 3) comp = 'w'; if(cbufferContents) struct_contents += lit(" : packoffset(c%1.%2);").arg(v.reg.vec).arg(QLatin1Char(comp)); else struct_contents += lit(";"); struct_contents += lit("\n"); } } QString PipelineStateViewer::GenerateHLSLStub(const ShaderReflection *shaderDetails, const QString &entryFunc) { QString hlsl = lit("// HLSL function stub generated\n\n"); const QString textureDim[ENUM_ARRAY_SIZE(TextureType)] = { lit("Unknown"), lit("Buffer"), lit("Texture1D"), lit("Texture1DArray"), lit("Texture2D"), lit("TextureRect"), lit("Texture2DArray"), lit("Texture2DMS"), lit("Texture2DMSArray"), lit("Texture3D"), lit("TextureCube"), lit("TextureCubeArray"), }; for(const ShaderSampler &samp : shaderDetails->samplers) { hlsl += lit("//SamplerComparisonState %1 : register(s%2); // can't disambiguate\n" "SamplerState %1 : register(s%2); // can't disambiguate\n") .arg(samp.name) .arg(samp.bindPoint); } for(int i = 0; i < 2; i++) { const rdcarray &resources = (i == 0 ? shaderDetails->readOnlyResources : shaderDetails->readWriteResources); for(const ShaderResource &res : resources) { char regChar = 't'; if(i == 1) { hlsl += lit("RW"); regChar = 'u'; } if(res.isTexture) { hlsl += lit("%1<%2> %3 : register(%4%5);\n") .arg(textureDim[(size_t)res.resType]) .arg(res.variableType.descriptor.name) .arg(res.name) .arg(QLatin1Char(regChar)) .arg(res.bindPoint); } else { if(res.variableType.descriptor.rows > 1) hlsl += lit("Structured"); hlsl += lit("Buffer<%1> %2 : register(%3%4);\n") .arg(res.variableType.descriptor.name) .arg(res.name) .arg(QLatin1Char(regChar)) .arg(res.bindPoint); } } } hlsl += lit("\n\n"); QString cbuffers; int cbufIdx = 0; for(const ConstantBlock &cbuf : shaderDetails->constantBlocks) { if(!cbuf.name.isEmpty() && !cbuf.variables.isEmpty()) { QString cbufName = cbuf.name; if(cbufName == lit("$Globals")) cbufName = lit("_Globals"); cbuffers += lit("cbuffer %1 : register(b%2) {\n").arg(cbufName).arg(cbuf.bindPoint); MakeShaderVariablesHLSL(true, cbuf.variables, cbuffers, hlsl); cbuffers += lit("};\n\n"); } cbufIdx++; } hlsl += cbuffers; hlsl += lit("\n\n"); hlsl += lit("struct InputStruct {\n"); for(const SigParameter &sig : shaderDetails->inputSignature) hlsl += lit("\t%1 %2 : %3;\n") .arg(TypeString(sig)) .arg(!sig.varName.isEmpty() ? QString(sig.varName) : lit("param%1").arg(sig.regIndex)) .arg(D3DSemanticString(sig)); hlsl += lit("};\n\n"); hlsl += lit("struct OutputStruct {\n"); for(const SigParameter &sig : shaderDetails->outputSignature) hlsl += lit("\t%1 %2 : %3;\n") .arg(TypeString(sig)) .arg(!sig.varName.isEmpty() ? QString(sig.varName) : lit("param%1").arg(sig.regIndex)) .arg(D3DSemanticString(sig)); hlsl += lit("};\n\n"); hlsl += lit("OutputStruct %1(in InputStruct IN)\n" "{\n" "\tOutputStruct OUT = (OutputStruct)0;\n" "\n" "\t// ...\n" "\n" "\treturn OUT;\n" "}\n") .arg(entryFunc); return hlsl; } void PipelineStateViewer::shaderEdit_clicked() { QToolButton *sender = qobject_cast(QObject::sender()); if(!sender) return; // activate the first item in the menu, if there are any items, as the default action. QMenu *menu = sender->menu(); if(menu && !menu->actions().isEmpty()) menu->actions()[0]->trigger(); } IShaderViewer *PipelineStateViewer::EditShader(ResourceId id, ShaderStage shaderType, const rdcstr &entry, ShaderCompileFlags compileFlags, ShaderEncoding encoding, const rdcstrpairs &files) { auto saveCallback = [shaderType, id](ICaptureContext *ctx, IShaderViewer *viewer, ShaderEncoding shaderEncoding, ShaderCompileFlags flags, rdcstr entryFunc, bytebuf shaderBytes) { if(shaderBytes.isEmpty()) return; ANALYTIC_SET(UIFeatures.ShaderEditing, true); // invoke off to the ReplayController to replace the capture's shader // with our edited one ctx->Replay().AsyncInvoke([ctx, entryFunc, shaderBytes, shaderEncoding, flags, shaderType, id, viewer](IReplayController *r) { rdcstr errs; ResourceId from = id; ResourceId to; std::tie(to, errs) = r->BuildTargetShader(entryFunc.c_str(), shaderEncoding, shaderBytes, flags, shaderType); GUIInvoke::call(viewer->Widget(), [viewer, errs]() { viewer->ShowErrors(errs); }); if(to == ResourceId()) { r->RemoveReplacement(from); GUIInvoke::call(viewer->Widget(), [ctx]() { ctx->RefreshStatus(); }); } else { r->ReplaceResource(from, to); GUIInvoke::call(viewer->Widget(), [ctx]() { ctx->RefreshStatus(); }); } }); }; auto closeCallback = [id](ICaptureContext *ctx) { // remove the replacement on close (we could make this more sophisticated if there // was a place to control replaced resources/shaders). ctx->Replay().AsyncInvoke([ctx, id](IReplayController *r) { r->RemoveReplacement(id); GUIInvoke::call(ctx->GetMainWindow()->Widget(), [ctx] { ctx->RefreshStatus(); }); }); }; IShaderViewer *sv = m_Ctx.EditShader(false, shaderType, entry, files, encoding, compileFlags, saveCallback, closeCallback); m_Ctx.AddDockWindow(sv->Widget(), DockReference::AddTo, this); return sv; } IShaderViewer *PipelineStateViewer::EditOriginalShaderSource(ResourceId id, const ShaderReflection *shaderDetails) { QSet uniqueFiles; rdcstrpairs files; for(const ShaderSourceFile &s : shaderDetails->debugInfo.files) { QString filename = s.filename; uint filenameHash = qHash(filename.toLower()); if(uniqueFiles.contains(filenameHash)) { qWarning() << lit("Duplicate full filename") << filename; continue; } uniqueFiles.insert(filenameHash); files.push_back(make_rdcpair(s.filename, s.contents)); } return EditShader(id, shaderDetails->stage, shaderDetails->entryPoint, shaderDetails->debugInfo.compileFlags, shaderDetails->debugInfo.encoding, files); } IShaderViewer *PipelineStateViewer::EditDecompiledSource(const ShaderProcessingTool &tool, ResourceId id, const ShaderReflection *shaderDetails) { ShaderToolOutput out = tool.DisassembleShader(this, shaderDetails, ""); rdcstr source; source.assign((const char *)out.result.data(), out.result.size()); rdcstrpairs files; files.push_back(make_rdcpair("decompiled", source)); IShaderViewer *sv = EditShader(id, shaderDetails->stage, shaderDetails->entryPoint, shaderDetails->debugInfo.compileFlags, tool.output, files); sv->ShowErrors(out.log); return sv; } void PipelineStateViewer::SetupShaderEditButton(QToolButton *button, ResourceId pipelineId, ResourceId shaderId, const ShaderReflection *shaderDetails) { if(!shaderDetails || !button->isEnabled() || button->popupMode() != QToolButton::MenuButtonPopup) return; QMenu *menu = editMenus[(int)shaderDetails->stage]; menu->clear(); rdcarray accepted = m_Ctx.TargetShaderEncodings(); // if we have original source and it's in a known format, display it as the first most preferred // option if(!shaderDetails->debugInfo.files.empty() && shaderDetails->debugInfo.encoding != ShaderEncoding::Unknown) { QAction *action = new QAction(tr("Edit Source - %1").arg(shaderDetails->debugInfo.files[0].filename), menu); action->setIcon(Icons::page_white_edit()); QObject::connect(action, &QAction::triggered, [this, shaderId, shaderDetails]() { EditOriginalShaderSource(shaderId, shaderDetails); }); menu->addAction(action); } // next up, try the shader processing tools in order - all the ones that will decompile from our // native representation. We don't check here yet if we have a valid compiler to compile from the // output to what we want. for(const ShaderProcessingTool &tool : m_Ctx.Config().ShaderProcessors) { // skip tools that can't decode our shader, or doesn't produce a textual output if(tool.input != shaderDetails->encoding || !IsTextRepresentation(tool.output)) continue; QAction *action = new QAction(tr("Decompile with %1").arg(tool.name), menu); action->setIcon(Icons::page_white_edit()); QObject::connect(action, &QAction::triggered, [this, tool, shaderId, shaderDetails]() { EditDecompiledSource(tool, shaderId, shaderDetails); }); menu->addAction(action); } // if all else fails we can generate a stub for editing. Skip this for GLSL as it always has // source above which is preferred. if(shaderDetails->encoding != ShaderEncoding::GLSL) { QString label = tr("Edit Generated Stub"); if(shaderDetails->encoding == ShaderEncoding::SPIRV) label = tr("Edit Pseudocode"); QAction *action = new QAction(label, menu); action->setIcon(Icons::page_white_edit()); QObject::connect(action, &QAction::triggered, [this, pipelineId, shaderId, shaderDetails]() { QString entry; QString src; if(shaderDetails->encoding == ShaderEncoding::SPIRV) { m_Ctx.Replay().AsyncInvoke([this, pipelineId, shaderId, shaderDetails](IReplayController *r) { rdcstr disasm = r->DisassembleShader(pipelineId, shaderDetails, ""); QString editeddisasm = tr("#### PSEUDOCODE SPIR-V DISASSEMBLY ###\n") + tr("#### Use a SPIR-V decompiler to get compileable source ###\n\n"); editeddisasm += disasm; GUIInvoke::call(this, [this, shaderId, shaderDetails, editeddisasm]() { rdcstrpairs files; files.push_back(make_rdcpair("pseudocode", editeddisasm)); EditShader(shaderId, shaderDetails->stage, shaderDetails->entryPoint, ShaderCompileFlags(), ShaderEncoding::Unknown, files); }); }); } else if(shaderDetails->encoding == ShaderEncoding::DXBC) { entry = lit("EditedShader%1S").arg(ToQStr(shaderDetails->stage, GraphicsAPI::D3D11)[0]); rdcstrpairs files; files.push_back(make_rdcpair("decompiled_stub.hlsl", GenerateHLSLStub(shaderDetails, entry))); EditShader(shaderId, shaderDetails->stage, entry, ShaderCompileFlags(), ShaderEncoding::HLSL, files); } }); menu->addAction(action); } button->setMenu(menu); } bool PipelineStateViewer::SaveShaderFile(const ShaderReflection *shader) { if(!shader) return false; QString filter; if(m_Ctx.CurPipelineState().IsCaptureD3D11() || m_Ctx.CurPipelineState().IsCaptureD3D12()) { filter = tr("DXBC Shader files (*.dxbc)"); } else if(m_Ctx.CurPipelineState().IsCaptureGL()) { filter = tr("GLSL files (*.glsl)"); } else if(m_Ctx.CurPipelineState().IsCaptureVK()) { filter = tr("SPIR-V files (*.spv)"); } QString filename = RDDialog::getSaveFileName(this, tr("Save Shader As"), QString(), filter); if(!filename.isEmpty()) { ANALYTIC_SET(Export.Shader, true); QDir dirinfo = QFileInfo(filename).dir(); if(dirinfo.exists()) { QFile f(filename); if(f.open(QIODevice::WriteOnly | QIODevice::Truncate)) { f.write((const char *)shader->rawBytes.data(), (qint64)shader->rawBytes.size()); } else { RDDialog::critical( this, tr("Error saving shader"), tr("Couldn't open path %1 for write.\n%2").arg(filename).arg(f.errorString())); return false; } } else { RDDialog::critical(this, tr("Invalid directory"), tr("Cannot find target directory to save to")); return false; } } return true; }