/****************************************************************************** * The MIT License (MIT) * * Copyright (c) 2014 Crytek * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. ******************************************************************************/ using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using WeifenLuo.WinFormsUI.Docking; using renderdoc; namespace renderdocui.Windows.Dialogs { public partial class BufferFormatSpecifier : DockContent { BufferViewer m_Viewer = null; ResourceId m_Buffer = ResourceId.Null; public BufferFormatSpecifier(BufferViewer viewer, ResourceId buff, string format) { InitializeComponent(); // WHY THE HELL do you require \r\n in text boxes? formatText.Text = format.Replace("\r\n", "\n").Replace("\n", Environment.NewLine); m_Viewer = viewer; m_Buffer = buff; } private void apply_Click(object sender, EventArgs e) { SetErrors(""); m_Viewer.ViewRawBuffer(m_Buffer, formatText.Text); } public void SetErrors(string err) { errors.Text = err; if (errors.Text == "") errors.Visible = false; else errors.Visible = true; } private void formatText_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.A && e.Control) { e.SuppressKeyPress = true; formatText.SelectAll(); } } } }