#!/bin/bash # create pushd into the build folder pushd "${REPO_ROOT}" mkdir -p build pushd build cmake -DCMAKE_BUILD_TYPE=Release .. make -j4 popd # build # Build android libraries and apks export PATH=$PATH:$ANDROID_SDK/tools/ # Check that we're set up to build for android if [ ! -d $ANDROID_SDK/tools ] ; then echo "\$ANDROID_SDK is not correctly configured: '$ANDROID_SDK'" exit 0; fi if [ ! -d $LLVM_ARM32 ] || [ ! -d $LLVM_ARM64 ] ; then echo "llvm is not available, expected $LLVM_ARM32 and $LLVM_ARM64 respectively." exit 0; fi AAPT=$(ls $ANDROID_SDK/build-tools/*/aapt 2>/dev/null | tail -n 1) # Check to see if we already have this built, and don't rebuild VERSION32=$($AAPT dump badging build-android-arm32/bin/*apk 2>/dev/null | grep -Eo "versionName='[0-9a-f]*'" | grep -Eo "'.*'" | tr -d "'") VERSION64=$($AAPT dump badging build-android-arm64/bin/*apk 2>/dev/null | grep -Eo "versionName='[0-9a-f]*'" | grep -Eo "'.*'" | tr -d "'") if [ "$VERSION32" == "$GITTAG" ]; then echo "Found existing compatible arm32 build at $GITTAG, not rebuilding"; else # Build the arm32 variant mkdir build-android-arm32 pushd build-android-arm32 cmake -DBUILD_ANDROID=1 -DANDROID_ABI=armeabi-v7a -DANDROID_NATIVE_API_LEVEL=23 -DCMAKE_BUILD_TYPE=Release -DSTRIP_ANDROID_LIBRARY=On -DLLVM_DIR=$LLVM_ARM32/lib/cmake/llvm -DUSE_INTERCEPTOR_LIB=On -DCMAKE_MAKE_PROGRAM=make .. make -j4 if ! ls bin/*.apk; then echo "Android build failed" exit 0; fi popd # build-android-arm32 fi if [ "$VERSION64" == "$GITTAG" ]; then echo "Found existing compatible arm64 build at $GITTAG, not rebuilding"; else mkdir build-android-arm64 pushd build-android-arm64 cmake -DBUILD_ANDROID=1 -DANDROID_ABI=arm64-v8a -DANDROID_NATIVE_API_LEVEL=23 -DCMAKE_BUILD_TYPE=Release -DSTRIP_ANDROID_LIBRARY=On -DLLVM_DIR=$LLVM_ARM64/lib/cmake/llvm -DUSE_INTERCEPTOR_LIB=On -DCMAKE_MAKE_PROGRAM=make .. make -j4 if ! ls bin/*.apk; then echo "Android build failed" exit 0; fi popd # build-android-arm64 fi popd # $REPO_ROOT/build