GLPipelineStateViewer
0
0
1009
616
0
0
0
0
0
-
QFrame::NoFrame
QFrame::Plain
0
0
0
0
2
-
Display Controls
4
-
Qt::Vertical
-
Show Disabled Items
Show Disabled Items
:/page_white_delete.png:/page_white_delete.png
true
Qt::ToolButtonTextBesideIcon
true
-
Show Empty Items
Show Empty Items
:/page_white_database.png:/page_white_database.png
true
Qt::ToolButtonTextBesideIcon
true
-
Export the current pipeline state to an HTML file
Export
:/save.png:/save.png
false
Qt::ToolButtonTextBesideIcon
true
-
Qt::Horizontal
40
20
-
0
0
0
60
16777215
75
12
-
7
true
Vertex Input
0
0
0
0
0
-
0
0
Vertex Attribute Formats
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
0
false
false
true
false
false
-
0
0
Buffers
2
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
0
false
false
true
false
false
-
0
0
Mesh View
-
0
0
75
75
PointingHandCursor
View the mesh input data
:/wireframe_mesh.png
true
-
0
0
Primitive Topology
-
14
Triangle List
Qt::AlignHCenter|Qt::AlignTop
-
0
0
256
0
:/topologies/topo_trilist.png
Qt::AlignCenter
-
14
Primitive Restart Enabled
Qt::AlignBottom|Qt::AlignHCenter
Vertex Shader
2
2
2
2
-
0
0
Shader
0
0
4
-
250
0
PointingHandCursor
Open Shader Source
QFrame::Box
-
PointingHandCursor
Open Shader Source
View
:/action.png:/action.png
Qt::ToolButtonTextBesideIcon
true
-
Edit Shader
Edit
:/page_white_edit.png:/page_white_edit.png
Qt::ToolButtonTextBesideIcon
true
-
Save Shader SPIR-V
Save
:/save.png:/save.png
Qt::ToolButtonTextBesideIcon
true
-
Qt::Horizontal
576
20
-
0
0
Textures
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
-
0
0
Samplers
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
-
0
0
Uniforms and UBOs
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
-
0
0
Read/Write Bindings
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
-
0
0
Shader Subroutines
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
Tess Control Shader
2
2
2
2
-
0
0
Shader
0
0
4
-
250
0
PointingHandCursor
Open Shader Source
QFrame::Box
-
PointingHandCursor
Open Shader Source
View
:/action.png:/action.png
Qt::ToolButtonTextBesideIcon
true
-
Edit Shader
Edit
:/page_white_edit.png:/page_white_edit.png
Qt::ToolButtonTextBesideIcon
true
-
Save Shader SPIR-V
Save
:/save.png:/save.png
Qt::ToolButtonTextBesideIcon
true
-
Qt::Horizontal
576
20
-
0
0
Textures
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
-
0
0
Samplers
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
-
0
0
Uniforms and UBOs
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
-
0
0
Read/Write Bindings
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
-
0
0
Shader Subroutines
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
Tess Eval Shader
2
2
2
2
-
0
0
Shader
0
0
4
-
250
0
PointingHandCursor
Open Shader Source
QFrame::Box
-
PointingHandCursor
Open Shader Source
View
:/action.png:/action.png
Qt::ToolButtonTextBesideIcon
true
-
Edit Shader
Edit
:/page_white_edit.png:/page_white_edit.png
Qt::ToolButtonTextBesideIcon
true
-
Save Shader SPIR-V
Save
:/save.png:/save.png
Qt::ToolButtonTextBesideIcon
true
-
Qt::Horizontal
576
20
-
0
0
Textures
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
-
0
0
Samplers
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
-
0
0
Uniforms and UBOs
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
-
0
0
Read/Write Bindings
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
-
0
0
Shader Subroutines
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
Geometry Shader
2
2
2
2
-
0
0
Shader
0
0
4
-
250
0
PointingHandCursor
Open Shader Source
QFrame::Box
-
PointingHandCursor
Open Shader Source
View
:/action.png:/action.png
Qt::ToolButtonTextBesideIcon
true
-
Edit Shader
Edit
:/page_white_edit.png:/page_white_edit.png
Qt::ToolButtonTextBesideIcon
true
-
Save Shader SPIR-V
Save
:/save.png:/save.png
Qt::ToolButtonTextBesideIcon
true
-
Qt::Horizontal
576
20
-
0
0
Textures
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
-
0
0
Samplers
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
-
-
5
0
Uniforms and UBOs
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
-
4
0
Transform Feedback
2
2
2
2
-
-
Paused:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
:/tick.png
Qt::AlignCenter
0
-
Qt::Horizontal
40
20
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
-
0
0
Read/Write Bindings
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
-
0
0
Shader Subroutines
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
Rasterizer
2
2
2
2
-
0
0
Scissor Regions
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
0
false
true
50
-
Rasterizer State
2
2
2
2
0
-
Depth Bias:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
Cull Mode:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
Front CCW:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
12
None
Qt::AlignCenter
4
-
:/cross.png
Qt::AlignCenter
4
-
Fill Mode:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
12
Solid
Qt::AlignCenter
4
-
Qt::Horizontal
QSizePolicy::MinimumExpanding
0
0
-
Rasterizer Discard:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
12
0.00
Qt::AlignCenter
4
-
12
0.00
Qt::AlignCenter
4
-
Offset Clamp (EXT):
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
12
0.00
Qt::AlignCenter
4
-
Slope-Scaled Bias:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
12
0,0 Lower Left, Z = -1 to 1
Qt::AlignCenter
4
-
Qt::Vertical
QSizePolicy::Preferred
0
0
-
Clip Setup:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
:/cross.png
Qt::AlignCenter
4
-
12
Last
Qt::AlignCenter
4
-
Provoking Vertex:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
Clip Distances:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
12
0,1,2
Qt::AlignCenter
4
-
:/cross.png
Qt::AlignCenter
4
-
Scissor:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
Line Width:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
12
0.00
Qt::AlignCenter
4
-
:/cross.png
Qt::AlignCenter
4
-
Depth Clamp:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
Point Size:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
12
0.00
Qt::AlignCenter
4
-
0
0
Viewports
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
0
false
true
50
-
Multisample State
2
2
2
2
0
-
Qt::Horizontal
QSizePolicy::MinimumExpanding
0
0
-
Alpha to Coverage:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
Sample Coverage:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
Qt::Vertical
QSizePolicy::Preferred
0
0
-
:/cross.png
Qt::AlignCenter
4
-
Min Sample Shading:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
:/cross.png
Qt::AlignCenter
4
-
12
FFFFFFFF
Qt::AlignCenter
4
-
Sample Shading:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
Multisample:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
:/cross.png
Qt::AlignCenter
4
-
12
0.00
Qt::AlignCenter
4
-
Sample Mask:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
12
0.0
Qt::AlignCenter
4
-
:/cross.png
Qt::AlignCenter
4
-
Alpha to One:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
Fragment Shader
2
2
2
2
-
0
0
Shader
0
0
4
-
250
0
PointingHandCursor
Open Shader Source
QFrame::Box
-
PointingHandCursor
Open Shader Source
View
:/action.png:/action.png
Qt::ToolButtonTextBesideIcon
true
-
Edit Shader
Edit
:/page_white_edit.png:/page_white_edit.png
Qt::ToolButtonTextBesideIcon
true
-
Save Shader SPIR-V
Save
:/save.png:/save.png
Qt::ToolButtonTextBesideIcon
true
-
Qt::Horizontal
576
20
-
0
0
Textures
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
-
0
0
Samplers
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
-
0
0
Uniforms and UBOs
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
-
0
0
Read/Write Bindings
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
-
0
0
Shader Subroutines
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
Framebuffer Output
2
2
2
2
-
0
0
Draw Buffers
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
0
false
false
true
false
false
-
0
0
Target Blends
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractScrollArea::AdjustToContents
QAbstractItemView::NoEditTriggers
false
true
0
false
false
true
false
-
0
0
Blend State
2
2
2
2
0
-
Blend Factor:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
12
0.00, 0.00, 0.00, 0.00
Qt::AlignCenter
4
-
Qt::Vertical
QSizePolicy::Preferred
0
0
-
0
0
Depth State
2
2
2
2
0
-
Enabled:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
:/cross.png
Qt::AlignCenter
4
-
Bounds:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
:/cross.png
Qt::AlignCenter
4
-
Write:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
:/cross.png
Qt::AlignCenter
4
-
Func:
Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter
-
12
GREATER_EQUAL
Qt::AlignCenter
4
-
0
0
Stencil State
Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop
0
2
2
2
2
-
0
0
QFrame::Box
QFrame::Plain
Qt::ScrollBarAlwaysOff
Qt::ScrollBarAsNeeded
QAbstractScrollArea::AdjustToContents
QAbstractItemView::NoEditTriggers
false
true
QAbstractItemView::NoSelection
0
false
false
true
false
false
Compute Shader
2
2
2
2
-
0
0
Shader
0
0
4
-
250
0
PointingHandCursor
Open Shader Source
QFrame::Box
-
PointingHandCursor
Open Shader Source
View
:/action.png:/action.png
Qt::ToolButtonTextBesideIcon
true
-
Edit Shader
Edit
:/page_white_edit.png:/page_white_edit.png
Qt::ToolButtonTextBesideIcon
true
-
Save Shader SPIR-V
Save
:/save.png:/save.png
Qt::ToolButtonTextBesideIcon
true
-
Qt::Horizontal
576
20
-
0
0
Textures
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
-
0
0
Samplers
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
-
0
0
Uniforms and UBOs
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
-
0
0
Read/Write Bindings
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
-
0
0
Shader Subroutines
2
2
2
2
-
QFrame::Box
QFrame::Plain
QAbstractItemView::NoEditTriggers
false
true
false
true
false
RDTreeWidget
QTreeView
Widgets/Extended/RDTreeWidget.h
RDLabel
QLabel
Widgets/Extended/RDLabel.h
PipelineFlowChart
QFrame
Widgets/PipelineFlowChart.h
1