import renderdoc as rd import rdtest import struct class VK_Spec_Constants(rdtest.TestCase): demos_test_name = 'VK_Spec_Constants' def check_capture(self): # find the first action action = self.find_action("Draw") # We should have 4 actions, with spec constant values 0, 1, 2, 3 for num_colors in range(4): self.check(action is not None) self.controller.SetFrameEvent(action.eventId, False) pipe: rd.PipeState = self.controller.GetPipelineState() vkpipe = self.controller.GetVulkanPipelineState() shader: rd.ShaderReflection = pipe.GetShaderReflection(rd.ShaderStage.Pixel) # uniform buffer and spec constants self.check(len(shader.constantBlocks) == 2) self.check(shader.constantBlocks[0].bufferBacked) self.check(not shader.constantBlocks[1].bufferBacked) self.check(len(shader.constantBlocks[1].variables) == 3) # should be an array of num_colors+1 elements array_len = shader.constantBlocks[0].variables[0].type.elements if not rdtest.value_compare(array_len, num_colors+1): raise rdtest.TestFailureException("CBuffer variable is array of {}, not {}".format(array_len, num_colors+1)) if num_colors > 0: cbuf = pipe.GetConstantBlock(rd.ShaderStage.Pixel, 0, 0).descriptor cb_vars = self.controller.GetCBufferVariableContents(pipe.GetGraphicsPipelineObject(), pipe.GetShader(rd.ShaderStage.Pixel), rd.ShaderStage.Pixel, pipe.GetShaderEntryPoint(rd.ShaderStage.Pixel), 0, cbuf.resource, cbuf.byteOffset, cbuf.byteSize) self.check(len(cb_vars) == 1) if not rdtest.value_compare(len(cb_vars[0].members), num_colors+1): raise rdtest.TestFailureException("CBuffer variable is array of {}, not {}".format(len(cb_vars[0].members), num_colors+1)) for col in range(num_colors): expected = [0.0, 0.0, 0.0, 0.0] expected[col] = 1.0 val = [i for i in cb_vars[0].members[col].value.f32v[0:4]] if not rdtest.value_compare(val, expected): raise rdtest.TestFailureException("Cbuffer[{}] value {} doesn't match expectation {}".format(col, val, expected)) rdtest.log.success("Draw with {} colors uniform buffer is as expected".format(num_colors)) cbuf = pipe.GetConstantBlock(rd.ShaderStage.Pixel, 1, 0).descriptor cb_vars = self.controller.GetCBufferVariableContents(pipe.GetGraphicsPipelineObject(), pipe.GetShader(rd.ShaderStage.Pixel), rd.ShaderStage.Pixel, pipe.GetShaderEntryPoint(rd.ShaderStage.Pixel), 1, cbuf.resource, cbuf.byteOffset, cbuf.byteSize) self.check(len(cb_vars) == 3) refl = pipe.GetShaderReflection(rd.ShaderStage.Pixel) for cb_var in cb_vars: refl_var = None for cb in refl.constantBlocks: if not cb.bufferBacked: for cbv in cb.variables: if cbv.name == cb_var.name: refl_var = cbv break break if cb_var.name == "numcols": if not rdtest.value_compare(cb_var.value.s32v[0], num_colors): raise rdtest.TestFailureException( "{} spec constant is {}, not {}".format(cb_var.name, cb_var.value.s32v[0], num_colors)) read = struct.unpack_from("L", vkpipe.fragmentShader.specializationData, refl_var.byteOffset)[0] if not rdtest.value_compare(read, num_colors): raise rdtest.TestFailureException( "{} spec constant read manually is {}, not {}".format(cb_var.name, read, num_colors)) rdtest.log.success("Draw with {} colors constant {} is as expected".format(num_colors, cb_var.name)) elif cb_var.name == "NOT_numcols": expected = 999 if num_colors == 2: expected = 9999 if not rdtest.value_compare(cb_var.value.s32v[0], expected): raise rdtest.TestFailureException( "{} spec constant is {}, not {}".format(cb_var.name, cb_var.value.s32v[0], expected)) read = struct.unpack_from("L", vkpipe.fragmentShader.specializationData, refl_var.byteOffset)[0] if not rdtest.value_compare(read, expected): raise rdtest.TestFailureException( "{} spec constant read manually is {}, not {}".format(cb_var.name, read, expected)) rdtest.log.success("Draw with {} colors constant {} is as expected".format(num_colors, cb_var.name)) elif cb_var.name == "some_float": expected = 1.5 if num_colors == 1: expected = 2.5 if num_colors == 2: expected = 16.5 if not rdtest.value_compare(cb_var.value.f32v[0], expected): raise rdtest.TestFailureException( "{} spec constant is {}, not {}".format(cb_var.name, cb_var.value.f32v[0], expected)) read = struct.unpack_from("f", vkpipe.fragmentShader.specializationData, refl_var.byteOffset)[0] if not rdtest.value_compare(read, expected): raise rdtest.TestFailureException( "{} spec constant read manually is {}, not {}".format(cb_var.name, read, expected)) rdtest.log.success("Draw with {} colors constant {} is as expected".format(num_colors, cb_var.name)) else: raise rdtest.TestFailureException("Spec constant {} is unexpected".format(cb_var.name)) rdtest.log.success("Draw with {} colors specialisation constant is as expected".format(num_colors)) view = pipe.GetViewport(0) # the first num_colors components should be 0.6, the rest should be 0.1 (alpha is always 1.0) expected = [0.0, 0.0, 0.0, 1.0] for col in range(num_colors): expected[col] += 1.0 # Sample the centre of the viewport self.check_pixel_value(pipe.GetOutputTargets()[0].resource, int(view.x) + int(view.width / 2), int(view.height / 2), expected) rdtest.log.success("Draw with {} colors picked value is as expected".format(num_colors)) action = action.next