/****************************************************************************** * The MIT License (MIT) * * Copyright (c) 2016 Baldur Karlsson * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. ******************************************************************************/ #include "MainWindow.h" #include #include #include #include "Code/CaptureContext.h" #include "Windows/AboutDialog.h" #include "EventBrowser.h" #include "TextureViewer.h" #include "ui_MainWindow.h" MainWindow::MainWindow(CaptureContext *ctx) : QMainWindow(NULL), ui(new Ui::MainWindow), m_Ctx(ctx) { ui->setupUi(this); QObject::connect(ui->action_Load_Default_Layout, &QAction::triggered, this, &MainWindow::loadLayout_triggered); QObject::connect(ui->action_Load_Layout_1, &QAction::triggered, this, &MainWindow::loadLayout_triggered); QObject::connect(ui->action_Load_Layout_2, &QAction::triggered, this, &MainWindow::loadLayout_triggered); QObject::connect(ui->action_Load_Layout_3, &QAction::triggered, this, &MainWindow::loadLayout_triggered); QObject::connect(ui->action_Load_Layout_4, &QAction::triggered, this, &MainWindow::loadLayout_triggered); QObject::connect(ui->action_Load_Layout_5, &QAction::triggered, this, &MainWindow::loadLayout_triggered); QObject::connect(ui->action_Load_Layout_6, &QAction::triggered, this, &MainWindow::loadLayout_triggered); QObject::connect(ui->action_Save_Default_Layout, &QAction::triggered, this, &MainWindow::saveLayout_triggered); QObject::connect(ui->action_Save_Layout_1, &QAction::triggered, this, &MainWindow::saveLayout_triggered); QObject::connect(ui->action_Save_Layout_2, &QAction::triggered, this, &MainWindow::saveLayout_triggered); QObject::connect(ui->action_Save_Layout_3, &QAction::triggered, this, &MainWindow::saveLayout_triggered); QObject::connect(ui->action_Save_Layout_4, &QAction::triggered, this, &MainWindow::saveLayout_triggered); QObject::connect(ui->action_Save_Layout_5, &QAction::triggered, this, &MainWindow::saveLayout_triggered); QObject::connect(ui->action_Save_Layout_6, &QAction::triggered, this, &MainWindow::saveLayout_triggered); ui->toolWindowManager->setRubberBandLineWidth(50); ui->toolWindowManager->setToolWindowCreateCallback([this](const QString &objectName) -> QWidget * { if(objectName == "textureViewer") { TextureViewer *textureViewer = new TextureViewer(m_Ctx); textureViewer->setObjectName("textureViewer"); return textureViewer; } else if(objectName == "eventBrowser") { EventBrowser *eventBrowser = new EventBrowser(m_Ctx); eventBrowser->setObjectName("eventBrowser"); return eventBrowser; } return NULL; }); bool loaded = LoadLayout(0); // create default layout if layout failed to load if(!loaded) { EventBrowser *eventBrowser = new EventBrowser(m_Ctx); eventBrowser->setObjectName("eventBrowser"); ui->toolWindowManager->addToolWindow(eventBrowser, ToolWindowManager::EmptySpace); TextureViewer *textureViewer = new TextureViewer(m_Ctx); textureViewer->setObjectName("textureViewer"); ui->toolWindowManager->addToolWindow( textureViewer, ToolWindowManager::AreaReference(ToolWindowManager::RightOf, ui->toolWindowManager->areaOf(eventBrowser), 0.75f)); } } MainWindow::~MainWindow() { delete ui; } QString MainWindow::GetLayoutPath(int layout) { QString filename = "DefaultLayout.config"; if(layout > 0) filename = QString("Layout%1.config").arg(layout); return m_Ctx->ConfigFile(filename); } void MainWindow::on_action_Exit_triggered() { this->close(); } void MainWindow::on_action_Open_Log_triggered() { QString filename = RDDialog::getOpenFileName(this, "Select Logfile to open", "", "Log Files (*.rdc);;Image Files (*.dds *.hdr *.exr *.bmp *.jpg " "*.jpeg *.png *.tga *.gif *.psd;;All Files (*.*)"); QFileInfo checkFile(filename); if(filename != "" && checkFile.exists() && checkFile.isFile()) { LambdaThread *thread = new LambdaThread([filename, this]() { m_Ctx->LoadLogfile(filename, false); }); thread->start(); } } void MainWindow::on_action_About_triggered() { AboutDialog about(this); RDDialog::show(&about); } void MainWindow::on_action_Mesh_Output_triggered() { } void MainWindow::on_action_Event_Viewer_triggered() { EventBrowser *eventBrowser = new EventBrowser(m_Ctx); eventBrowser->setObjectName("eventBrowser"); ui->toolWindowManager->addToolWindow(eventBrowser, ToolWindowManager::EmptySpace); } void MainWindow::on_action_Texture_Viewer_triggered() { TextureViewer *textureViewer = new TextureViewer(m_Ctx); textureViewer->setObjectName("textureViewer"); ui->toolWindowManager->addToolWindow(textureViewer, ToolWindowManager::EmptySpace); } void MainWindow::saveLayout_triggered() { LoadSaveLayout(qobject_cast(QObject::sender()), true); } void MainWindow::loadLayout_triggered() { LoadSaveLayout(qobject_cast(QObject::sender()), false); } void MainWindow::closeEvent(QCloseEvent *event) { SaveLayout(0); } void MainWindow::LoadSaveLayout(QAction *action, bool save) { if(action == NULL) { qWarning() << "NULL action passed to LoadSaveLayout - bad signal?"; return; } bool success = false; if(action == ui->action_Save_Default_Layout) { success = SaveLayout(0); } else if(action == ui->action_Load_Default_Layout) { success = LoadLayout(0); } else { QString name = action->objectName(); name.remove(0, name.size() - 1); int idx = name.toInt(); if(idx > 0) { if(save) success = SaveLayout(idx); else success = LoadLayout(idx); } } if(!success) { if(save) RDDialog::critical(this, "Error saving layout", "Couldn't save layout"); else RDDialog::critical(this, "Error loading layout", "Couldn't load layout"); } } QVariantMap MainWindow::saveState() { QVariantMap state = ui->toolWindowManager->saveState(); state["mainWindowGeometry"] = saveGeometry().toBase64(); return state; } bool MainWindow::restoreState(QVariantMap &state) { restoreGeometry(QByteArray::fromBase64(state["mainWindowGeometry"].toByteArray())); ui->toolWindowManager->restoreState(state); return true; } bool MainWindow::SaveLayout(int layout) { QString path = GetLayoutPath(layout); QVariantMap state = saveState(); // marker that this is indeed a valid state to load from state["renderdocLayoutData"] = 1; QFile f(path); if(f.open(QIODevice::WriteOnly | QIODevice::Truncate | QIODevice::Text)) { QJsonDocument doc = QJsonDocument::fromVariant(state); if(doc.isEmpty() || doc.isNull()) { qCritical() << "Failed to convert state data to JSON document"; return false; } QByteArray jsontext = doc.toJson(QJsonDocument::Indented); qint64 ret = f.write(jsontext); if(ret != jsontext.size()) { qCritical() << "Failed to write JSON data to file: " << ret << " " << f.errorString(); return false; } return true; } qWarning() << "Couldn't write to " << path << " " << f.errorString(); return false; } bool MainWindow::LoadLayout(int layout) { QString path = GetLayoutPath(layout); QFile f(path); if(f.open(QIODevice::ReadOnly | QIODevice::Text)) { QByteArray json = f.readAll(); if(json.isEmpty()) { qCritical() << "Read invalid empty JSON data from file " << f.errorString(); return false; } QJsonDocument doc = QJsonDocument::fromJson(json); if(doc.isEmpty() || doc.isNull()) { qCritical() << "Failed to convert file to JSON document"; return false; } QVariantMap state = doc.toVariant().toMap(); if(state.isEmpty() || !state.contains("renderdocLayoutData")) { qCritical() << "Converted state data is invalid or unrecognised"; return false; } return restoreState(state); } qInfo() << "Couldn't load layout from " << path << " " << f.errorString(); return false; }