/****************************************************************************** * The MIT License (MIT) * * Copyright (c) 2015-2016 Baldur Karlsson * Copyright (c) 2014 Crytek * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. ******************************************************************************/ using System; using System.Diagnostics; using System.Runtime.InteropServices; namespace renderdoc { [DebuggerDisplay("{m_ID}")] [StructLayout(LayoutKind.Sequential)] public struct ResourceId { private UInt64 m_ID; public override string ToString() { return String.Format("{0}", m_ID); } public override bool Equals(Object obj) { return obj is ResourceId && this == (ResourceId)obj; } public override int GetHashCode() { return m_ID.GetHashCode(); } public static bool operator ==(ResourceId x, ResourceId y) { return x.m_ID == y.m_ID; } public static bool operator !=(ResourceId x, ResourceId y) { return !(x == y); } public static ResourceId Null = new ResourceId(0, true); private ResourceId(UInt64 id, bool explicitConstruct) { m_ID = id; } }; [StructLayout(LayoutKind.Sequential)] public class CaptureOptions { public bool AllowVSync; public bool AllowFullscreen; public bool DebugDeviceMode; public bool CaptureCallstacks; public bool CaptureCallstacksOnlyDraws; public UInt32 DelayForDebugger; public bool VerifyMapWrites; public bool HookIntoChildren; public bool RefAllResources; public bool SaveAllInitials; public bool CaptureAllCmdLists; public bool DebugOutputMute; }; };