/****************************************************************************** * The MIT License (MIT) * * Copyright (c) 2015-2016 Baldur Karlsson * Copyright (c) 2014 Crytek * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. ******************************************************************************/ #include "renderdoccmd.h" #include #include #include #include #include #include #include using std::string; void DisplayRendererPreview(ReplayRenderer *renderer, TextureDisplay &displayCfg, uint32_t width, uint32_t height) { int scr; xcb_connection_t *connection = xcb_connect(NULL, &scr); const xcb_setup_t *setup = xcb_get_setup(connection); xcb_screen_iterator_t iter = xcb_setup_roots_iterator(setup); while(scr-- > 0) xcb_screen_next(&iter); xcb_screen_t *screen = iter.data; uint32_t value_mask, value_list[32]; xcb_window_t window = xcb_generate_id(connection); value_mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK; value_list[0] = screen->black_pixel; value_list[1] = XCB_EVENT_MASK_KEY_RELEASE | XCB_EVENT_MASK_EXPOSURE | XCB_EVENT_MASK_STRUCTURE_NOTIFY; xcb_create_window(connection, XCB_COPY_FROM_PARENT, window, screen->root, 0, 0, width, height, 0, XCB_WINDOW_CLASS_INPUT_OUTPUT, screen->root_visual, value_mask, value_list); /* Magic code that will send notification when window is destroyed */ xcb_intern_atom_cookie_t cookie = xcb_intern_atom(connection, 1, 12, "WM_PROTOCOLS"); xcb_intern_atom_reply_t *reply = xcb_intern_atom_reply(connection, cookie, 0); xcb_intern_atom_cookie_t cookie2 = xcb_intern_atom(connection, 0, 16, "WM_DELETE_WINDOW"); xcb_intern_atom_reply_t *atom_wm_delete_window = xcb_intern_atom_reply(connection, cookie2, 0); xcb_change_property(connection, XCB_PROP_MODE_REPLACE, window, XCB_ATOM_WM_NAME, XCB_ATOM_STRING, 8, sizeof("renderdoccmd") - 1, "renderdoccmd"); xcb_change_property(connection, XCB_PROP_MODE_REPLACE, window, (*reply).atom, 4, 32, 1, &(*atom_wm_delete_window).atom); free(reply); xcb_map_window(connection, window); void *connectionScreenWindow[] = {(void *)connection, (void *)(uintptr_t)scr, (void *)(uintptr_t)window}; ReplayOutput *out = ReplayRenderer_CreateOutput(renderer, connectionScreenWindow, eOutputType_TexDisplay); OutputConfig c = {eOutputType_TexDisplay}; ReplayOutput_SetOutputConfig(out, c); ReplayOutput_SetTextureDisplay(out, displayCfg); xcb_flush(connection); bool done = false; while(!done) { xcb_generic_event_t *event; event = xcb_poll_for_event(connection); if(event) { switch(event->response_type & 0x7f) { case XCB_EXPOSE: ReplayRenderer_SetFrameEvent(renderer, 10000000 + rand() % 1000, true); ReplayOutput_Display(out); break; case XCB_CLIENT_MESSAGE: if((*(xcb_client_message_event_t *)event).data.data32[0] == (*atom_wm_delete_window).atom) { done = true; } break; case XCB_KEY_RELEASE: { const xcb_key_release_event_t *key = (const xcb_key_release_event_t *)event; if(key->detail == 0x9) done = true; } break; case XCB_DESTROY_NOTIFY: done = true; break; default: break; } free(event); } ReplayRenderer_SetFrameEvent(renderer, 10000000 + rand() % 1000, true); ReplayOutput_Display(out); usleep(100000); } } // symbol defined in libGL but not librenderdoc. // Forces link of libGL after renderdoc (otherwise all symbols would // be resolved and libGL wouldn't link, meaning dlsym(RTLD_NEXT) would fai extern "C" void glXWaitGL(); int main(int argc, char *argv[]) { std::setlocale(LC_CTYPE, ""); volatile bool never_run = false; if(never_run) glXWaitGL(); // do any linux-specific setup here // process any linux-specific arguments here return renderdoccmd(argc, argv); }