GLPipelineStateViewer 0 0 883 660 0 0 0 0 0 QFrame::Panel QFrame::Raised 2 6 2 6 2 Controls 4 Qt::Vertical Show items that are bound but not currently used by the pipeline. Show Unused Items :/page_white_delete.png:/page_white_delete.png true Qt::ToolButtonTextBesideIcon true Show pipeline bindings which are completely empty and have nothing bound Show Empty Items :/page_white_database.png:/page_white_database.png true Qt::ToolButtonTextBesideIcon true Export the current pipeline state to an HTML file Export :/save.png:/save.png false Qt::ToolButtonTextBesideIcon true Extensions :/plugin.png:/plugin.png Qt::ToolButtonTextBesideIcon true Qt::Horizontal 40 20 12 0 true Vertex Input 0 0 0 0 0 QFrame::NoFrame true 0 0 883 601 0 0 0 0 0 0 Vertex Attribute Formats 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false 0 false false true false false Vertex Array Object 0 9 0 9 4 250 20 QFrame::Box Qt::Horizontal 40 20 0 0 Buffers 2 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false 0 false false true false false 0 0 Mesh View 0 0 75 75 PointingHandCursor View the mesh input data :/wireframe_mesh.png true 0 0 Primitive Topology 14 Triangle List Qt::AlignHCenter|Qt::AlignTop 0 0 256 0 :/topologies/topo_trilist.svg Qt::AlignCenter 14 Primitive Restart Enabled Qt::AlignBottom|Qt::AlignHCenter Vertex Shader 0 0 0 0 0 0 Shader 0 0 4 250 0 PointingHandCursor Open Shader Source QFrame::Box PointingHandCursor Open Shader Source View :/action.png:/action.png Qt::ToolButtonTextBesideIcon true Edit Shader Edit :/page_white_edit.png:/page_white_edit.png QToolButton::MenuButtonPopup Qt::ToolButtonTextBesideIcon true Save Shader GLSL Save :/save.png:/save.png Qt::ToolButtonTextBesideIcon true Qt::Horizontal 576 20 QFrame::NoFrame true 0 0 116 430 0 0 0 0 0 1 Textures 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false 0 1 Samplers 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false 0 1 Uniforms and UBOs 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false 0 1 Read/Write Bindings 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false 0 1 Shader Subroutines 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false Qt::Vertical QSizePolicy::MinimumExpanding 0 0 Tess Control Shader 0 0 0 0 0 0 Shader 0 0 4 250 0 PointingHandCursor Open Shader Source QFrame::Box PointingHandCursor Open Shader Source View :/action.png:/action.png Qt::ToolButtonTextBesideIcon true Edit Shader Edit :/page_white_edit.png:/page_white_edit.png QToolButton::MenuButtonPopup Qt::ToolButtonTextBesideIcon true Save Shader GLSL Save :/save.png:/save.png Qt::ToolButtonTextBesideIcon true Qt::Horizontal 576 20 QFrame::NoFrame true 0 0 116 430 0 0 0 0 0 1 Textures 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false 0 1 Samplers 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false 0 1 Uniforms and UBOs 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false 0 1 Read/Write Bindings 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false 0 1 Shader Subroutines 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false Qt::Vertical QSizePolicy::MinimumExpanding 0 0 Tess Eval Shader 0 0 0 0 0 0 Shader 0 0 4 250 0 PointingHandCursor Open Shader Source QFrame::Box PointingHandCursor Open Shader Source View :/action.png:/action.png Qt::ToolButtonTextBesideIcon true Edit Shader Edit :/page_white_edit.png:/page_white_edit.png QToolButton::MenuButtonPopup Qt::ToolButtonTextBesideIcon true Save Shader GLSL Save :/save.png:/save.png Qt::ToolButtonTextBesideIcon true Qt::Horizontal 576 20 QFrame::NoFrame true 0 0 116 430 0 0 0 0 0 1 Textures 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false 0 1 Samplers 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false 0 1 Uniforms and UBOs 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false 0 1 Read/Write Bindings 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false 0 1 Shader Subroutines 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false Qt::Vertical QSizePolicy::MinimumExpanding 0 0 Geometry Shader 0 0 0 0 0 0 Shader 0 0 4 250 0 PointingHandCursor Open Shader Source QFrame::Box PointingHandCursor Open Shader Source View :/action.png:/action.png Qt::ToolButtonTextBesideIcon true Edit Shader Edit :/page_white_edit.png:/page_white_edit.png QToolButton::MenuButtonPopup Qt::ToolButtonTextBesideIcon true Save Shader GLSL Save :/save.png:/save.png Qt::ToolButtonTextBesideIcon true Qt::Horizontal 576 20 QFrame::NoFrame true 0 0 117 544 0 0 0 0 0 1 Textures 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false 0 1 Samplers 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false 5 1 Uniforms and UBOs 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false 4 1 Transform Feedback 2 2 2 2 QFrame::Box Paused: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter :/tick.png Qt::AlignCenter 0 Qt::Horizontal 40 20 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false 0 1 Read/Write Bindings 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false 0 1 Shader Subroutines 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false Qt::Vertical QSizePolicy::MinimumExpanding 0 0 Rasterizer 0 0 0 0 Rasterizer State 2 2 2 2 0 Fill Mode: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter true 12 Solid Qt::AlignCenter 4 Cull Mode: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter true 12 None Qt::AlignCenter 4 Rasterizer Discard: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter true :/cross.png Qt::AlignCenter 4 Front: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter true 12 CCW Qt::AlignCenter 4 Depth Bias: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter true 12 0.00 Qt::AlignCenter 4 Slope-Scaled Bias: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter true 12 0.00 Qt::AlignCenter 4 Offset Clamp: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter true 12 0.00 Qt::AlignCenter 4 Clip Setup: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter true 12 0,0 Lower Left, Z = -1 to 1 Qt::AlignCenter 4 Qt::Horizontal QSizePolicy::MinimumExpanding 0 0 Depth Clamp: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter true :/cross.png Qt::AlignCenter 4 Scissor: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter true :/cross.png Qt::AlignCenter 4 Provoking Vertex: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter true 12 Last Qt::AlignCenter 4 Clip Distances: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter true 12 0,1,2 Qt::AlignCenter 4 Point Size: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter true 12 0.00 Qt::AlignCenter 4 Line Width: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter true 12 0.00 Qt::AlignCenter 4 Qt::Vertical QSizePolicy::Preferred 0 0 Multisample State 2 2 2 2 0 Multisample: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter true :/cross.png Qt::AlignCenter 4 Sample Shading: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter true :/cross.png Qt::AlignCenter 4 Min Sample Shading: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter true 12 0.00 Qt::AlignCenter 4 Alpha to Coverage: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter true :/cross.png Qt::AlignCenter 4 Alpha to One: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter true :/cross.png Qt::AlignCenter 4 Sample Coverage: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter true 12 0.0 Qt::AlignCenter 4 Sample Mask: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter true 12 FFFFFFFF Qt::AlignCenter 4 Qt::Horizontal QSizePolicy::MinimumExpanding 0 0 Qt::Vertical QSizePolicy::Preferred 0 0 0 0 Viewports 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false 0 false true 50 0 0 Scissor Regions 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false 0 false true 50 Fragment Shader 0 0 0 0 0 0 Shader 0 0 4 250 0 PointingHandCursor Open Shader Source QFrame::Box PointingHandCursor Open Shader Source View :/action.png:/action.png Qt::ToolButtonTextBesideIcon true Edit Shader Edit :/page_white_edit.png:/page_white_edit.png QToolButton::MenuButtonPopup Qt::ToolButtonTextBesideIcon true Save Shader GLSL Save :/save.png:/save.png Qt::ToolButtonTextBesideIcon true Qt::Horizontal 576 20 QFrame::NoFrame true 0 0 116 430 0 0 0 0 0 1 Textures 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false 0 1 Samplers 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false 0 1 Uniforms and UBOs 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false 0 1 Read/Write Bindings 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false 0 1 Shader Subroutines 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false Qt::Vertical QSizePolicy::MinimumExpanding 0 0 Framebuffer Output 0 0 0 0 QFrame::NoFrame true 0 0 488 345 0 0 0 0 0 0 Framebuffer 2 2 2 2 QFrame::Box QFrame::Box Qt::Horizontal 40 20 QFrame::Box QFrame::Plain QAbstractScrollArea::AdjustToContents QAbstractItemView::NoEditTriggers false 0 false false true false false 0 0 Target Blends 2 2 2 2 QFrame::Box QFrame::Plain QAbstractScrollArea::AdjustToContents QAbstractItemView::NoEditTriggers false 0 false false true false 0 0 Blend State 2 2 2 2 0 Blend Factor: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter true 12 0.00, 0.00, 0.00, 0.00 Qt::AlignCenter 4 Qt::Vertical QSizePolicy::Preferred 0 0 0 0 Depth State 2 2 2 2 0 Enabled: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter :/cross.png Qt::AlignCenter 4 Func: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter 12 GREATER_EQUAL Qt::AlignCenter 4 Write: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter 12 :/cross.png Qt::AlignCenter 4 Bounds: Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter 12 :/cross.png Qt::AlignCenter 4 0 0 Stencil State Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop 0 2 2 2 2 0 0 QFrame::Box QFrame::Plain Qt::ScrollBarAlwaysOff Qt::ScrollBarAsNeeded QAbstractScrollArea::AdjustToContents QAbstractItemView::NoEditTriggers false QAbstractItemView::SingleSelection 0 false false true false false Compute Shader 0 0 0 0 0 0 Shader 0 0 4 250 0 PointingHandCursor Open Shader Source QFrame::Box PointingHandCursor Open Shader Source View :/action.png:/action.png Qt::ToolButtonTextBesideIcon true Edit Shader Edit :/page_white_edit.png:/page_white_edit.png QToolButton::MenuButtonPopup Qt::ToolButtonTextBesideIcon true Save Shader GLSL Save :/save.png:/save.png Qt::ToolButtonTextBesideIcon true Qt::Horizontal 576 20 QFrame::NoFrame true 0 0 116 430 0 0 0 0 0 1 Textures 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false 0 1 Samplers 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false 0 1 Uniforms and UBOs 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false 0 1 Read/Write Bindings 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false 0 1 Shader Subroutines 2 2 2 2 QFrame::Box QFrame::Plain QAbstractItemView::NoEditTriggers false false true false Qt::Vertical QSizePolicy::MinimumExpanding 0 0 RDTreeWidget QTreeView
Widgets/Extended/RDTreeWidget.h
RDLabel QLabel
Widgets/Extended/RDLabel.h
PipelineFlowChart QFrame
Widgets/PipelineFlowChart.h
1
CollapseGroupBox QGroupBox
Widgets/CollapseGroupBox.h
1