/****************************************************************************** * The MIT License (MIT) * * Copyright (c) 2016 Baldur Karlsson * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. ******************************************************************************/ #pragma once #include #include #include #include #include #include #include "renderdoc_replay.h" struct IReplayRenderer; class LambdaThread; // simple helper for the common case of 'we just need to run this on the render thread #define INVOKE_MEMFN(function) \ m_Ctx->Renderer()->AsyncInvoke([this](IReplayRenderer *r) { function(r); }); class RenderManager { public: typedef std::function InvokeMethod; RenderManager(); ~RenderManager(); void Init(int proxyRenderer, QString replayHost, QString logfile, float *progress); bool IsRunning(); ReplayCreateStatus GetCreateStatus() { return m_CreateStatus; } void AsyncInvoke(InvokeMethod m); void BlockInvoke(InvokeMethod m); void CloseThread(); private: struct InvokeHandle { InvokeHandle(InvokeMethod m) { method = m; processed = false; selfdelete = true; } InvokeMethod method; bool processed; bool selfdelete; }; void run(); QMutex m_RenderLock; QQueue m_RenderQueue; QWaitCondition m_RenderCondition; void PushInvoke(InvokeHandle *cmd); int m_ProxyRenderer; QString m_ReplayHost; QString m_Logfile; float *m_Progress; volatile bool m_Running; LambdaThread *m_Thread; ReplayCreateStatus m_CreateStatus; };