/****************************************************************************** * The MIT License (MIT) * * Copyright (c) 2016-2017 Baldur Karlsson * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. ******************************************************************************/ #include "VulkanPipelineStateViewer.h" #include #include #include #include #include "3rdparty/toolwindowmanager/ToolWindowManager.h" #include "Code/Resources.h" #include "Widgets/Extended/RDHeaderView.h" #include "PipelineStateViewer.h" #include "ui_VulkanPipelineStateViewer.h" Q_DECLARE_METATYPE(SamplerData); struct VulkanVBIBTag { VulkanVBIBTag() { offset = 0; } VulkanVBIBTag(ResourceId i, uint64_t offs) { id = i; offset = offs; } ResourceId id; uint64_t offset; }; Q_DECLARE_METATYPE(VulkanVBIBTag); struct VulkanCBufferTag { VulkanCBufferTag() { slotIdx = arrayIdx = 0; } VulkanCBufferTag(uint32_t s, uint32_t i) { slotIdx = s; arrayIdx = i; } uint32_t slotIdx; uint32_t arrayIdx; }; Q_DECLARE_METATYPE(VulkanCBufferTag); struct VulkanBufferTag { VulkanBufferTag() { rwRes = false; bindPoint = 0; offset = size = 0; } VulkanBufferTag(bool rw, uint32_t b, ResourceId id, uint64_t offs, uint64_t sz) { rwRes = rw; bindPoint = b; ID = id; offset = offs; size = sz; } bool rwRes; uint32_t bindPoint; ResourceId ID; uint64_t offset; uint64_t size; }; Q_DECLARE_METATYPE(VulkanBufferTag); VulkanPipelineStateViewer::VulkanPipelineStateViewer(ICaptureContext &ctx, PipelineStateViewer &common, QWidget *parent) : QFrame(parent), ui(new Ui::VulkanPipelineStateViewer), m_Ctx(ctx), m_Common(common) { ui->setupUi(this); const QIcon &action = Icons::action(); const QIcon &action_hover = Icons::action_hover(); RDLabel *shaderLabels[] = { ui->vsShader, ui->tcsShader, ui->tesShader, ui->gsShader, ui->fsShader, ui->csShader, }; QToolButton *viewButtons[] = { ui->vsShaderViewButton, ui->tcsShaderViewButton, ui->tesShaderViewButton, ui->gsShaderViewButton, ui->fsShaderViewButton, ui->csShaderViewButton, }; QToolButton *editButtons[] = { ui->vsShaderEditButton, ui->tcsShaderEditButton, ui->tesShaderEditButton, ui->gsShaderEditButton, ui->fsShaderEditButton, ui->csShaderEditButton, }; QToolButton *saveButtons[] = { ui->vsShaderSaveButton, ui->tcsShaderSaveButton, ui->tesShaderSaveButton, ui->gsShaderSaveButton, ui->fsShaderSaveButton, ui->csShaderSaveButton, }; RDTreeWidget *resources[] = { ui->vsResources, ui->tcsResources, ui->tesResources, ui->gsResources, ui->fsResources, ui->csResources, }; RDTreeWidget *ubos[] = { ui->vsUBOs, ui->tcsUBOs, ui->tesUBOs, ui->gsUBOs, ui->fsUBOs, ui->csUBOs, }; for(QToolButton *b : viewButtons) QObject::connect(b, &QToolButton::clicked, this, &VulkanPipelineStateViewer::shaderView_clicked); for(RDLabel *b : shaderLabels) { QObject::connect(b, &RDLabel::clicked, this, &VulkanPipelineStateViewer::shaderLabel_clicked); b->setAutoFillBackground(true); b->setBackgroundRole(QPalette::ToolTipBase); b->setForegroundRole(QPalette::ToolTipText); } for(QToolButton *b : editButtons) QObject::connect(b, &QToolButton::clicked, this, &VulkanPipelineStateViewer::shaderEdit_clicked); for(QToolButton *b : saveButtons) QObject::connect(b, &QToolButton::clicked, this, &VulkanPipelineStateViewer::shaderSave_clicked); QObject::connect(ui->viAttrs, &RDTreeWidget::leave, this, &VulkanPipelineStateViewer::vertex_leave); QObject::connect(ui->viBuffers, &RDTreeWidget::leave, this, &VulkanPipelineStateViewer::vertex_leave); QObject::connect(ui->framebuffer, &RDTreeWidget::itemActivated, this, &VulkanPipelineStateViewer::resource_itemActivated); for(RDTreeWidget *res : resources) QObject::connect(res, &RDTreeWidget::itemActivated, this, &VulkanPipelineStateViewer::resource_itemActivated); for(RDTreeWidget *ubo : ubos) QObject::connect(ubo, &RDTreeWidget::itemActivated, this, &VulkanPipelineStateViewer::ubo_itemActivated); addGridLines(ui->rasterizerGridLayout, palette().color(QPalette::WindowText)); addGridLines(ui->MSAAGridLayout, palette().color(QPalette::WindowText)); addGridLines(ui->blendStateGridLayout, palette().color(QPalette::WindowText)); addGridLines(ui->depthStateGridLayout, palette().color(QPalette::WindowText)); { RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this); ui->viAttrs->setHeader(header); ui->viAttrs->setColumns({tr("Index"), tr("Name"), tr("Location"), tr("Binding"), tr("Format"), tr("Offset"), tr("Go")}); header->setColumnStretchHints({1, 4, 1, 2, 3, 2, -1}); ui->viAttrs->setHoverIconColumn(6, action, action_hover); ui->viAttrs->setClearSelectionOnFocusLoss(true); ui->viAttrs->setInstantTooltips(true); } { RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this); ui->viBuffers->setHeader(header); ui->viBuffers->setColumns({tr("Slot"), tr("Buffer"), tr("Rate"), tr("Offset"), tr("Stride"), tr("Byte Length"), tr("Go")}); header->setColumnStretchHints({1, 4, 2, 2, 2, 3, -1}); ui->viBuffers->setHoverIconColumn(6, action, action_hover); ui->viBuffers->setClearSelectionOnFocusLoss(true); ui->viBuffers->setInstantTooltips(true); } for(RDTreeWidget *res : resources) { RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this); res->setHeader(header); res->setColumns({QString(), tr("Set"), tr("Binding"), tr("Type"), tr("Resource"), tr("Contents"), tr("cont.d"), tr("Go")}); header->setColumnStretchHints({-1, -1, 2, 2, 2, 4, 4, -1}); res->setHoverIconColumn(7, action, action_hover); res->setClearSelectionOnFocusLoss(true); res->setInstantTooltips(true); } for(RDTreeWidget *ubo : ubos) { RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this); ubo->setHeader(header); ubo->setColumns({QString(), tr("Set"), tr("Binding"), tr("Buffer"), tr("Byte Range"), tr("Size"), tr("Go")}); header->setColumnStretchHints({-1, -1, 2, 4, 3, 3, -1}); ubo->setHoverIconColumn(6, action, action_hover); ubo->setClearSelectionOnFocusLoss(true); ubo->setInstantTooltips(true); } { RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this); ui->viewports->setHeader(header); ui->viewports->setColumns( {tr("Slot"), tr("X"), tr("Y"), tr("Width"), tr("Height"), tr("MinDepth"), tr("MaxDepth")}); header->setColumnStretchHints({-1, -1, -1, -1, -1, -1, 1}); header->setMinimumSectionSize(40); ui->viewports->setClearSelectionOnFocusLoss(true); ui->viewports->setInstantTooltips(true); } { RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this); ui->scissors->setHeader(header); ui->scissors->setColumns({tr("Slot"), tr("X"), tr("Y"), tr("Width"), tr("Height")}); header->setColumnStretchHints({-1, -1, -1, -1, 1}); header->setMinimumSectionSize(40); ui->scissors->setClearSelectionOnFocusLoss(true); ui->scissors->setInstantTooltips(true); } { RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this); ui->framebuffer->setHeader(header); ui->framebuffer->setColumns({tr("Slot"), tr("Resource"), tr("Type"), tr("Width"), tr("Height"), tr("Depth"), tr("Array Size"), tr("Format"), tr("Go")}); header->setColumnStretchHints({2, 4, 2, 1, 1, 1, 1, 3, -1}); ui->framebuffer->setHoverIconColumn(8, action, action_hover); ui->framebuffer->setClearSelectionOnFocusLoss(true); ui->framebuffer->setInstantTooltips(true); } { RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this); ui->blends->setHeader(header); ui->blends->setColumns({tr("Slot"), tr("Enabled"), tr("Col Src"), tr("Col Dst"), tr("Col Op"), tr("Alpha Src"), tr("Alpha Dst"), tr("Alpha Op"), tr("Write Mask")}); header->setColumnStretchHints({-1, 1, 2, 2, 2, 2, 2, 2, 1}); ui->blends->setClearSelectionOnFocusLoss(true); ui->blends->setInstantTooltips(true); } { RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this); ui->stencils->setHeader(header); ui->stencils->setColumns({tr("Face"), tr("Func"), tr("Fail Op"), tr("Depth Fail Op"), tr("Pass Op"), tr("Write Mask"), tr("Comp Mask"), tr("Ref")}); header->setColumnStretchHints({1, 2, 2, 2, 2, 1, 1, 1}); ui->stencils->setClearSelectionOnFocusLoss(true); ui->stencils->setInstantTooltips(true); } // this is often changed just because we're changing some tab in the designer. ui->stagesTabs->setCurrentIndex(0); ui->stagesTabs->tabBar()->setVisible(false); ui->pipeFlow->setStages( { lit("VTX"), lit("VS"), lit("TCS"), lit("TES"), lit("GS"), lit("RS"), lit("FS"), lit("FB"), lit("CS"), }, { tr("Vertex Input"), tr("Vertex Shader"), tr("Tess. Control Shader"), tr("Tess. Eval. Shader"), tr("Geometry Shader"), tr("Rasterizer"), tr("Fragment Shader"), tr("Framebuffer Output"), tr("Compute Shader"), }); ui->pipeFlow->setIsolatedStage(8); // compute shader isolated ui->pipeFlow->setStagesEnabled({true, true, true, true, true, true, true, true, true}); m_Common.setMeshViewPixmap(ui->meshView); ui->viAttrs->setFont(Formatter::PreferredFont()); ui->viBuffers->setFont(Formatter::PreferredFont()); ui->vsShader->setFont(Formatter::PreferredFont()); ui->vsResources->setFont(Formatter::PreferredFont()); ui->vsUBOs->setFont(Formatter::PreferredFont()); ui->gsShader->setFont(Formatter::PreferredFont()); ui->gsResources->setFont(Formatter::PreferredFont()); ui->gsUBOs->setFont(Formatter::PreferredFont()); ui->tcsShader->setFont(Formatter::PreferredFont()); ui->tcsResources->setFont(Formatter::PreferredFont()); ui->tcsUBOs->setFont(Formatter::PreferredFont()); ui->tesShader->setFont(Formatter::PreferredFont()); ui->tesResources->setFont(Formatter::PreferredFont()); ui->tesUBOs->setFont(Formatter::PreferredFont()); ui->fsShader->setFont(Formatter::PreferredFont()); ui->fsResources->setFont(Formatter::PreferredFont()); ui->fsUBOs->setFont(Formatter::PreferredFont()); ui->csShader->setFont(Formatter::PreferredFont()); ui->csResources->setFont(Formatter::PreferredFont()); ui->csUBOs->setFont(Formatter::PreferredFont()); ui->viewports->setFont(Formatter::PreferredFont()); ui->scissors->setFont(Formatter::PreferredFont()); ui->framebuffer->setFont(Formatter::PreferredFont()); ui->blends->setFont(Formatter::PreferredFont()); // reset everything back to defaults clearState(); } VulkanPipelineStateViewer::~VulkanPipelineStateViewer() { delete ui; } void VulkanPipelineStateViewer::OnCaptureLoaded() { OnEventChanged(m_Ctx.CurEvent()); } void VulkanPipelineStateViewer::OnCaptureClosed() { ui->pipeFlow->setStagesEnabled({true, true, true, true, true, true, true, true, true}); clearState(); } void VulkanPipelineStateViewer::OnEventChanged(uint32_t eventID) { setState(); } void VulkanPipelineStateViewer::on_showDisabled_toggled(bool checked) { setState(); } void VulkanPipelineStateViewer::on_showEmpty_toggled(bool checked) { setState(); } void VulkanPipelineStateViewer::setInactiveRow(RDTreeWidgetItem *node) { node->setItalic(true); } void VulkanPipelineStateViewer::setEmptyRow(RDTreeWidgetItem *node) { node->setBackgroundColor(QColor(255, 70, 70)); node->setForegroundColor(QColor(0, 0, 0)); } template void VulkanPipelineStateViewer::setViewDetails(RDTreeWidgetItem *node, const bindType &view, TextureDescription *tex) { if(tex == NULL) return; QString text; bool viewdetails = false; { for(const VKPipe::ImageData &im : m_Ctx.CurVulkanPipelineState().images) { if(im.image == tex->ID) { text += tr("Texture is in the '%1' layout\n\n").arg(im.layouts[0].name); break; } } if(view.viewfmt != tex->format) { text += tr("The texture is format %1, the view treats it as %2.\n") .arg(tex->format.Name()) .arg(view.viewfmt.Name()); viewdetails = true; } if(tex->mips > 1 && (tex->mips != view.numMip || view.baseMip > 0)) { if(view.numMip == 1) text += tr("The texture has %1 mips, the view covers mip %2.\n").arg(tex->mips).arg(view.baseMip); else text += tr("The texture has %1 mips, the view covers mips %2-%3.\n") .arg(tex->mips) .arg(view.baseMip) .arg(view.baseMip + view.numMip - 1); viewdetails = true; } if(tex->arraysize > 1 && (tex->arraysize != view.numLayer || view.baseLayer > 0)) { if(view.numLayer == 1) text += tr("The texture has %1 array slices, the view covers slice %2.\n") .arg(tex->arraysize) .arg(view.baseLayer); else text += tr("The texture has %1 array slices, the view covers slices %2-%3.\n") .arg(tex->arraysize) .arg(view.baseLayer) .arg(view.baseLayer + view.numLayer); viewdetails = true; } } text = text.trimmed(); node->setToolTip(text); if(viewdetails) { node->setBackgroundColor(QColor(127, 255, 212)); node->setForegroundColor(QColor(0, 0, 0)); } } template void VulkanPipelineStateViewer::setViewDetails(RDTreeWidgetItem *node, const bindType &view, BufferDescription *buf) { if(buf == NULL) return; QString text; if(view.offset > 0 || view.size < buf->length) { text += tr("The view covers bytes %1-%2.\nThe buffer is %3 bytes in length.") .arg(view.offset) .arg(view.offset + view.size) .arg(buf->length); } else { return; } node->setToolTip(text); node->setBackgroundColor(QColor(127, 255, 212)); node->setForegroundColor(QColor(0, 0, 0)); } bool VulkanPipelineStateViewer::showNode(bool usedSlot, bool filledSlot) { const bool showDisabled = ui->showDisabled->isChecked(); const bool showEmpty = ui->showEmpty->isChecked(); // show if it's referenced by the shader - regardless of empty or not if(usedSlot) return true; // it's bound, but not referenced, and we have "show disabled" if(showDisabled && !usedSlot && filledSlot) return true; // it's empty, and we have "show empty" if(showEmpty && !filledSlot) return true; return false; } const VKPipe::Shader *VulkanPipelineStateViewer::stageForSender(QWidget *widget) { if(!m_Ctx.IsCaptureLoaded()) return NULL; while(widget) { if(widget == ui->stagesTabs->widget(0)) return &m_Ctx.CurVulkanPipelineState().m_VS; if(widget == ui->stagesTabs->widget(1)) return &m_Ctx.CurVulkanPipelineState().m_VS; if(widget == ui->stagesTabs->widget(2)) return &m_Ctx.CurVulkanPipelineState().m_TCS; if(widget == ui->stagesTabs->widget(3)) return &m_Ctx.CurVulkanPipelineState().m_TES; if(widget == ui->stagesTabs->widget(4)) return &m_Ctx.CurVulkanPipelineState().m_GS; if(widget == ui->stagesTabs->widget(5)) return &m_Ctx.CurVulkanPipelineState().m_FS; if(widget == ui->stagesTabs->widget(6)) return &m_Ctx.CurVulkanPipelineState().m_FS; if(widget == ui->stagesTabs->widget(7)) return &m_Ctx.CurVulkanPipelineState().m_FS; if(widget == ui->stagesTabs->widget(8)) return &m_Ctx.CurVulkanPipelineState().m_CS; widget = widget->parentWidget(); } qCritical() << "Unrecognised control calling event handler"; return NULL; } void VulkanPipelineStateViewer::clearShaderState(QLabel *shader, RDTreeWidget *resources, RDTreeWidget *cbuffers) { shader->setText(tr("Unbound Shader")); resources->clear(); cbuffers->clear(); } void VulkanPipelineStateViewer::clearState() { m_VBNodes.clear(); m_BindNodes.clear(); ui->viAttrs->clear(); ui->viBuffers->clear(); ui->topology->setText(QString()); ui->primRestart->setVisible(false); ui->topologyDiagram->setPixmap(QPixmap()); clearShaderState(ui->vsShader, ui->vsResources, ui->vsUBOs); clearShaderState(ui->tcsShader, ui->tcsResources, ui->tcsUBOs); clearShaderState(ui->tesShader, ui->tesResources, ui->tesUBOs); clearShaderState(ui->gsShader, ui->gsResources, ui->gsUBOs); clearShaderState(ui->fsShader, ui->fsResources, ui->fsUBOs); clearShaderState(ui->csShader, ui->csResources, ui->csUBOs); const QPixmap &tick = Pixmaps::tick(this); ui->fillMode->setText(tr("Solid", "Fill Mode")); ui->cullMode->setText(tr("Front", "Cull Mode")); ui->frontCCW->setPixmap(tick); ui->depthBias->setText(lit("0.0")); ui->depthBiasClamp->setText(lit("0.0")); ui->slopeScaledBias->setText(lit("0.0")); ui->depthClamp->setPixmap(tick); ui->rasterizerDiscard->setPixmap(tick); ui->lineWidth->setText(lit("1.0")); ui->sampleCount->setText(lit("1")); ui->sampleShading->setPixmap(tick); ui->minSampleShading->setText(lit("0.0")); ui->sampleMask->setText(lit("FFFFFFFF")); ui->viewports->clear(); ui->scissors->clear(); ui->framebuffer->clear(); ui->blends->clear(); ui->blendFactor->setText(lit("0.00, 0.00, 0.00, 0.00")); ui->logicOp->setText(lit("-")); ui->alphaToOne->setPixmap(tick); ui->depthEnabled->setPixmap(tick); ui->depthFunc->setText(lit("GREATER_EQUAL")); ui->depthWrite->setPixmap(tick); ui->depthBounds->setText(lit("0.0-1.0")); ui->depthBounds->setPixmap(QPixmap()); ui->stencils->clear(); } QVariantList VulkanPipelineStateViewer::makeSampler(const QString &bindset, const QString &slotname, const VKPipe::BindingElement &descriptor) { QString addressing; QString addPrefix; QString addVal; QString filter; QString addr[] = {ToQStr(descriptor.AddressU), ToQStr(descriptor.AddressV), ToQStr(descriptor.AddressW)}; // arrange like either UVW: WRAP or UV: WRAP, W: CLAMP for(int a = 0; a < 3; a++) { QString prefix = QString(QLatin1Char("UVW"[a])); if(a == 0 || addr[a] == addr[a - 1]) { addPrefix += prefix; } else { addressing += addPrefix + lit(": ") + addVal + lit(", "); addPrefix = prefix; } addVal = addr[a]; } addressing += addPrefix + lit(": ") + addVal; if(descriptor.UseBorder()) addressing += QFormatStr(" <%1, %2, %3, %4>") .arg(descriptor.BorderColor[0]) .arg(descriptor.BorderColor[1]) .arg(descriptor.BorderColor[2]) .arg(descriptor.BorderColor[3]); if(descriptor.unnormalized) addressing += lit(" (Un-norm)"); filter = ToQStr(descriptor.Filter); if(descriptor.maxAniso > 1.0f) filter += lit(" Aniso %1x").arg(descriptor.maxAniso); if(descriptor.Filter.func == FilterFunc::Comparison) filter += QFormatStr(" (%1)").arg(ToQStr(descriptor.comparison)); else if(descriptor.Filter.func != FilterFunc::Normal) filter += QFormatStr(" (%1)").arg(ToQStr(descriptor.Filter.func)); QString lod = lit("LODs: %1 - %2") .arg((descriptor.minlod == -FLT_MAX ? lit("0") : QString::number(descriptor.minlod))) .arg((descriptor.maxlod == FLT_MAX ? lit("FLT_MAX") : QString::number(descriptor.maxlod))); if(descriptor.mipBias != 0.0f) lod += lit(" Bias %1").arg(descriptor.mipBias); return {QString(), bindset, slotname, descriptor.immutableSampler ? tr("Immutable Sampler") : tr("Sampler"), descriptor.res, addressing, filter + lit(", ") + lod}; } void VulkanPipelineStateViewer::addResourceRow(ShaderReflection *shaderDetails, const VKPipe::Shader &stage, int bindset, int bind, const VKPipe::Pipeline &pipe, RDTreeWidget *resources, QMap &samplers) { const ShaderResource *shaderRes = NULL; const ShaderSampler *shaderSamp = NULL; const BindpointMap *bindMap = NULL; bool isrw = false; uint bindPoint = 0; if(shaderDetails != NULL) { // we find the matching binding for this set/binding. // The spec requires that there are no overlapping definitions, or if there are they have // compatible types so we can just pick the first one we come across. // The spec also doesn't require variables which are statically unused to have valid bindings, // so they may be overlapping or possibly just defaulted to 0. // Any variables with no binding declared at all were set to 0 and sorted to the end at // reflection time, so we can just use a single algorithm to select the best candidate: // // 1. Search for matching bindset/bind resources. It doesn't matter which 'namespace' (sampler/ // read-only/read-write) we search in, because if there's a conflict the behaviour is // illegal and if there's no conflict we won't get any ambiguity. // 2. If we find a match, select it for use. // 3. If we find a second match, use it in preference only if the old one was !used, and the new // one is used. // // This will make us select the best possible option - the first declared used resource // at a particular binding, ignoring any unused resources at that binding before/after. Or if // there's no used resource at all, the first declared unused resource (which will prefer // resources with proper bindings over those without, as with the sorting mentioned above). for(int i = 0; i < shaderDetails->Samplers.count(); i++) { const ShaderSampler &s = shaderDetails->Samplers[i]; if(stage.BindpointMapping.Samplers[s.bindPoint].bindset == bindset && stage.BindpointMapping.Samplers[s.bindPoint].bind == bind) { // use this one either if we have no candidate, or the candidate we have is unused and this // one is used if(bindMap == NULL || (!bindMap->used && stage.BindpointMapping.Samplers[s.bindPoint].used)) { bindPoint = (uint)i; shaderSamp = &s; bindMap = &stage.BindpointMapping.Samplers[s.bindPoint]; } } } for(int i = 0; i < shaderDetails->ReadOnlyResources.count(); i++) { const ShaderResource &ro = shaderDetails->ReadOnlyResources[i]; if(stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bindset == bindset && stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bind == bind) { // use this one either if we have no candidate, or the candidate we have is unused and this // one is used if(bindMap == NULL || (!bindMap->used && stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].used)) { bindPoint = (uint)i; shaderRes = &ro; shaderSamp = NULL; bindMap = &stage.BindpointMapping.ReadOnlyResources[ro.bindPoint]; } } } for(int i = 0; i < shaderDetails->ReadWriteResources.count(); i++) { const ShaderResource &rw = shaderDetails->ReadWriteResources[i]; if(stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bindset == bindset && stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bind == bind) { // use this one either if we have no candidate, or the candidate we have is unused and this // one is used if(bindMap == NULL || (!bindMap->used && stage.BindpointMapping.ReadWriteResources[rw.bindPoint].used)) { bindPoint = (uint)i; isrw = true; shaderRes = &rw; shaderSamp = NULL; bindMap = &stage.BindpointMapping.ReadWriteResources[rw.bindPoint]; } } } } const rdcarray *slotBinds = NULL; BindType bindType = BindType::Unknown; ShaderStageMask stageBits = ShaderStageMask::Unknown; if(bindset < pipe.DescSets.count() && bind < pipe.DescSets[bindset].bindings.count()) { slotBinds = &pipe.DescSets[bindset].bindings[bind].binds; bindType = pipe.DescSets[bindset].bindings[bind].type; stageBits = pipe.DescSets[bindset].bindings[bind].stageFlags; } else { if(shaderSamp) bindType = BindType::Sampler; else if(shaderRes->resType == TextureDim::Buffer) bindType = isrw ? BindType::ReadWriteBuffer : BindType::ReadOnlyBuffer; else bindType = isrw ? BindType::ReadWriteImage : BindType::ReadOnlyImage; } bool usedSlot = bindMap != NULL && bindMap->used; bool stageBitsIncluded = bool(stageBits & MaskForStage(stage.stage)); // skip descriptors that aren't for this shader stage if(!usedSlot && !stageBitsIncluded) return; if(bindType == BindType::ConstantBuffer) return; // TODO - check compatibility between bindType and shaderRes.resType ? // consider it filled if any array element is filled bool filledSlot = false; for(int idx = 0; slotBinds != NULL && idx < slotBinds->count(); idx++) { filledSlot |= (*slotBinds)[idx].res != ResourceId(); if(bindType == BindType::Sampler || bindType == BindType::ImageSampler) filledSlot |= (*slotBinds)[idx].sampler != ResourceId(); } // if it's masked out by stage bits, act as if it's not filled, so it's marked in red if(!stageBitsIncluded) filledSlot = false; if(showNode(usedSlot, filledSlot)) { RDTreeWidgetItem *parentNode = resources->invisibleRootItem(); QString setname = QString::number(bindset); QString slotname = QString::number(bind); if(shaderRes && !shaderRes->name.isEmpty()) slotname += lit(": ") + shaderRes->name; else if(shaderSamp && !shaderSamp->name.isEmpty()) slotname += lit(": ") + shaderSamp->name; int arrayLength = 0; if(slotBinds != NULL) arrayLength = slotBinds->count(); else arrayLength = (int)bindMap->arraySize; // for arrays, add a parent element that we add the real cbuffers below if(arrayLength > 1) { RDTreeWidgetItem *node = new RDTreeWidgetItem({QString(), setname, slotname, tr("Array[%1]").arg(arrayLength), QString(), QString(), QString(), QString()}); if(!filledSlot) setEmptyRow(node); if(!usedSlot) setInactiveRow(node); resources->addTopLevelItem(node); // show the tree column resources->showColumn(0); parentNode = node; } for(int idx = 0; idx < arrayLength; idx++) { const VKPipe::BindingElement *descriptorBind = NULL; if(slotBinds != NULL) descriptorBind = &(*slotBinds)[idx]; if(arrayLength > 1) { if(shaderRes && !shaderRes->name.isEmpty()) slotname = QFormatStr("%1[%2]: %3").arg(bind).arg(idx).arg(shaderRes->name); else if(shaderSamp && !shaderSamp->name.isEmpty()) slotname = QFormatStr("%1[%2]: %3").arg(bind).arg(idx).arg(shaderSamp->name); else slotname = QFormatStr("%1[%2]").arg(bind).arg(idx); } bool isbuf = false; uint32_t w = 1, h = 1, d = 1; uint32_t a = 1; uint32_t samples = 1; uint64_t len = 0; QString format = tr("Unknown"); TextureDim restype = TextureDim::Unknown; QVariant tag; TextureDescription *tex = NULL; BufferDescription *buf = NULL; uint64_t descriptorLen = descriptorBind ? descriptorBind->size : 0; if(filledSlot && descriptorBind != NULL) { format = descriptorBind->viewfmt.Name(); // check to see if it's a texture tex = m_Ctx.GetTexture(descriptorBind->res); if(tex) { w = tex->width; h = tex->height; d = tex->depth; a = tex->arraysize; restype = tex->resType; samples = tex->msSamp; tag = QVariant::fromValue(descriptorBind->res); } // if not a texture, it must be a buffer buf = m_Ctx.GetBuffer(descriptorBind->res); if(buf) { len = buf->length; w = 0; h = 0; d = 0; a = 0; restype = TextureDim::Buffer; if(descriptorLen == UINT64_MAX) descriptorLen = len - descriptorBind->offset; tag = QVariant::fromValue( VulkanBufferTag(isrw, bindPoint, buf->ID, descriptorBind->offset, descriptorLen)); isbuf = true; } } else { format = lit("-"); w = h = d = a = 0; } RDTreeWidgetItem *node = NULL; RDTreeWidgetItem *samplerNode = NULL; if(bindType == BindType::ReadWriteBuffer || bindType == BindType::ReadOnlyTBuffer || bindType == BindType::ReadWriteTBuffer) { if(!isbuf) { node = new RDTreeWidgetItem({ QString(), bindset, slotname, ToQStr(bindType), lit("-"), lit("-"), QString(), }); setEmptyRow(node); } else { QString range = lit("-"); if(descriptorBind != NULL) range = QFormatStr("%1 - %2").arg(descriptorBind->offset).arg(descriptorLen); node = new RDTreeWidgetItem({ QString(), bindset, slotname, ToQStr(bindType), descriptorBind->res, tr("%1 bytes").arg(len), range, }); node->setTag(tag); if(!filledSlot) setEmptyRow(node); if(!usedSlot) setInactiveRow(node); } } else if(bindType == BindType::Sampler) { if(descriptorBind == NULL || descriptorBind->sampler == ResourceId()) { node = new RDTreeWidgetItem({ QString(), bindset, slotname, ToQStr(bindType), lit("-"), lit("-"), QString(), }); setEmptyRow(node); } else { node = new RDTreeWidgetItem(makeSampler(QString::number(bindset), slotname, *descriptorBind)); if(!filledSlot) setEmptyRow(node); if(!usedSlot) setInactiveRow(node); SamplerData sampData; sampData.node = node; node->setTag(QVariant::fromValue(sampData)); if(!samplers.contains(descriptorBind->sampler)) samplers.insert(descriptorBind->sampler, sampData); } } else { if(descriptorBind == NULL || descriptorBind->res == ResourceId()) { node = new RDTreeWidgetItem({ QString(), bindset, slotname, ToQStr(bindType), lit("-"), lit("-"), QString(), }); setEmptyRow(node); } else { QString typeName = ToQStr(restype) + lit(" ") + ToQStr(bindType); QString dim; if(restype == TextureDim::Texture3D) dim = QFormatStr("%1x%2x%3").arg(w).arg(h).arg(d); else if(restype == TextureDim::Texture1D || restype == TextureDim::Texture1DArray) dim = QString::number(w); else dim = QFormatStr("%1x%2").arg(w).arg(h); if(descriptorBind->swizzle[0] != TextureSwizzle::Red || descriptorBind->swizzle[1] != TextureSwizzle::Green || descriptorBind->swizzle[2] != TextureSwizzle::Blue || descriptorBind->swizzle[3] != TextureSwizzle::Alpha) { format += tr(" swizzle[%1%2%3%4]") .arg(ToQStr(descriptorBind->swizzle[0])) .arg(ToQStr(descriptorBind->swizzle[1])) .arg(ToQStr(descriptorBind->swizzle[2])) .arg(ToQStr(descriptorBind->swizzle[3])); } if(restype == TextureDim::Texture1DArray || restype == TextureDim::Texture2DArray || restype == TextureDim::Texture2DMSArray || restype == TextureDim::TextureCubeArray) { dim += QFormatStr(" %1[%2]").arg(ToQStr(restype)).arg(a); } if(restype == TextureDim::Texture2DMS || restype == TextureDim::Texture2DMSArray) dim += QFormatStr(", %1x MSAA").arg(samples); node = new RDTreeWidgetItem({ QString(), bindset, slotname, typeName, descriptorBind->res, dim, format, }); node->setTag(tag); if(!filledSlot) setEmptyRow(node); if(!usedSlot) setInactiveRow(node); } if(bindType == BindType::ImageSampler) { if(descriptorBind == NULL || descriptorBind->sampler == ResourceId()) { samplerNode = new RDTreeWidgetItem({ QString(), bindset, slotname, ToQStr(bindType), lit("-"), lit("-"), QString(), }); setEmptyRow(node); } else { if(!samplers.contains(descriptorBind->sampler)) { samplerNode = new RDTreeWidgetItem(makeSampler(QString(), QString(), *descriptorBind)); if(!filledSlot) setEmptyRow(samplerNode); if(!usedSlot) setInactiveRow(samplerNode); SamplerData sampData; sampData.node = samplerNode; samplerNode->setTag(QVariant::fromValue(sampData)); samplers.insert(descriptorBind->sampler, sampData); } if(node != NULL) { m_CombinedImageSamplers[node] = samplers[descriptorBind->sampler].node; samplers[descriptorBind->sampler].images.push_back(node); } } } } if(descriptorBind && tex) setViewDetails(node, *descriptorBind, tex); else if(descriptorBind && buf) setViewDetails(node, *descriptorBind, buf); parentNode->addChild(node); if(samplerNode) parentNode->addChild(samplerNode); } } } void VulkanPipelineStateViewer::addConstantBlockRow(ShaderReflection *shaderDetails, const VKPipe::Shader &stage, int bindset, int bind, const VKPipe::Pipeline &pipe, RDTreeWidget *ubos) { const ConstantBlock *cblock = NULL; const BindpointMap *bindMap = NULL; uint32_t slot = ~0U; if(shaderDetails != NULL) { for(slot = 0; slot < (uint)shaderDetails->ConstantBlocks.count(); slot++) { ConstantBlock cb = shaderDetails->ConstantBlocks[slot]; if(stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bindset == bindset && stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bind == bind) { cblock = &cb; bindMap = &stage.BindpointMapping.ConstantBlocks[cb.bindPoint]; break; } } if(slot >= (uint)shaderDetails->ConstantBlocks.count()) slot = ~0U; } const rdcarray *slotBinds = NULL; BindType bindType = BindType::ConstantBuffer; ShaderStageMask stageBits = ShaderStageMask::Unknown; if(bindset < pipe.DescSets.count() && bind < pipe.DescSets[bindset].bindings.count()) { slotBinds = &pipe.DescSets[bindset].bindings[bind].binds; bindType = pipe.DescSets[bindset].bindings[bind].type; stageBits = pipe.DescSets[bindset].bindings[bind].stageFlags; } bool usedSlot = bindMap != NULL && bindMap->used; bool stageBitsIncluded = bool(stageBits & MaskForStage(stage.stage)); // skip descriptors that aren't for this shader stage if(!usedSlot && !stageBitsIncluded) return; if(bindType != BindType::ConstantBuffer) return; // consider it filled if any array element is filled (or it's push constants) bool filledSlot = cblock != NULL && !cblock->bufferBacked; for(int idx = 0; slotBinds != NULL && idx < slotBinds->count(); idx++) filledSlot |= (*slotBinds)[idx].res != ResourceId(); // if it's masked out by stage bits, act as if it's not filled, so it's marked in red if(!stageBitsIncluded) filledSlot = false; if(showNode(usedSlot, filledSlot)) { RDTreeWidgetItem *parentNode = ubos->invisibleRootItem(); QString setname = QString::number(bindset); QString slotname = QString::number(bind); if(cblock != NULL && !cblock->name.isEmpty()) slotname += lit(": ") + cblock->name; int arrayLength = 0; if(slotBinds != NULL) arrayLength = slotBinds->count(); else arrayLength = (int)bindMap->arraySize; // for arrays, add a parent element that we add the real cbuffers below if(arrayLength > 1) { RDTreeWidgetItem *node = new RDTreeWidgetItem( {QString(), setname, slotname, tr("Array[%1]").arg(arrayLength), QString(), QString()}); if(!filledSlot) setEmptyRow(node); if(!usedSlot) setInactiveRow(node); parentNode = node; ubos->showColumn(0); } for(int idx = 0; idx < arrayLength; idx++) { const VKPipe::BindingElement *descriptorBind = NULL; if(slotBinds != NULL) descriptorBind = &(*slotBinds)[idx]; if(arrayLength > 1) { if(cblock != NULL && !cblock->name.isEmpty()) slotname = QFormatStr("%1[%2]: %3").arg(bind).arg(idx).arg(cblock->name); else slotname = QFormatStr("%1[%2]").arg(bind).arg(idx); } uint64_t length = 0; int numvars = cblock != NULL ? cblock->variables.count() : 0; uint64_t byteSize = cblock != NULL ? cblock->byteSize : 0; QString vecrange = lit("-"); if(filledSlot && descriptorBind != NULL) { length = descriptorBind->size; BufferDescription *buf = m_Ctx.GetBuffer(descriptorBind->res); if(buf && length == UINT64_MAX) length = buf->length - descriptorBind->offset; vecrange = QFormatStr("%1 - %2").arg(descriptorBind->offset).arg(descriptorBind->offset + length); } QString sizestr; QVariant name = descriptorBind->res; // push constants or specialization constants if(cblock != NULL && !cblock->bufferBacked) { setname = QString(); slotname = cblock->name; name = tr("Push constants"); vecrange = QString(); sizestr = tr("%1 Variables").arg(numvars); // could maybe get range from ShaderVariable.reg if it's filled out // from SPIR-V side. } else { if(length == byteSize) sizestr = tr("%1 Variables, %2 bytes").arg(numvars).arg(length); else sizestr = tr("%1 Variables, %2 bytes needed, %3 provided").arg(numvars).arg(byteSize).arg(length); if(length < byteSize) filledSlot = false; } RDTreeWidgetItem *node = new RDTreeWidgetItem({QString(), setname, slotname, name, vecrange, sizestr}); node->setTag(QVariant::fromValue(VulkanCBufferTag(slot, (uint)idx))); if(!filledSlot) setEmptyRow(node); if(!usedSlot) setInactiveRow(node); parentNode->addChild(node); } } } void VulkanPipelineStateViewer::setShaderState(const VKPipe::Shader &stage, const VKPipe::Pipeline &pipe, QLabel *shader, RDTreeWidget *resources, RDTreeWidget *ubos) { ShaderReflection *shaderDetails = stage.ShaderDetails; if(stage.Object == ResourceId()) shader->setText(tr("Unbound Shader")); else shader->setText(m_Ctx.GetResourceName(stage.Object)); if(shaderDetails != NULL) { QString entryFunc = shaderDetails->EntryPoint; if(!shaderDetails->DebugInfo.files.isEmpty() || entryFunc != lit("main")) shader->setText(entryFunc + lit("()")); if(!shaderDetails->DebugInfo.files.isEmpty()) shader->setText(entryFunc + lit("() - ") + QFileInfo(shaderDetails->DebugInfo.files[0].Filename).fileName()); } int vs = 0; // hide the tree columns. The functions below will add it // if any array bindings are present resources->hideColumn(0); ubos->hideColumn(0); vs = resources->verticalScrollBar()->value(); resources->beginUpdate(); resources->clear(); QMap samplers; for(int bindset = 0; bindset < pipe.DescSets.count(); bindset++) { for(int bind = 0; bind < pipe.DescSets[bindset].bindings.count(); bind++) { addResourceRow(shaderDetails, stage, bindset, bind, pipe, resources, samplers); } // if we have a shader bound, go through and add rows for any resources it wants for binds that // aren't // in this descriptor set (e.g. if layout mismatches) if(shaderDetails != NULL) { for(int i = 0; i < shaderDetails->ReadOnlyResources.count(); i++) { const ShaderResource &ro = shaderDetails->ReadOnlyResources[i]; if(stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bindset == bindset && stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bind >= pipe.DescSets[bindset].bindings.count()) { addResourceRow(shaderDetails, stage, bindset, stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bind, pipe, resources, samplers); } } for(int i = 0; i < shaderDetails->ReadWriteResources.count(); i++) { const ShaderResource &rw = shaderDetails->ReadWriteResources[i]; if(stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bindset == bindset && stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bind >= pipe.DescSets[bindset].bindings.count()) { addResourceRow(shaderDetails, stage, bindset, stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bind, pipe, resources, samplers); } } } } // if we have a shader bound, go through and add rows for any resources it wants for descriptor // sets that aren't // bound at all if(shaderDetails != NULL) { for(int i = 0; i < shaderDetails->ReadOnlyResources.count(); i++) { const ShaderResource &ro = shaderDetails->ReadOnlyResources[i]; if(stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bindset >= pipe.DescSets.count()) { addResourceRow( shaderDetails, stage, stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bindset, stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bind, pipe, resources, samplers); } } for(int i = 0; i < shaderDetails->ReadWriteResources.count(); i++) { const ShaderResource &rw = shaderDetails->ReadWriteResources[i]; if(stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bindset >= pipe.DescSets.count()) { addResourceRow( shaderDetails, stage, stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bindset, stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bind, pipe, resources, samplers); } } } resources->clearSelection(); resources->endUpdate(); resources->verticalScrollBar()->setValue(vs); vs = ubos->verticalScrollBar()->value(); ubos->beginUpdate(); ubos->clear(); for(int bindset = 0; bindset < pipe.DescSets.count(); bindset++) { for(int bind = 0; bind < pipe.DescSets[bindset].bindings.count(); bind++) { addConstantBlockRow(shaderDetails, stage, bindset, bind, pipe, ubos); } // if we have a shader bound, go through and add rows for any cblocks it wants for binds that // aren't // in this descriptor set (e.g. if layout mismatches) if(shaderDetails != NULL) { for(int i = 0; i < shaderDetails->ConstantBlocks.count(); i++) { ConstantBlock &cb = shaderDetails->ConstantBlocks[i]; if(stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bindset == bindset && stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bind >= pipe.DescSets[bindset].bindings.count()) { addConstantBlockRow(shaderDetails, stage, bindset, stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bind, pipe, ubos); } } } } // if we have a shader bound, go through and add rows for any resources it wants for descriptor // sets that aren't // bound at all if(shaderDetails != NULL) { for(int i = 0; i < shaderDetails->ConstantBlocks.count(); i++) { ConstantBlock &cb = shaderDetails->ConstantBlocks[i]; if(stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bindset >= pipe.DescSets.count() && cb.bufferBacked) { addConstantBlockRow(shaderDetails, stage, stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bindset, stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bind, pipe, ubos); } } } // search for push constants and add them last if(shaderDetails != NULL) { for(int cb = 0; cb < shaderDetails->ConstantBlocks.count(); cb++) { ConstantBlock &cblock = shaderDetails->ConstantBlocks[cb]; if(cblock.bufferBacked == false) { // could maybe get range from ShaderVariable.reg if it's filled out // from SPIR-V side. RDTreeWidgetItem *node = new RDTreeWidgetItem({QString(), QString(), cblock.name, tr("Push constants"), QString(), tr("%1 Variables").arg(cblock.variables.count())}); node->setTag(QVariant::fromValue(VulkanCBufferTag(cb, 0))); ubos->addTopLevelItem(node); } } } ubos->clearSelection(); ubos->endUpdate(); ubos->verticalScrollBar()->setValue(vs); } void VulkanPipelineStateViewer::setState() { if(!m_Ctx.IsCaptureLoaded()) { clearState(); return; } m_CombinedImageSamplers.clear(); const VKPipe::State &state = m_Ctx.CurVulkanPipelineState(); const DrawcallDescription *draw = m_Ctx.CurDrawcall(); bool showDisabled = ui->showDisabled->isChecked(); bool showEmpty = ui->showEmpty->isChecked(); const QPixmap &tick = Pixmaps::tick(this); const QPixmap &cross = Pixmaps::cross(this); bool usedBindings[128] = {}; //////////////////////////////////////////////// // Vertex Input int vs = 0; vs = ui->viAttrs->verticalScrollBar()->value(); ui->viAttrs->beginUpdate(); ui->viAttrs->clear(); { int i = 0; for(const VKPipe::VertexAttribute &a : state.VI.attrs) { bool filledSlot = true; bool usedSlot = false; QString name = tr("Attribute %1").arg(i); if(state.m_VS.Object != ResourceId()) { int attrib = -1; if((int32_t)a.location < state.m_VS.BindpointMapping.InputAttributes.count()) attrib = state.m_VS.BindpointMapping.InputAttributes[a.location]; if(attrib >= 0 && attrib < state.m_VS.ShaderDetails->InputSig.count()) { name = state.m_VS.ShaderDetails->InputSig[attrib].varName; usedSlot = true; } } if(showNode(usedSlot, filledSlot)) { RDTreeWidgetItem *node = new RDTreeWidgetItem({i, name, a.location, a.binding, a.format.Name(), a.byteoffset}); usedBindings[a.binding] = true; if(!usedSlot) setInactiveRow(node); ui->viAttrs->addTopLevelItem(node); } i++; } } ui->viAttrs->clearSelection(); ui->viAttrs->endUpdate(); ui->viAttrs->verticalScrollBar()->setValue(vs); m_BindNodes.clear(); Topology topo = draw != NULL ? draw->topology : Topology::Unknown; int numCPs = PatchList_Count(topo); if(numCPs > 0) { ui->topology->setText(tr("PatchList (%1 Control Points)").arg(numCPs)); } else { ui->topology->setText(ToQStr(topo)); } m_Common.setTopologyDiagram(ui->topologyDiagram, topo); ui->primRestart->setVisible(state.IA.primitiveRestartEnable); vs = ui->viBuffers->verticalScrollBar()->value(); ui->viBuffers->beginUpdate(); ui->viBuffers->clear(); bool ibufferUsed = draw != NULL && (draw->flags & DrawFlags::UseIBuffer); if(state.IA.ibuffer.buf != ResourceId()) { if(ibufferUsed || showDisabled) { uint64_t length = 1; if(!ibufferUsed) length = 0; BufferDescription *buf = m_Ctx.GetBuffer(state.IA.ibuffer.buf); if(buf) length = buf->length; RDTreeWidgetItem *node = new RDTreeWidgetItem( {tr("Index"), state.IA.ibuffer.buf, tr("Index"), (qulonglong)state.IA.ibuffer.offs, draw != NULL ? draw->indexByteWidth : 0, (qulonglong)length, QString()}); node->setTag(QVariant::fromValue( VulkanVBIBTag(state.IA.ibuffer.buf, draw != NULL ? draw->indexOffset : 0))); if(!ibufferUsed) setInactiveRow(node); if(state.IA.ibuffer.buf == ResourceId()) setEmptyRow(node); ui->viBuffers->addTopLevelItem(node); } } else { if(ibufferUsed || showEmpty) { RDTreeWidgetItem *node = new RDTreeWidgetItem( {tr("Index"), tr("No Buffer Set"), tr("Index"), lit("-"), lit("-"), lit("-"), QString()}); node->setTag(QVariant::fromValue( VulkanVBIBTag(state.IA.ibuffer.buf, draw != NULL ? draw->indexOffset : 0))); setEmptyRow(node); if(!ibufferUsed) setInactiveRow(node); ui->viBuffers->addTopLevelItem(node); } } m_VBNodes.clear(); { int i = 0; for(; i < qMax(state.VI.vbuffers.count(), state.VI.binds.count()); i++) { const VKPipe::VB *vbuff = (i < state.VI.vbuffers.count() ? &state.VI.vbuffers[i] : NULL); const VKPipe::VertexBinding *bind = NULL; for(int b = 0; b < state.VI.binds.count(); b++) { if(state.VI.binds[b].vbufferBinding == (uint32_t)i) bind = &state.VI.binds[b]; } bool filledSlot = ((vbuff != NULL && vbuff->buffer != ResourceId()) || bind != NULL); bool usedSlot = (usedBindings[i]); if(showNode(usedSlot, filledSlot)) { QString rate = lit("-"); uint64_t length = 1; uint64_t offset = 0; uint32_t stride = 0; if(vbuff != NULL) { offset = vbuff->offset; BufferDescription *buf = m_Ctx.GetBuffer(vbuff->buffer); if(buf) length = buf->length; } if(bind != NULL) { stride = bind->bytestride; rate = bind->perInstance ? tr("Instance") : tr("Vertex"); } else { rate += tr("No Binding"); } RDTreeWidgetItem *node = NULL; if(filledSlot) node = new RDTreeWidgetItem( {i, vbuff->buffer, rate, (qulonglong)offset, stride, (qulonglong)length, QString()}); else node = new RDTreeWidgetItem( {i, tr("No Binding"), lit("-"), lit("-"), lit("-"), lit("-"), QString()}); node->setTag(QVariant::fromValue(VulkanVBIBTag(vbuff != NULL ? vbuff->buffer : ResourceId(), vbuff != NULL ? vbuff->offset : 0))); if(!filledSlot || bind == NULL || vbuff == NULL) setEmptyRow(node); if(!usedSlot) setInactiveRow(node); m_VBNodes.push_back(node); ui->viBuffers->addTopLevelItem(node); } } for(; i < (int)ARRAY_COUNT(usedBindings); i++) { if(usedBindings[i]) { RDTreeWidgetItem *node = new RDTreeWidgetItem( {i, tr("No Binding"), lit("-"), lit("-"), lit("-"), lit("-"), QString()}); node->setTag(QVariant::fromValue(VulkanVBIBTag(ResourceId(), 0))); setEmptyRow(node); setInactiveRow(node); ui->viBuffers->addTopLevelItem(node); m_VBNodes.push_back(node); } } } ui->viBuffers->clearSelection(); ui->viBuffers->endUpdate(); ui->viBuffers->verticalScrollBar()->setValue(vs); setShaderState(state.m_VS, state.graphics, ui->vsShader, ui->vsResources, ui->vsUBOs); setShaderState(state.m_GS, state.graphics, ui->gsShader, ui->gsResources, ui->gsUBOs); setShaderState(state.m_TCS, state.graphics, ui->tcsShader, ui->tcsResources, ui->tcsUBOs); setShaderState(state.m_TES, state.graphics, ui->tesShader, ui->tesResources, ui->tesUBOs); setShaderState(state.m_FS, state.graphics, ui->fsShader, ui->fsResources, ui->fsUBOs); setShaderState(state.m_CS, state.compute, ui->csShader, ui->csResources, ui->csUBOs); //////////////////////////////////////////////// // Rasterizer vs = ui->viewports->verticalScrollBar()->value(); ui->viewports->beginUpdate(); ui->viewports->clear(); int vs2 = ui->scissors->verticalScrollBar()->value(); ui->scissors->beginUpdate(); ui->scissors->clear(); if(state.Pass.renderpass.obj != ResourceId()) { ui->scissors->addTopLevelItem( new RDTreeWidgetItem({tr("Render Area"), state.Pass.renderArea.x, state.Pass.renderArea.y, state.Pass.renderArea.width, state.Pass.renderArea.height})); } { int i = 0; for(const VKPipe::ViewportScissor &v : state.VP.viewportScissors) { RDTreeWidgetItem *node = new RDTreeWidgetItem( {i, v.vp.x, v.vp.y, v.vp.width, v.vp.height, v.vp.minDepth, v.vp.maxDepth}); ui->viewports->addTopLevelItem(node); if(v.vp.width == 0 || v.vp.height == 0) setEmptyRow(node); node = new RDTreeWidgetItem({i, v.scissor.x, v.scissor.y, v.scissor.width, v.scissor.height}); ui->scissors->addTopLevelItem(node); if(v.scissor.width == 0 || v.scissor.height == 0) setEmptyRow(node); i++; } } ui->viewports->verticalScrollBar()->setValue(vs); ui->viewports->clearSelection(); ui->scissors->clearSelection(); ui->scissors->verticalScrollBar()->setValue(vs2); ui->viewports->endUpdate(); ui->scissors->endUpdate(); ui->fillMode->setText(ToQStr(state.RS.fillMode)); ui->cullMode->setText(ToQStr(state.RS.cullMode)); ui->frontCCW->setPixmap(state.RS.FrontCCW ? tick : cross); ui->depthBias->setText(Formatter::Format(state.RS.depthBias)); ui->depthBiasClamp->setText(Formatter::Format(state.RS.depthBiasClamp)); ui->slopeScaledBias->setText(Formatter::Format(state.RS.slopeScaledDepthBias)); ui->depthClamp->setPixmap(state.RS.depthClampEnable ? tick : cross); ui->rasterizerDiscard->setPixmap(state.RS.rasterizerDiscardEnable ? tick : cross); ui->lineWidth->setText(Formatter::Format(state.RS.lineWidth)); ui->sampleCount->setText(QString::number(state.MSAA.rasterSamples)); ui->sampleShading->setPixmap(state.MSAA.sampleShadingEnable ? tick : cross); ui->minSampleShading->setText(Formatter::Format(state.MSAA.minSampleShading)); ui->sampleMask->setText(Formatter::Format(state.MSAA.sampleMask, true)); ui->alphaToOne->setPixmap(state.CB.alphaToOneEnable ? tick : cross); ui->alphaToCoverage->setPixmap(state.CB.alphaToCoverageEnable ? tick : cross); //////////////////////////////////////////////// // Output Merger bool targets[32] = {}; vs = ui->framebuffer->verticalScrollBar()->value(); ui->framebuffer->beginUpdate(); ui->framebuffer->clear(); { int i = 0; for(const VKPipe::Attachment &p : state.Pass.framebuffer.attachments) { int colIdx = -1; for(int c = 0; c < state.Pass.renderpass.colorAttachments.count(); c++) { if(state.Pass.renderpass.colorAttachments[c] == (uint)i) { colIdx = c; break; } } int resIdx = -1; for(int c = 0; c < state.Pass.renderpass.resolveAttachments.count(); c++) { if(state.Pass.renderpass.resolveAttachments[c] == (uint)i) { resIdx = c; break; } } bool filledSlot = (p.img != ResourceId()); bool usedSlot = (colIdx >= 0 || resIdx >= 0 || state.Pass.renderpass.depthstencilAttachment == i); if(showNode(usedSlot, filledSlot)) { uint32_t w = 1, h = 1, d = 1; uint32_t a = 1; QString format = p.viewfmt.Name(); QString typeName = tr("Unknown"); if(p.img == ResourceId()) { format = lit("-"); typeName = lit("-"); w = h = d = a = 0; } TextureDescription *tex = m_Ctx.GetTexture(p.img); if(tex) { w = tex->width; h = tex->height; d = tex->depth; a = tex->arraysize; typeName = ToQStr(tex->resType); } if(p.swizzle[0] != TextureSwizzle::Red || p.swizzle[1] != TextureSwizzle::Green || p.swizzle[2] != TextureSwizzle::Blue || p.swizzle[3] != TextureSwizzle::Alpha) { format += tr(" swizzle[%1%2%3%4]") .arg(ToQStr(p.swizzle[0])) .arg(ToQStr(p.swizzle[1])) .arg(ToQStr(p.swizzle[2])) .arg(ToQStr(p.swizzle[3])); } QString slotname; if(colIdx >= 0) slotname = QFormatStr("Color %1").arg(i); else if(resIdx >= 0) slotname = QFormatStr("Resolve %1").arg(i); else slotname = lit("Depth"); if(state.m_FS.ShaderDetails != NULL) { for(int s = 0; s < state.m_FS.ShaderDetails->OutputSig.count(); s++) { if(state.m_FS.ShaderDetails->OutputSig[s].regIndex == (uint32_t)colIdx && (state.m_FS.ShaderDetails->OutputSig[s].systemValue == ShaderBuiltin::Undefined || state.m_FS.ShaderDetails->OutputSig[s].systemValue == ShaderBuiltin::ColorOutput)) { slotname += QFormatStr(": %1").arg(state.m_FS.ShaderDetails->OutputSig[s].varName); } } } RDTreeWidgetItem *node = new RDTreeWidgetItem({slotname, p.img, typeName, w, h, d, a, format, QString()}); if(tex) node->setTag(QVariant::fromValue(p.img)); if(p.img == ResourceId()) { setEmptyRow(node); } else if(!usedSlot) { setInactiveRow(node); } else { targets[i] = true; } setViewDetails(node, p, tex); ui->framebuffer->addTopLevelItem(node); } i++; } } ui->framebuffer->clearSelection(); ui->framebuffer->endUpdate(); ui->framebuffer->verticalScrollBar()->setValue(vs); vs = ui->blends->verticalScrollBar()->value(); ui->blends->beginUpdate(); ui->blends->clear(); { int i = 0; for(const VKPipe::Blend &blend : state.CB.attachments) { bool filledSlot = true; bool usedSlot = (targets[i]); if(showNode(usedSlot, filledSlot)) { RDTreeWidgetItem *node = new RDTreeWidgetItem( {i, blend.blendEnable ? tr("True") : tr("False"), ToQStr(blend.blend.Source), ToQStr(blend.blend.Destination), ToQStr(blend.blend.Operation), ToQStr(blend.alphaBlend.Source), ToQStr(blend.alphaBlend.Destination), ToQStr(blend.alphaBlend.Operation), QFormatStr("%1%2%3%4") .arg((blend.writeMask & 0x1) == 0 ? lit("_") : lit("R")) .arg((blend.writeMask & 0x2) == 0 ? lit("_") : lit("G")) .arg((blend.writeMask & 0x4) == 0 ? lit("_") : lit("B")) .arg((blend.writeMask & 0x8) == 0 ? lit("_") : lit("A"))}); if(!filledSlot) setEmptyRow(node); if(!usedSlot) setInactiveRow(node); ui->blends->addTopLevelItem(node); } i++; } } ui->blends->clearSelection(); ui->blends->endUpdate(); ui->blends->verticalScrollBar()->setValue(vs); ui->blendFactor->setText(QFormatStr("%1, %2, %3, %4") .arg(state.CB.blendConst[0], 0, 'f', 2) .arg(state.CB.blendConst[1], 0, 'f', 2) .arg(state.CB.blendConst[2], 0, 'f', 2) .arg(state.CB.blendConst[3], 0, 'f', 2)); ui->logicOp->setText(state.CB.logicOpEnable ? ToQStr(state.CB.logic) : lit("-")); ui->depthEnabled->setPixmap(state.DS.depthTestEnable ? tick : cross); ui->depthFunc->setText(ToQStr(state.DS.depthCompareOp)); ui->depthWrite->setPixmap(state.DS.depthWriteEnable ? tick : cross); if(state.DS.depthBoundsEnable) { ui->depthBounds->setText(Formatter::Format(state.DS.minDepthBounds) + lit("-") + Formatter::Format(state.DS.maxDepthBounds)); ui->depthBounds->setPixmap(QPixmap()); } else { ui->depthBounds->setText(QString()); ui->depthBounds->setPixmap(cross); } ui->stencils->beginUpdate(); ui->stencils->clear(); if(state.DS.stencilTestEnable) { ui->stencils->addTopLevelItem(new RDTreeWidgetItem( {tr("Front"), ToQStr(state.DS.front.Func), ToQStr(state.DS.front.FailOp), ToQStr(state.DS.front.DepthFailOp), ToQStr(state.DS.front.PassOp), Formatter::Format(state.DS.front.writeMask, true), Formatter::Format(state.DS.front.compareMask, true), Formatter::Format(state.DS.front.ref, true)})); ui->stencils->addTopLevelItem( new RDTreeWidgetItem({tr("Back"), ToQStr(state.DS.back.Func), ToQStr(state.DS.back.FailOp), ToQStr(state.DS.back.DepthFailOp), ToQStr(state.DS.back.PassOp), Formatter::Format(state.DS.back.writeMask, true), Formatter::Format(state.DS.back.compareMask, true), Formatter::Format(state.DS.back.ref, true)})); } else { ui->stencils->addTopLevelItem(new RDTreeWidgetItem( {tr("Front"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-")})); ui->stencils->addTopLevelItem(new RDTreeWidgetItem( {tr("Back"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-"), lit("-")})); } ui->stencils->clearSelection(); ui->stencils->endUpdate(); // highlight the appropriate stages in the flowchart if(draw == NULL) { ui->pipeFlow->setStagesEnabled({true, true, true, true, true, true, true, true, true}); } else if(draw->flags & DrawFlags::Dispatch) { ui->pipeFlow->setStagesEnabled({false, false, false, false, false, false, false, false, true}); } else { ui->pipeFlow->setStagesEnabled( {true, true, state.m_TCS.Object != ResourceId(), state.m_TES.Object != ResourceId(), state.m_GS.Object != ResourceId(), true, state.m_FS.Object != ResourceId(), true, false}); } } QString VulkanPipelineStateViewer::formatMembers(int indent, const QString &nameprefix, const rdcarray &vars) { QString indentstr(indent * 4, QLatin1Char(' ')); QString ret = QString(); int i = 0; for(const ShaderConstant &v : vars) { if(!v.type.members.isEmpty()) { if(i > 0) ret += lit("\n"); ret += indentstr + lit("// struct %1\n").arg(v.type.descriptor.name); ret += indentstr + lit("{\n") + formatMembers(indent + 1, v.name + lit("_"), v.type.members) + indentstr + lit("}\n"); if(i < vars.count() - 1) ret += lit("\n"); } else { QString arr = QString(); if(v.type.descriptor.elements > 1) arr = QFormatStr("[%1]").arg(v.type.descriptor.elements); ret += QFormatStr("%1%2 %3%4%5;\n") .arg(indentstr) .arg(v.type.descriptor.name) .arg(nameprefix) .arg(v.name) .arg(arr); } i++; } return ret; } void VulkanPipelineStateViewer::resource_itemActivated(RDTreeWidgetItem *item, int column) { const VKPipe::Shader *stage = stageForSender(item->treeWidget()); if(stage == NULL) return; QVariant tag = item->tag(); if(tag.canConvert()) { TextureDescription *tex = m_Ctx.GetTexture(tag.value()); if(tex) { if(tex->resType == TextureDim::Buffer) { IBufferViewer *viewer = m_Ctx.ViewTextureAsBuffer(0, 0, tex->ID); m_Ctx.AddDockWindow(viewer->Widget(), DockReference::AddTo, this); } else { if(!m_Ctx.HasTextureViewer()) m_Ctx.ShowTextureViewer(); ITextureViewer *viewer = m_Ctx.GetTextureViewer(); viewer->ViewTexture(tex->ID, true); } return; } } else if(tag.canConvert()) { VulkanBufferTag buf = tag.value(); const ShaderResource &shaderRes = buf.rwRes ? stage->ShaderDetails->ReadWriteResources[buf.bindPoint] : stage->ShaderDetails->ReadOnlyResources[buf.bindPoint]; QString format = lit("// struct %1\n").arg(shaderRes.variableType.descriptor.name); if(shaderRes.variableType.members.count() > 1) { format += lit("// members skipped as they are fixed size:\n"); for(int i = 0; i < shaderRes.variableType.members.count() - 1; i++) format += QFormatStr("%1 %2;\n") .arg(shaderRes.variableType.members[i].type.descriptor.name) .arg(shaderRes.variableType.members[i].name); } if(!shaderRes.variableType.members.isEmpty()) { format += lit("{\n") + formatMembers(1, QString(), shaderRes.variableType.members.back().type.members) + lit("}"); } else { const auto &desc = shaderRes.variableType.descriptor; format = QString(); if(desc.rowMajorStorage) format += lit("row_major "); format += ToQStr(desc.type); if(desc.rows > 1 && desc.cols > 1) format += QFormatStr("%1x%2").arg(desc.rows).arg(desc.cols); else if(desc.cols > 1) format += QString::number(desc.cols); if(!desc.name.isEmpty()) format += lit(" ") + desc.name; if(desc.elements > 1) format += QFormatStr("[%1]").arg(desc.elements); } if(buf.ID != ResourceId()) { IBufferViewer *viewer = m_Ctx.ViewBuffer(buf.offset, buf.size, buf.ID, format); m_Ctx.AddDockWindow(viewer->Widget(), DockReference::AddTo, this); } } } void VulkanPipelineStateViewer::ubo_itemActivated(RDTreeWidgetItem *item, int column) { const VKPipe::Shader *stage = stageForSender(item->treeWidget()); if(stage == NULL) return; QVariant tag = item->tag(); if(!tag.canConvert()) return; VulkanCBufferTag cb = tag.value(); IConstantBufferPreviewer *prev = m_Ctx.ViewConstantBuffer(stage->stage, cb.slotIdx, cb.arrayIdx); m_Ctx.AddDockWindow(prev->Widget(), DockReference::RightOf, this, 0.3f); } void VulkanPipelineStateViewer::on_viAttrs_itemActivated(RDTreeWidgetItem *item, int column) { on_meshView_clicked(); } void VulkanPipelineStateViewer::on_viBuffers_itemActivated(RDTreeWidgetItem *item, int column) { QVariant tag = item->tag(); if(tag.canConvert()) { VulkanVBIBTag buf = tag.value(); if(buf.id != ResourceId()) { IBufferViewer *viewer = m_Ctx.ViewBuffer(buf.offset, UINT64_MAX, buf.id); m_Ctx.AddDockWindow(viewer->Widget(), DockReference::AddTo, this); } } } void VulkanPipelineStateViewer::highlightIABind(int slot) { int idx = ((slot + 1) * 21) % 32; // space neighbouring colours reasonably distinctly const VKPipe::VertexInput &VI = m_Ctx.CurVulkanPipelineState().VI; QColor col = QColor::fromHslF(float(idx) / 32.0f, 1.0f, qBound(0.05, palette().color(QPalette::Base).lightnessF(), 0.95)); ui->viAttrs->beginUpdate(); ui->viBuffers->beginUpdate(); if(slot < m_VBNodes.count()) { m_VBNodes[slot]->setBackgroundColor(col); m_VBNodes[slot]->setForegroundColor(contrastingColor(col, QColor(0, 0, 0))); } if(slot < m_BindNodes.count()) { m_BindNodes[slot]->setBackgroundColor(col); m_BindNodes[slot]->setForegroundColor(contrastingColor(col, QColor(0, 0, 0))); } for(int i = 0; i < ui->viAttrs->topLevelItemCount(); i++) { RDTreeWidgetItem *item = ui->viAttrs->topLevelItem(i); if((int)VI.attrs[i].binding != slot) { item->setBackground(QBrush()); item->setForeground(QBrush()); } else { item->setBackgroundColor(col); item->setForegroundColor(contrastingColor(col, QColor(0, 0, 0))); } } ui->viAttrs->endUpdate(); ui->viBuffers->endUpdate(); } void VulkanPipelineStateViewer::on_viAttrs_mouseMove(QMouseEvent *e) { if(!m_Ctx.IsCaptureLoaded()) return; QModelIndex idx = ui->viAttrs->indexAt(e->pos()); vertex_leave(NULL); const VKPipe::VertexInput &VI = m_Ctx.CurVulkanPipelineState().VI; if(idx.isValid()) { if(idx.row() >= 0 && idx.row() < VI.attrs.count()) { uint32_t binding = VI.attrs[idx.row()].binding; highlightIABind((int)binding); } } } void VulkanPipelineStateViewer::on_viBuffers_mouseMove(QMouseEvent *e) { if(!m_Ctx.IsCaptureLoaded()) return; RDTreeWidgetItem *item = ui->viBuffers->itemAt(e->pos()); vertex_leave(NULL); if(item) { int idx = m_VBNodes.indexOf(item); if(idx >= 0) { highlightIABind(idx); } else { item->setBackground(ui->viBuffers->palette().brush(QPalette::Window)); item->setForeground(ui->viBuffers->palette().brush(QPalette::WindowText)); } } } void VulkanPipelineStateViewer::vertex_leave(QEvent *e) { ui->viAttrs->beginUpdate(); ui->viBuffers->beginUpdate(); for(int i = 0; i < ui->viAttrs->topLevelItemCount(); i++) { ui->viAttrs->topLevelItem(i)->setBackground(QBrush()); ui->viAttrs->topLevelItem(i)->setForeground(QBrush()); } for(int i = 0; i < ui->viBuffers->topLevelItemCount(); i++) { ui->viBuffers->topLevelItem(i)->setBackground(QBrush()); ui->viBuffers->topLevelItem(i)->setForeground(QBrush()); } ui->viAttrs->endUpdate(); ui->viBuffers->endUpdate(); } void VulkanPipelineStateViewer::on_pipeFlow_stageSelected(int index) { ui->stagesTabs->setCurrentIndex(index); } void VulkanPipelineStateViewer::shaderView_clicked() { const VKPipe::Shader *stage = stageForSender(qobject_cast(QObject::sender())); if(stage == NULL || stage->Object == ResourceId()) return; ShaderReflection *shaderDetails = stage->ShaderDetails; ResourceId pipe = stage->stage == ShaderStage::Compute ? m_Ctx.CurVulkanPipelineState().compute.obj : m_Ctx.CurVulkanPipelineState().graphics.obj; IShaderViewer *shad = m_Ctx.ViewShader(&stage->BindpointMapping, shaderDetails, pipe, stage->stage); m_Ctx.AddDockWindow(shad->Widget(), DockReference::AddTo, this); } void VulkanPipelineStateViewer::shaderLabel_clicked(QMouseEvent *event) { // forward to shaderView_clicked, we only need this to handle the different parameter, and we // can't use a lambda because then QObject::sender() is NULL shaderView_clicked(); } void VulkanPipelineStateViewer::shaderEdit_clicked() { QWidget *sender = qobject_cast(QObject::sender()); const VKPipe::Shader *stage = stageForSender(sender); if(!stage || stage->Object == ResourceId()) return; const ShaderReflection *shaderDetails = stage->ShaderDetails; ResourceId pipe = stage->stage == ShaderStage::Compute ? m_Ctx.CurVulkanPipelineState().compute.obj : m_Ctx.CurVulkanPipelineState().graphics.obj; if(!shaderDetails) return; QString entryFunc = lit("EditedShader%1S").arg(ToQStr(stage->stage, GraphicsAPI::Vulkan)[0]); QString mainfile; QStringMap files; bool hasOrigSource = m_Common.PrepareShaderEditing(shaderDetails, entryFunc, files, mainfile); if(hasOrigSource) { if(files.empty()) return; } else { QString glsl; if(!m_Ctx.Config().SPIRVDisassemblers.isEmpty()) glsl = disassembleSPIRV(shaderDetails); mainfile = lit("generated.glsl"); files[mainfile] = glsl; if(glsl.isEmpty()) { m_Ctx.Replay().AsyncInvoke( [this, stage, pipe, shaderDetails, entryFunc, mainfile](IReplayController *r) { rdcstr disasm = r->DisassembleShader(pipe, shaderDetails, ""); GUIInvoke::call([this, stage, shaderDetails, entryFunc, mainfile, disasm]() { QStringMap fileMap; fileMap[mainfile] = disasm; m_Common.EditShader(stage->stage, stage->Object, shaderDetails, entryFunc, fileMap, mainfile); }); }); return; } } m_Common.EditShader(stage->stage, stage->Object, shaderDetails, entryFunc, files, mainfile); } QString VulkanPipelineStateViewer::disassembleSPIRV(const ShaderReflection *shaderDetails) { QString glsl; const SPIRVDisassembler &disasm = m_Ctx.Config().SPIRVDisassemblers[0]; if(disasm.executable.isEmpty()) return QString(); QString spv_bin_file = QDir(QDir::tempPath()).absoluteFilePath(lit("spv_bin.spv")); QFile binHandle(spv_bin_file); if(binHandle.open(QFile::WriteOnly | QIODevice::Truncate)) { binHandle.write( QByteArray((const char *)shaderDetails->RawBytes.data(), shaderDetails->RawBytes.count())); binHandle.close(); } else { RDDialog::critical(this, tr("Error writing temp file"), tr("Couldn't write temporary SPIR-V file %1.").arg(spv_bin_file)); return QString(); } if(!disasm.args.contains(lit("{spv_bin}"))) { RDDialog::critical( this, tr("Wrongly configured disassembler"), tr("Please use {spv_bin} in the disassembler arguments to specify the input file.")); return QString(); } LambdaThread *thread = new LambdaThread([this, &glsl, &disasm, spv_bin_file]() { QString spv_disas_file = QDir(QDir::tempPath()).absoluteFilePath(lit("spv_disas.txt")); QString args = disasm.args; bool writesToFile = disasm.args.contains(lit("{spv_disas}")); args.replace(lit("{spv_bin}"), spv_bin_file); args.replace(lit("{spv_disas}"), spv_disas_file); QStringList argList = ParseArgsList(args); QProcess process; process.start(disasm.executable, argList); process.waitForFinished(); if(process.exitStatus() != QProcess::NormalExit || process.exitCode() != 0) { GUIInvoke::call([this]() { RDDialog::critical(this, tr("Error running disassembler"), tr("There was an error invoking the external SPIR-V disassembler.")); }); } if(writesToFile) { QFile outputHandle(spv_disas_file); if(outputHandle.open(QFile::ReadOnly | QIODevice::Text)) { glsl = QString::fromUtf8(outputHandle.readAll()); outputHandle.close(); } } else { glsl = QString::fromUtf8(process.readAll()); } QFile::remove(spv_bin_file); QFile::remove(spv_disas_file); }); thread->start(); ShowProgressDialog(this, tr("Please wait - running external disassembler"), [thread]() { return !thread->isRunning(); }); thread->deleteLater(); return glsl; } void VulkanPipelineStateViewer::shaderSave_clicked() { const VKPipe::Shader *stage = stageForSender(qobject_cast(QObject::sender())); if(stage == NULL) return; ShaderReflection *shaderDetails = stage->ShaderDetails; if(stage->Object == ResourceId()) return; m_Common.SaveShaderFile(shaderDetails); } void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::VertexInput &vi) { { xml.writeStartElement(lit("h3")); xml.writeCharacters(tr("Attributes")); xml.writeEndElement(); QList rows; for(const VKPipe::VertexAttribute &attr : vi.attrs) rows.push_back({attr.location, attr.binding, attr.format.Name(), attr.byteoffset}); m_Common.exportHTMLTable(xml, {tr("Location"), tr("Binding"), tr("Format"), tr("Offset")}, rows); } { xml.writeStartElement(lit("h3")); xml.writeCharacters(tr("Bindings")); xml.writeEndElement(); QList rows; for(const VKPipe::VertexBinding &attr : vi.binds) rows.push_back({attr.vbufferBinding, attr.bytestride, attr.perInstance ? tr("PER_INSTANCE") : tr("PER_VERTEX")}); m_Common.exportHTMLTable(xml, {tr("Binding"), tr("Byte Stride"), tr("Step Rate")}, rows); } { xml.writeStartElement(lit("h3")); xml.writeCharacters(tr("Vertex Buffers")); xml.writeEndElement(); QList rows; int i = 0; for(const VKPipe::VB &vb : vi.vbuffers) { uint64_t length = 0; if(vb.buffer == ResourceId()) { continue; } else { BufferDescription *buf = m_Ctx.GetBuffer(vb.buffer); if(buf) length = buf->length; } rows.push_back({i, vb.buffer, (qulonglong)vb.offset, (qulonglong)length}); i++; } m_Common.exportHTMLTable(xml, {tr("Binding"), tr("Buffer"), tr("Offset"), tr("Byte Length")}, rows); } } void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::InputAssembly &ia) { { xml.writeStartElement(lit("h3")); xml.writeCharacters(tr("Index Buffer")); xml.writeEndElement(); BufferDescription *ib = m_Ctx.GetBuffer(ia.ibuffer.buf); QString name = tr("Empty"); uint64_t length = 0; if(ib) { name = m_Ctx.GetResourceName(ia.ibuffer.buf); length = ib->length; } QString ifmt = lit("UNKNOWN"); if(m_Ctx.CurDrawcall()->indexByteWidth == 2) ifmt = lit("UINT16"); if(m_Ctx.CurDrawcall()->indexByteWidth == 4) ifmt = lit("UINT32"); m_Common.exportHTMLTable( xml, {tr("Buffer"), tr("Format"), tr("Offset"), tr("Byte Length"), tr("Primitive Restart")}, {name, ifmt, (qulonglong)ia.ibuffer.offs, (qulonglong)length, ia.primitiveRestartEnable ? tr("Yes") : tr("No")}); } xml.writeStartElement(lit("p")); xml.writeEndElement(); m_Common.exportHTMLTable( xml, {tr("Primitive Topology"), tr("Tessellation Control Points")}, {ToQStr(m_Ctx.CurDrawcall()->topology), m_Ctx.CurVulkanPipelineState().Tess.numControlPoints}); } void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::Shader &sh) { ShaderReflection *shaderDetails = sh.ShaderDetails; { xml.writeStartElement(lit("h3")); xml.writeCharacters(tr("Shader")); xml.writeEndElement(); QString shadername = tr("Unknown"); if(sh.Object == ResourceId()) shadername = tr("Unbound"); else shadername = m_Ctx.GetResourceName(sh.Object); if(shaderDetails) { QString entryFunc = shaderDetails->EntryPoint; if(entryFunc != lit("main")) shadername = QFormatStr("%1()").arg(entryFunc); else if(!shaderDetails->DebugInfo.files.isEmpty()) shadername = QFormatStr("%1() - %2") .arg(entryFunc) .arg(QFileInfo(shaderDetails->DebugInfo.files[0].Filename).fileName()); } xml.writeStartElement(lit("p")); xml.writeCharacters(shadername); xml.writeEndElement(); if(sh.Object == ResourceId()) return; } const VKPipe::Pipeline &pipeline = (sh.stage == ShaderStage::Compute ? m_Ctx.CurVulkanPipelineState().compute : m_Ctx.CurVulkanPipelineState().graphics); if(shaderDetails && !shaderDetails->ConstantBlocks.isEmpty()) { xml.writeStartElement(lit("h3")); xml.writeCharacters(tr("UBOs")); xml.writeEndElement(); QList rows; for(int i = 0; i < shaderDetails->ConstantBlocks.count(); i++) { const ConstantBlock &b = shaderDetails->ConstantBlocks[i]; const BindpointMap &bindMap = sh.BindpointMapping.ConstantBlocks[i]; if(!bindMap.used) continue; // push constants if(!b.bufferBacked) { // could maybe get range/size from ShaderVariable.reg if it's filled out // from SPIR-V side. rows.push_back({QString(), b.name, tr("Push constants"), (qulonglong)0, (qulonglong)0, b.variables.count(), b.byteSize}); continue; } const VKPipe::DescriptorSet &set = pipeline.DescSets[sh.BindpointMapping.ConstantBlocks[i].bindset]; const VKPipe::DescriptorBinding &bind = set.bindings[sh.BindpointMapping.ConstantBlocks[i].bind]; QString setname = QString::number(bindMap.bindset); QString slotname = QFormatStr("%1: %2").arg(bindMap.bind).arg(b.name); for(uint32_t a = 0; a < bind.descriptorCount; a++) { const VKPipe::BindingElement &descriptorBind = bind.binds[a]; ResourceId id = bind.binds[a].res; if(bindMap.arraySize > 1) slotname = QFormatStr("%1: %2[%3]").arg(bindMap.bind).arg(b.name).arg(a); QString name = m_Ctx.GetResourceName(descriptorBind.res); uint64_t byteOffset = descriptorBind.offset; uint64_t length = descriptorBind.size; int numvars = b.variables.count(); if(descriptorBind.res == ResourceId()) { name = tr("Empty"); length = 0; } BufferDescription *buf = m_Ctx.GetBuffer(id); if(buf) { if(length == UINT64_MAX) length = buf->length - byteOffset; } rows.push_back({setname, slotname, name, (qulonglong)byteOffset, (qulonglong)length, numvars, b.byteSize}); } } m_Common.exportHTMLTable(xml, {tr("Set"), tr("Bind"), tr("Buffer"), tr("Byte Offset"), tr("Byte Size"), tr("Number of Variables"), tr("Bytes Needed")}, rows); } if(!shaderDetails->ReadOnlyResources.isEmpty()) { xml.writeStartElement(lit("h3")); xml.writeCharacters(tr("Read-only Resources")); xml.writeEndElement(); QList rows; for(int i = 0; i < shaderDetails->ReadOnlyResources.count(); i++) { const ShaderResource &b = shaderDetails->ReadOnlyResources[i]; const BindpointMap &bindMap = sh.BindpointMapping.ReadOnlyResources[i]; if(!bindMap.used) continue; const VKPipe::DescriptorSet &set = pipeline.DescSets[sh.BindpointMapping.ReadOnlyResources[i].bindset]; const VKPipe::DescriptorBinding &bind = set.bindings[sh.BindpointMapping.ReadOnlyResources[i].bind]; QString setname = QString::number(bindMap.bindset); QString slotname = QFormatStr("%1: %2").arg(bindMap.bind).arg(b.name); for(uint32_t a = 0; a < bind.descriptorCount; a++) { const VKPipe::BindingElement &descriptorBind = bind.binds[a]; ResourceId id = bind.binds[a].res; if(bindMap.arraySize > 1) slotname = QFormatStr("%1: %2[%3]").arg(bindMap.bind).arg(b.name).arg(a); QString name = m_Ctx.GetResourceName(id); if(descriptorBind.res == ResourceId()) name = tr("Empty"); BufferDescription *buf = m_Ctx.GetBuffer(id); TextureDescription *tex = m_Ctx.GetTexture(id); uint64_t w = 1; uint32_t h = 1, d = 1; uint32_t arr = 0; QString format = tr("Unknown"); QString viewParams; if(tex) { w = tex->width; h = tex->height; d = tex->depth; arr = tex->arraysize; format = tex->format.Name(); if(tex->mips > 1) { viewParams = tr("Mips: %1-%2") .arg(descriptorBind.baseMip) .arg(descriptorBind.baseMip + descriptorBind.numMip - 1); } if(tex->arraysize > 1) { if(!viewParams.isEmpty()) viewParams += lit(", "); viewParams += tr("Layers: %1-%2") .arg(descriptorBind.baseLayer) .arg(descriptorBind.baseLayer + descriptorBind.numLayer - 1); } } if(buf) { w = buf->length; h = 0; d = 0; a = 0; format = lit("-"); uint64_t length = descriptorBind.size; if(length == UINT64_MAX) length = buf->length - descriptorBind.offset; viewParams = tr("Byte Range: %1 - %2").arg(descriptorBind.offset).arg(descriptorBind.offset + length); } if(bind.type != BindType::Sampler) rows.push_back({setname, slotname, name, ToQStr(bind.type), (qulonglong)w, h, d, arr, format, viewParams}); if(bind.type == BindType::ImageSampler || bind.type == BindType::Sampler) { if(bind.type == BindType::ImageSampler) setname = slotname = QString(); QVariantList sampDetails = makeSampler(QString(), QString(), descriptorBind); rows.push_back({setname, slotname, name, ToQStr(bind.type), QString(), QString(), QString(), QString(), sampDetails[5], sampDetails[6]}); } } } m_Common.exportHTMLTable( xml, {tr("Set"), tr("Bind"), tr("Buffer"), tr("Resource Type"), tr("Width"), tr("Height"), tr("Depth"), tr("Array Size"), tr("Resource Format"), tr("View Parameters")}, rows); } if(!shaderDetails->ReadWriteResources.isEmpty()) { xml.writeStartElement(lit("h3")); xml.writeCharacters(tr("Read-write Resources")); xml.writeEndElement(); QList rows; for(int i = 0; i < shaderDetails->ReadWriteResources.count(); i++) { const ShaderResource &b = shaderDetails->ReadWriteResources[i]; const BindpointMap &bindMap = sh.BindpointMapping.ReadWriteResources[i]; if(!bindMap.used) continue; const VKPipe::DescriptorSet &set = pipeline.DescSets[sh.BindpointMapping.ReadWriteResources[i].bindset]; const VKPipe::DescriptorBinding &bind = set.bindings[sh.BindpointMapping.ReadWriteResources[i].bind]; QString setname = QString::number(bindMap.bindset); QString slotname = QFormatStr("%1: %2").arg(bindMap.bind).arg(b.name); for(uint32_t a = 0; a < bind.descriptorCount; a++) { const VKPipe::BindingElement &descriptorBind = bind.binds[a]; ResourceId id = bind.binds[a].res; if(bindMap.arraySize > 1) slotname = QFormatStr("%1: %2[%3]").arg(bindMap.bind).arg(b.name).arg(a); QString name = m_Ctx.GetResourceName(descriptorBind.res); ; if(descriptorBind.res == ResourceId()) name = tr("Empty"); BufferDescription *buf = m_Ctx.GetBuffer(id); TextureDescription *tex = m_Ctx.GetTexture(id); uint64_t w = 1; uint32_t h = 1, d = 1; uint32_t arr = 0; QString format = tr("Unknown"); QString viewParams; if(tex) { w = tex->width; h = tex->height; d = tex->depth; arr = tex->arraysize; format = tex->format.Name(); if(tex->mips > 1) { viewParams = tr("Mips: %1-%2") .arg(descriptorBind.baseMip) .arg(descriptorBind.baseMip + descriptorBind.numMip - 1); } if(tex->arraysize > 1) { if(!viewParams.isEmpty()) viewParams += lit(", "); viewParams += tr("Layers: %1-%2") .arg(descriptorBind.baseLayer) .arg(descriptorBind.baseLayer + descriptorBind.numLayer - 1); } } if(buf) { w = buf->length; h = 0; d = 0; a = 0; format = lit("-"); uint64_t length = descriptorBind.size; if(length == UINT64_MAX) length = buf->length - descriptorBind.offset; viewParams = tr("Byte Range: %1 - %2").arg(descriptorBind.offset).arg(descriptorBind.offset + length); } rows.push_back({setname, slotname, name, ToQStr(bind.type), (qulonglong)w, h, d, arr, format, viewParams}); } } m_Common.exportHTMLTable( xml, {tr("Set"), tr("Bind"), tr("Buffer"), tr("Resource Type"), tr("Width"), tr("Height"), tr("Depth"), tr("Array Size"), tr("Resource Format"), tr("View Parameters")}, rows); } } void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::Raster &rs) { { xml.writeStartElement(lit("h3")); xml.writeCharacters(tr("Raster State")); xml.writeEndElement(); m_Common.exportHTMLTable( xml, {tr("Fill Mode"), tr("Cull Mode"), tr("Front CCW")}, {ToQStr(rs.fillMode), ToQStr(rs.cullMode), rs.FrontCCW ? tr("Yes") : tr("No")}); xml.writeStartElement(lit("p")); xml.writeEndElement(); m_Common.exportHTMLTable(xml, {tr("Depth Clip Enable"), tr("Rasterizer Discard Enable")}, {rs.depthClampEnable ? tr("Yes") : tr("No"), rs.rasterizerDiscardEnable ? tr("Yes") : tr("No")}); xml.writeStartElement(lit("p")); xml.writeEndElement(); m_Common.exportHTMLTable( xml, {tr("Depth Bias"), tr("Depth Bias Clamp"), tr("Slope Scaled Bias"), tr("Line Width")}, {Formatter::Format(rs.depthBias), Formatter::Format(rs.depthBiasClamp), Formatter::Format(rs.slopeScaledDepthBias), Formatter::Format(rs.lineWidth)}); } const VKPipe::MultiSample &msaa = m_Ctx.CurVulkanPipelineState().MSAA; { xml.writeStartElement(lit("h3")); xml.writeCharacters(tr("Multisampling State")); xml.writeEndElement(); m_Common.exportHTMLTable( xml, {tr("Raster Samples"), tr("Sample-rate shading"), tr("Min Sample Shading Rate"), tr("Sample Mask")}, {msaa.rasterSamples, msaa.sampleShadingEnable ? tr("Yes") : tr("No"), Formatter::Format(msaa.minSampleShading), Formatter::Format(msaa.sampleMask, true)}); } const VKPipe::ViewState &vp = m_Ctx.CurVulkanPipelineState().VP; { xml.writeStartElement(lit("h3")); xml.writeCharacters(tr("Viewports")); xml.writeEndElement(); QList rows; int i = 0; for(const VKPipe::ViewportScissor &vs : vp.viewportScissors) { const VKPipe::Viewport &v = vs.vp; rows.push_back({i, v.x, v.y, v.width, v.height, v.minDepth, v.maxDepth}); i++; } m_Common.exportHTMLTable(xml, {tr("Slot"), tr("X"), tr("Y"), tr("Width"), tr("Height"), tr("Min Depth"), tr("Max Depth")}, rows); } { xml.writeStartElement(lit("h3")); xml.writeCharacters(tr("Scissors")); xml.writeEndElement(); QList rows; int i = 0; for(const VKPipe::ViewportScissor &vs : vp.viewportScissors) { const VKPipe::Scissor &s = vs.scissor; rows.push_back({i, s.x, s.y, s.width, s.height}); i++; } m_Common.exportHTMLTable(xml, {tr("Slot"), tr("X"), tr("Y"), tr("Width"), tr("Height")}, rows); } } void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::ColorBlend &cb) { xml.writeStartElement(lit("h3")); xml.writeCharacters(tr("Color Blend State")); xml.writeEndElement(); QString blendConst = QFormatStr("%1, %2, %3, %4") .arg(cb.blendConst[0], 0, 'f', 2) .arg(cb.blendConst[1], 0, 'f', 2) .arg(cb.blendConst[2], 0, 'f', 2) .arg(cb.blendConst[3], 0, 'f', 2); m_Common.exportHTMLTable( xml, {tr("Alpha to Coverage"), tr("Alpha to One"), tr("Logic Op"), tr("Blend Constant")}, { cb.alphaToCoverageEnable ? tr("Yes") : tr("No"), cb.alphaToOneEnable ? tr("Yes") : tr("No"), cb.logicOpEnable ? ToQStr(cb.logic) : tr("Disabled"), blendConst, }); xml.writeStartElement(lit("h3")); xml.writeCharacters(tr("Attachment Blends")); xml.writeEndElement(); QList rows; int i = 0; for(const VKPipe::Blend &b : cb.attachments) { rows.push_back( {i, b.blendEnable ? tr("Yes") : tr("No"), ToQStr(b.blend.Source), ToQStr(b.blend.Destination), ToQStr(b.blend.Operation), ToQStr(b.alphaBlend.Source), ToQStr(b.alphaBlend.Destination), ToQStr(b.alphaBlend.Operation), ((b.writeMask & 0x1) == 0 ? lit("_") : lit("R")) + ((b.writeMask & 0x2) == 0 ? lit("_") : lit("G")) + ((b.writeMask & 0x4) == 0 ? lit("_") : lit("B")) + ((b.writeMask & 0x8) == 0 ? lit("_") : lit("A"))}); i++; } m_Common.exportHTMLTable( xml, { tr("Slot"), tr("Blend Enable"), tr("Blend Source"), tr("Blend Destination"), tr("Blend Operation"), tr("Alpha Blend Source"), tr("Alpha Blend Destination"), tr("Alpha Blend Operation"), tr("Write Mask"), }, rows); } void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::DepthStencil &ds) { { xml.writeStartElement(lit("h3")); xml.writeCharacters(tr("Depth State")); xml.writeEndElement(); m_Common.exportHTMLTable( xml, {tr("Depth Test Enable"), tr("Depth Writes Enable"), tr("Depth Function"), tr("Depth Bounds")}, { ds.depthTestEnable ? tr("Yes") : tr("No"), ds.depthWriteEnable ? tr("Yes") : tr("No"), ToQStr(ds.depthCompareOp), ds.depthBoundsEnable ? QFormatStr("%1 - %2") .arg(Formatter::Format(ds.minDepthBounds)) .arg(Formatter::Format(ds.maxDepthBounds)) : tr("Disabled"), }); } { xml.writeStartElement(lit("h3")); xml.writeCharacters(tr("Stencil State")); xml.writeEndElement(); if(ds.stencilTestEnable) { QList rows; rows.push_back({ tr("Front"), Formatter::Format(ds.front.ref, true), Formatter::Format(ds.front.compareMask, true), Formatter::Format(ds.front.writeMask, true), ToQStr(ds.front.Func), ToQStr(ds.front.PassOp), ToQStr(ds.front.FailOp), ToQStr(ds.front.DepthFailOp), }); rows.push_back({ tr("back"), Formatter::Format(ds.back.ref, true), Formatter::Format(ds.back.compareMask, true), Formatter::Format(ds.back.writeMask, true), ToQStr(ds.back.Func), ToQStr(ds.back.PassOp), ToQStr(ds.back.FailOp), ToQStr(ds.back.DepthFailOp), }); m_Common.exportHTMLTable(xml, {tr("Face"), tr("Ref"), tr("Compare Mask"), tr("Write Mask"), tr("Function"), tr("Pass Op"), tr("Fail Op"), tr("Depth Fail Op")}, rows); } else { xml.writeStartElement(lit("p")); xml.writeCharacters(tr("Disabled")); xml.writeEndElement(); } } } void VulkanPipelineStateViewer::exportHTML(QXmlStreamWriter &xml, const VKPipe::CurrentPass &pass) { { xml.writeStartElement(lit("h3")); xml.writeCharacters(tr("Framebuffer")); xml.writeEndElement(); m_Common.exportHTMLTable( xml, {tr("Width"), tr("Height"), tr("Layers")}, {pass.framebuffer.width, pass.framebuffer.height, pass.framebuffer.layers}); QList rows; int i = 0; for(const VKPipe::Attachment &a : pass.framebuffer.attachments) { TextureDescription *tex = m_Ctx.GetTexture(a.img); QString name = m_Ctx.GetResourceName(a.img); rows.push_back({i, name, a.baseMip, a.numMip, a.baseLayer, a.numLayer}); i++; } m_Common.exportHTMLTable(xml, { tr("Slot"), tr("Image"), tr("First mip"), tr("Number of mips"), tr("First array layer"), tr("Number of layers"), }, rows); } { xml.writeStartElement(lit("h3")); xml.writeCharacters(tr("Render Pass")); xml.writeEndElement(); if(!pass.renderpass.inputAttachments.isEmpty()) { QList inputs; for(int i = 0; i < pass.renderpass.inputAttachments.count(); i++) inputs.push_back({pass.renderpass.inputAttachments[i]}); m_Common.exportHTMLTable(xml, { tr("Input Attachment"), }, inputs); xml.writeStartElement(lit("p")); xml.writeEndElement(); } if(!pass.renderpass.colorAttachments.isEmpty()) { QList colors; for(int i = 0; i < pass.renderpass.colorAttachments.count(); i++) colors.push_back({pass.renderpass.colorAttachments[i]}); m_Common.exportHTMLTable(xml, { tr("Color Attachment"), }, colors); xml.writeStartElement(lit("p")); xml.writeEndElement(); } if(pass.renderpass.depthstencilAttachment >= 0) { xml.writeStartElement(lit("p")); xml.writeCharacters( tr("Depth-stencil Attachment: %1").arg(pass.renderpass.depthstencilAttachment)); xml.writeEndElement(); } } { xml.writeStartElement(lit("h3")); xml.writeCharacters(tr("Render Area")); xml.writeEndElement(); m_Common.exportHTMLTable( xml, {tr("X"), tr("Y"), tr("Width"), tr("Height")}, {pass.renderArea.x, pass.renderArea.y, pass.renderArea.width, pass.renderArea.height}); } } void VulkanPipelineStateViewer::on_exportHTML_clicked() { QXmlStreamWriter *xmlptr = m_Common.beginHTMLExport(); if(xmlptr) { QXmlStreamWriter &xml = *xmlptr; const QStringList &stageNames = ui->pipeFlow->stageNames(); const QStringList &stageAbbrevs = ui->pipeFlow->stageAbbreviations(); int stage = 0; for(const QString &sn : stageNames) { xml.writeStartElement(lit("div")); xml.writeStartElement(lit("a")); xml.writeAttribute(lit("name"), stageAbbrevs[stage]); xml.writeEndElement(); xml.writeEndElement(); xml.writeStartElement(lit("div")); xml.writeAttribute(lit("class"), lit("stage")); xml.writeStartElement(lit("h1")); xml.writeCharacters(sn); xml.writeEndElement(); switch(stage) { case 0: // VTX xml.writeStartElement(lit("h2")); xml.writeCharacters(tr("Input Assembly")); xml.writeEndElement(); exportHTML(xml, m_Ctx.CurVulkanPipelineState().IA); xml.writeStartElement(lit("h2")); xml.writeCharacters(tr("Vertex Input")); xml.writeEndElement(); exportHTML(xml, m_Ctx.CurVulkanPipelineState().VI); break; case 1: exportHTML(xml, m_Ctx.CurVulkanPipelineState().m_VS); break; case 2: exportHTML(xml, m_Ctx.CurVulkanPipelineState().m_TCS); break; case 3: exportHTML(xml, m_Ctx.CurVulkanPipelineState().m_TES); break; case 4: exportHTML(xml, m_Ctx.CurVulkanPipelineState().m_GS); break; case 5: exportHTML(xml, m_Ctx.CurVulkanPipelineState().RS); break; case 6: exportHTML(xml, m_Ctx.CurVulkanPipelineState().m_FS); break; case 7: // FB xml.writeStartElement(lit("h2")); xml.writeCharacters(tr("Color Blend")); xml.writeEndElement(); exportHTML(xml, m_Ctx.CurVulkanPipelineState().CB); xml.writeStartElement(lit("h2")); xml.writeCharacters(tr("Depth Stencil")); xml.writeEndElement(); exportHTML(xml, m_Ctx.CurVulkanPipelineState().DS); xml.writeStartElement(lit("h2")); xml.writeCharacters(tr("Current Pass")); xml.writeEndElement(); exportHTML(xml, m_Ctx.CurVulkanPipelineState().Pass); break; case 8: exportHTML(xml, m_Ctx.CurVulkanPipelineState().m_CS); break; } xml.writeEndElement(); stage++; } m_Common.endHTMLExport(xmlptr); } } void VulkanPipelineStateViewer::on_meshView_clicked() { if(!m_Ctx.HasMeshPreview()) m_Ctx.ShowMeshPreview(); ToolWindowManager::raiseToolWindow(m_Ctx.GetMeshPreview()->Widget()); }