/****************************************************************************** * The MIT License (MIT) * * Copyright (c) 2019-2020 Baldur Karlsson * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. ******************************************************************************/ #include "vk_test.h" RD_TEST(VK_Sample_Locations, VulkanGraphicsTest) { static constexpr const char *Description = "Draws two triangles with different sample locations using VK_EXT_sample_locations"; std::string common = R"EOSHADER( #version 420 core struct v2f { vec4 pos; vec4 col; vec4 uv; }; )EOSHADER"; const std::string vertex = R"EOSHADER( layout(location = 0) in vec3 Position; layout(location = 1) in vec4 Color; layout(location = 2) in vec2 UV; layout(location = 0) out v2f vertOut; void main() { vertOut.pos = vec4(Position.xyz*vec3(1,-1,1), 1); gl_Position = vertOut.pos; vertOut.col = Color; vertOut.uv = vec4(UV.xy, 0, 1); } )EOSHADER"; const std::string pixel = R"EOSHADER( layout(location = 0) in v2f vertIn; layout(location = 0, index = 0) out vec4 Color; void main() { Color = vertIn.col; } )EOSHADER"; void Prepare(int argc, char **argv) { devExts.push_back(VK_EXT_SAMPLE_LOCATIONS_EXTENSION_NAME); VulkanGraphicsTest::Prepare(argc, argv); } int main() { // initialise, create window, create context, etc if(!Init()) return 3; VkPhysicalDeviceSampleLocationsPropertiesEXT sampleProps = { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLE_LOCATIONS_PROPERTIES_EXT}; vkGetPhysicalDeviceProperties2KHR(phys, vkh::PhysicalDeviceProperties2KHR().next(&sampleProps)); TEST_ASSERT(sampleProps.sampleLocationSampleCounts & VK_SAMPLE_COUNT_4_BIT, "Sample locations for MSAA 4x not supported"); VkPipelineLayout layout = createPipelineLayout(vkh::PipelineLayoutCreateInfo()); // create multi-sampled image AllocatedImage msaaimg( this, vkh::ImageCreateInfo(mainWindow->scissor.extent.width, mainWindow->scissor.extent.height, 0, mainWindow->format, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, 1, 1, VK_SAMPLE_COUNT_4_BIT), VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_GPU_ONLY})); VkImageView msview = createImageView( vkh::ImageViewCreateInfo(msaaimg.image, VK_IMAGE_VIEW_TYPE_2D, mainWindow->format)); // create renderpass using the DS image vkh::RenderPassCreator renderPassCreateInfo; renderPassCreateInfo.attachments.push_back(vkh::AttachmentDescription( mainWindow->format, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_ATTACHMENT_LOAD_OP_CLEAR, VK_ATTACHMENT_STORE_OP_STORE, VK_SAMPLE_COUNT_4_BIT)); renderPassCreateInfo.attachments.push_back(vkh::AttachmentDescription( mainWindow->format, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_GENERAL)); renderPassCreateInfo.addSubpass( {VkAttachmentReference({0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL})}, VK_ATTACHMENT_UNUSED, VK_IMAGE_LAYOUT_UNDEFINED, {VkAttachmentReference({1, VK_IMAGE_LAYOUT_GENERAL})}); VkRenderPass renderPass = createRenderPass(renderPassCreateInfo); // create framebuffers using swapchain images and DS image std::vector fbs; fbs.resize(mainWindow->GetCount()); for(size_t i = 0; i < mainWindow->GetCount(); i++) fbs[i] = createFramebuffer(vkh::FramebufferCreateInfo( renderPass, {msview, mainWindow->GetView(i)}, mainWindow->scissor.extent)); vkh::GraphicsPipelineCreateInfo pipeCreateInfo; pipeCreateInfo.layout = layout; pipeCreateInfo.renderPass = renderPass; pipeCreateInfo.vertexInputState.vertexBindingDescriptions = {vkh::vertexBind(0, DefaultA2V)}; pipeCreateInfo.vertexInputState.vertexAttributeDescriptions = { vkh::vertexAttr(0, 0, DefaultA2V, pos), vkh::vertexAttr(1, 0, DefaultA2V, col), vkh::vertexAttr(2, 0, DefaultA2V, uv), }; pipeCreateInfo.stages = { CompileShaderModule(common + vertex, ShaderLang::glsl, ShaderStage::vert, "main"), CompileShaderModule(common + pixel, ShaderLang::glsl, ShaderStage::frag, "main"), }; pipeCreateInfo.dynamicState.dynamicStates.push_back(VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT); VkPipelineSampleLocationsStateCreateInfoEXT samplePipe = { VK_STRUCTURE_TYPE_PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT, }; samplePipe.sampleLocationsEnable = VK_TRUE; samplePipe.sampleLocationsInfo.sType = VK_STRUCTURE_TYPE_SAMPLE_LOCATIONS_INFO_EXT; pipeCreateInfo.multisampleState.pNext = &samplePipe; pipeCreateInfo.multisampleState.rasterizationSamples = VK_SAMPLE_COUNT_4_BIT; VkPipeline pipe = createGraphicsPipeline(pipeCreateInfo); AllocatedBuffer vb( this, vkh::BufferCreateInfo(sizeof(DefaultTri), VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT), VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_CPU_TO_GPU})); vb.upload(DefaultTri); while(Running()) { VkCommandBuffer cmd = GetCommandBuffer(); vkBeginCommandBuffer(cmd, vkh::CommandBufferBeginInfo()); VkImage swapimg = StartUsingBackbuffer(cmd, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_GENERAL); vkCmdClearColorImage(cmd, swapimg, VK_IMAGE_LAYOUT_GENERAL, vkh::ClearColorValue(0.2f, 0.2f, 0.2f, 1.0f), 1, vkh::ImageSubresourceRange()); vkh::cmdPipelineBarrier( cmd, { vkh::ImageMemoryBarrier(0, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, msaaimg.image), }); vkCmdClearColorImage(cmd, msaaimg.image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, vkh::ClearColorValue(0.6f, 0.5f, 0.4f, 1.0f), 1, vkh::ImageSubresourceRange()); vkh::cmdPipelineBarrier( cmd, { vkh::ImageMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, msaaimg.image), }); VkRect2D region = mainWindow->scissor; region.extent.width /= 2; VkViewport view = mainWindow->viewport; view.width /= 2.0f; VkRenderPassSampleLocationsBeginInfoEXT sampleBegin = { VK_STRUCTURE_TYPE_RENDER_PASS_SAMPLE_LOCATIONS_BEGIN_INFO_EXT, }; float gridBase = sampleProps.sampleLocationCoordinateRange[0]; float gridDim = sampleProps.sampleLocationCoordinateRange[1]; // rescales from [-8, 8] to [maxGrid[0], maxGrid[1]] in both dimension #define SAMPLE_POS(x, y) \ { \ (((x) + 8.0f) / 16.0f) * gridDim + gridBase, (((y) + 8.0f) / 16.0f) * gridDim + gridBase \ } // vertical grid and degenerate VkSampleLocationEXT locations1[4] = { // TL SAMPLE_POS(0.0f, -8.0f), // TR SAMPLE_POS(0.0f, -8.0f), // BL SAMPLE_POS(0.0f, 8.0f), // BR SAMPLE_POS(0.0f, 8.0f), }; // rotated grid VkSampleLocationEXT locations2[4] = { // TL SAMPLE_POS(-2.0f, -6.0f), // TR SAMPLE_POS(6.0f, -2.0f), // BL SAMPLE_POS(-6.0f, 2.0f), // BR SAMPLE_POS(2.0f, 6.0f), }; VkSubpassSampleLocationsEXT subpassSamples = {}; subpassSamples.subpassIndex = 0; subpassSamples.sampleLocationsInfo.sType = VK_STRUCTURE_TYPE_SAMPLE_LOCATIONS_INFO_EXT; subpassSamples.sampleLocationsInfo.sampleLocationGridSize.width = 1; subpassSamples.sampleLocationsInfo.sampleLocationGridSize.height = 1; subpassSamples.sampleLocationsInfo.sampleLocationsCount = 4; subpassSamples.sampleLocationsInfo.sampleLocationsPerPixel = VK_SAMPLE_COUNT_4_BIT; subpassSamples.sampleLocationsInfo.pSampleLocations = locations1; sampleBegin.postSubpassSampleLocationsCount = 1; sampleBegin.pPostSubpassSampleLocations = &subpassSamples; vkCmdBeginRenderPass(cmd, vkh::RenderPassBeginInfo(renderPass, fbs[mainWindow->imgIndex], region, {vkh::ClearValue(0.0f, 0.0f, 0.0f, 1.0f)}) .next(&sampleBegin), VK_SUBPASS_CONTENTS_INLINE); vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe); vkCmdSetSampleLocationsEXT(cmd, &subpassSamples.sampleLocationsInfo); vkCmdSetViewport(cmd, 0, 1, &view); vkCmdSetScissor(cmd, 0, 1, ®ion); vkh::cmdBindVertexBuffers(cmd, 0, {vb.buffer}, {0}); setMarker(cmd, "Degenerate Sample Locations"); vkCmdDraw(cmd, 3, 1, 0, 0); vkCmdEndRenderPass(cmd); region.offset.x += region.extent.width; view.x += view.width; subpassSamples.sampleLocationsInfo.pSampleLocations = locations2; vkCmdBeginRenderPass(cmd, vkh::RenderPassBeginInfo(renderPass, fbs[mainWindow->imgIndex], region, {vkh::ClearValue(0.0f, 0.0f, 0.0f, 1.0f)}) .next(&sampleBegin), VK_SUBPASS_CONTENTS_INLINE); vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe); vkCmdSetSampleLocationsEXT(cmd, &subpassSamples.sampleLocationsInfo); vkCmdSetViewport(cmd, 0, 1, &view); vkCmdSetScissor(cmd, 0, 1, ®ion); vkh::cmdBindVertexBuffers(cmd, 0, {vb.buffer}, {0}); setMarker(cmd, "Rotated Grid Sample Locations"); vkCmdDraw(cmd, 3, 1, 0, 0); vkCmdEndRenderPass(cmd); FinishUsingBackbuffer(cmd, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_GENERAL); vkEndCommandBuffer(cmd); Submit(0, 1, {cmd}); Present(); } return 0; } }; REGISTER_TEST();