/****************************************************************************** * The MIT License (MIT) * * Copyright (c) 2021-2026 Baldur Karlsson * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. ******************************************************************************/ #include "PixelDebugSelector.h" #include "Code/QRDUtils.h" #include "ui_PixelDebugSelector.h" PixelDebugSelector::PixelDebugSelector(ICaptureContext &ctx, QWidget *parent) : QDialog(parent), ui(new Ui::PixelDebugSelector), m_Ctx(ctx) { ui->setupUi(this); setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint); ui->x->setFont(Formatter::PreferredFont()); ui->y->setFont(Formatter::PreferredFont()); ui->primitive->setFont(Formatter::PreferredFont()); ui->sample->setFont(Formatter::PreferredFont()); ui->view->setFont(Formatter::PreferredFont()); } PixelDebugSelector::~PixelDebugSelector() { delete ui; } void PixelDebugSelector::UpdateTarget() { const ActionDescription *action = m_Ctx.CurAction(); if(!action) return; const PipeState &pipe = m_Ctx.CurPipelineState(); ui->view->setMaximum(pipe.MultiviewBroadcastCount() - 1); ui->viewLabel->setVisible(ui->view->maximum() > 1); ui->view->setVisible(ui->view->maximum() > 1); uint32_t sampleCount = pipe.GetOverrideSampleCount(); if(sampleCount == 0) { for(const Descriptor &d : pipe.GetOutputTargets()) { const TextureDescription *tex = m_Ctx.GetTexture(d.resource); if(tex) sampleCount = qMax(sampleCount, tex->msSamp); } } ui->sample->setMaximum(pipe.GetOverrideSampleCount() - 1); ui->sampleLabel->setVisible(ui->sample->maximum() > 1); ui->sample->setVisible(ui->sample->maximum() > 1); } void PixelDebugSelector::on_selectedPixel_clicked() { rdcpair sel = m_Ctx.GetTextureViewer()->GetPickedLocation(); ui->x->setValue(sel.first); ui->y->setValue(sel.second); } void PixelDebugSelector::on_beginDebug_clicked() { DebugPixelInputs inputs; bool ok = false; inputs.primitive = ui->primitive->text().toUInt(&ok); if(!ok) inputs.primitive = ~0U; inputs.sample = ui->sample->value(); inputs.view = ui->view->value(); emit beginDebug(ui->x->value(), ui->y->value(), inputs); close(); } void PixelDebugSelector::on_cancelDebug_clicked() { close(); }