/****************************************************************************** * The MIT License (MIT) * * Copyright (c) 2023-2026 Baldur Karlsson * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. ******************************************************************************/ #include "vk_test.h" RD_TEST(VK_Storage_Raster, VulkanGraphicsTest) { static constexpr const char *Description = "Testing stores to images from a rasterized draw with no rasterized outputs."; std::string common = R"EOSHADER( #version 450 core struct v2f { vec4 pos; vec4 col; vec4 uv; }; )EOSHADER"; const std::string vertex = R"EOSHADER( layout(location = 0) in vec3 Position; layout(location = 1) in vec4 Color; layout(location = 2) in vec2 UV; layout(location = 0) out v2f vertOut; void main() { vertOut.pos = vec4(Position.xyz*vec3(1,-1,1), 1); gl_Position = vertOut.pos; vertOut.col = Color; vertOut.uv = vec4(UV.xy, 0, 1); } )EOSHADER"; const std::string pixel = R"EOSHADER( layout(location = 0) in v2f vertIn; layout(set = 0, binding = 0, std430) buffer atomicbuftype { uint data[]; } atomicbuf; void main() { atomicMin(atomicbuf.data[0], int(gl_FragCoord.x)); atomicMin(atomicbuf.data[1], int(gl_FragCoord.y)); atomicMax(atomicbuf.data[2], int(gl_FragCoord.x)); atomicMax(atomicbuf.data[3], int(gl_FragCoord.y)); } )EOSHADER"; void Prepare(int argc, char **argv) { features.fragmentStoresAndAtomics = VK_TRUE; VulkanGraphicsTest::Prepare(argc, argv); if(!Avail.empty()) return; } int main() { // initialise, create window, create context, etc if(!Init()) return 3; AllocatedBuffer store_buffer(this, vkh::BufferCreateInfo(64, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT), VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_GPU_ONLY})); VkRenderPass noAttRP; vkh::RenderPassCreator renderPassCreateInfo; renderPassCreateInfo.addSubpass({}); noAttRP = createRenderPass(renderPassCreateInfo); VkExtent2D fbRect = {(uint32_t)screenWidth, (uint32_t)screenHeight}; VkFramebuffer noAttFB = createFramebuffer(vkh::FramebufferCreateInfo(noAttRP, {}, fbRect)); vkh::GraphicsPipelineCreateInfo pipeCreateInfo; VkDescriptorSetLayout setlayout = createDescriptorSetLayout(vkh::DescriptorSetLayoutCreateInfo({ {0, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT}, })); VkPipelineLayout layout = createPipelineLayout(vkh::PipelineLayoutCreateInfo({setlayout})); pipeCreateInfo.layout = layout; pipeCreateInfo.renderPass = noAttRP; pipeCreateInfo.multisampleState.rasterizationSamples = VK_SAMPLE_COUNT_4_BIT; pipeCreateInfo.vertexInputState.vertexBindingDescriptions = {vkh::vertexBind(0, DefaultA2V)}; pipeCreateInfo.vertexInputState.vertexAttributeDescriptions = { vkh::vertexAttr(0, 0, DefaultA2V, pos), vkh::vertexAttr(1, 0, DefaultA2V, col), vkh::vertexAttr(2, 0, DefaultA2V, uv), }; pipeCreateInfo.stages = { CompileShaderModule(common + vertex, ShaderLang::glsl, ShaderStage::vert, "main"), CompileShaderModule(common + pixel, ShaderLang::glsl, ShaderStage::frag, "main"), }; VkPipeline pipe = createGraphicsPipeline(pipeCreateInfo); VkDescriptorSet descset = allocateDescriptorSet(setlayout); vkh::updateDescriptorSets( device, { vkh::WriteDescriptorSet(descset, 0, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, {vkh::DescriptorBufferInfo(store_buffer.buffer)}), }); while(Running()) { VkCommandBuffer cmd = GetCommandBuffer(); vkBeginCommandBuffer(cmd, vkh::CommandBufferBeginInfo()); vkCmdFillBuffer(cmd, store_buffer.buffer, 0, 64, 150); vkh::cmdPipelineBarrier( cmd, {}, {vkh::BufferMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, store_buffer.buffer)}); VkImage swapimg = StartUsingBackbuffer(cmd); vkCmdClearColorImage(cmd, swapimg, VK_IMAGE_LAYOUT_GENERAL, vkh::ClearColorValue(0.2f, 0.2f, 0.2f, 1.0f), 1, vkh::ImageSubresourceRange()); vkCmdBeginRenderPass(cmd, vkh::RenderPassBeginInfo(noAttRP, noAttFB, mainWindow->scissor), VK_SUBPASS_CONTENTS_INLINE); vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe); mainWindow->setViewScissor(cmd); vkh::cmdBindVertexBuffers(cmd, {DefaultTriVB.buffer}); vkh::cmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, {descset}, {}); vkCmdDraw(cmd, 3, 1, 0, 0); vkCmdEndRenderPass(cmd); FinishUsingBackbuffer(cmd); vkEndCommandBuffer(cmd); SubmitAndPresent({cmd}); } return 0; } }; REGISTER_TEST();