/****************************************************************************** * The MIT License (MIT) * * Copyright (c) 2017-2019 Baldur Karlsson * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. ******************************************************************************/ #include #define SWIG_GENERATED #include "Code/Interface/QRDInterface.h" // we only support the qrenderdoc module for docs generation, so it doesn't matter that these stub // functions aren't valid //////////////////////////////////////////////////////////////////////////////// // QRDInterface.cpp stubs //////////////////////////////////////////////////////////////////////////////// CaptureSettings::CaptureSettings() { inject = false; autoStart = false; queuedFrameCap = 0; numQueuedFrames = 0; RENDERDOC_GetDefaultCaptureOptions(&options); } rdcstr configFilePath(const rdcstr &filename) { return ""; } ICaptureContext *getCaptureContext(const QWidget *widget) { return NULL; } //////////////////////////////////////////////////////////////////////////////// // PythonContext.cpp stubs //////////////////////////////////////////////////////////////////////////////// class QWidget; extern "C" QWidget *QWidgetFromPy(PyObject *widget) { return NULL; } extern "C" PyObject *QWidgetToPy(QWidget *widget) { Py_IncRef(Py_None); return Py_None; } //////////////////////////////////////////////////////////////////////////////// // ShaderProcessingTool.cpp stubs //////////////////////////////////////////////////////////////////////////////// rdcstr ShaderProcessingTool::DefaultArguments() const { return ""; } ShaderToolOutput ShaderProcessingTool::DisassembleShader(QWidget *window, const ShaderReflection *shaderDetails, rdcstr arguments) const { return {}; } ShaderToolOutput ShaderProcessingTool::CompileShader(QWidget *window, rdcstr source, rdcstr entryPoint, ShaderStage stage, rdcstr arguments) const { return {}; } //////////////////////////////////////////////////////////////////////////////// // PersistantConfig.cpp stubs //////////////////////////////////////////////////////////////////////////////// rdcstr BugReport::URL() const { return ""; } bool PersistantConfig::SetStyle() { return false; } PersistantConfig::~PersistantConfig() { } bool PersistantConfig::Load(const rdcstr &filename) { return false; } bool PersistantConfig::Save() { return false; } void PersistantConfig::Close() { } int PersistantConfig::RemoteHostCount() { return 0; } RemoteHost *PersistantConfig::GetRemoteHost(int index) { return NULL; } void PersistantConfig::AddRemoteHost(RemoteHost host) { } void PersistantConfig::AddAndroidHosts() { } void PersistantConfig::SetupFormatting() { } void AddRecentFile(rdcarray &recentList, const rdcstr &file, int maxItems) { } void PersistantConfig::SetConfigSetting(const rdcstr &name, const rdcstr &value) { } rdcstr PersistantConfig::GetConfigSetting(const rdcstr &name) { return ""; } //////////////////////////////////////////////////////////////////////////////// // RemoteHost.cpp stubs //////////////////////////////////////////////////////////////////////////////// RemoteHost::RemoteHost() { serverRunning = connected = busy = versionMismatch = false; } void RemoteHost::CheckStatus() { } ReplayStatus RemoteHost::Launch() { return ReplayStatus::Succeeded; }