/****************************************************************************** * The MIT License (MIT) * * Copyright (c) 2016-2017 Baldur Karlsson * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. ******************************************************************************/ #include "VulkanPipelineStateViewer.h" #include #include #include #include "3rdparty/toolwindowmanager/ToolWindowManager.h" #include "Code/Resources.h" #include "PipelineStateViewer.h" #include "ui_VulkanPipelineStateViewer.h" Q_DECLARE_METATYPE(ResourceId); Q_DECLARE_METATYPE(SamplerData); struct VBIBTag { VBIBTag() { offset = 0; } VBIBTag(ResourceId i, uint64_t offs) { id = i; offset = offs; } ResourceId id; uint64_t offset; }; Q_DECLARE_METATYPE(VBIBTag); struct CBufferTag { CBufferTag() { slotIdx = arrayIdx = 0; } CBufferTag(uint32_t s, uint32_t i) { slotIdx = s; arrayIdx = i; } uint32_t slotIdx; uint32_t arrayIdx; }; Q_DECLARE_METATYPE(CBufferTag); struct BufferTag { BufferTag() { rwRes = false; bindPoint = 0; offset = size = 0; } BufferTag(bool rw, uint32_t b, ResourceId id, uint64_t offs, uint64_t sz) { rwRes = rw; bindPoint = b; ID = id; offset = offs; size = sz; } bool rwRes; uint32_t bindPoint; ResourceId ID; uint64_t offset; uint64_t size; }; Q_DECLARE_METATYPE(BufferTag); VulkanPipelineStateViewer::VulkanPipelineStateViewer(ICaptureContext &ctx, PipelineStateViewer &common, QWidget *parent) : QFrame(parent), ui(new Ui::VulkanPipelineStateViewer), m_Ctx(ctx), m_Common(common) { ui->setupUi(this); const QIcon &action = Icons::action(); const QIcon &action_hover = Icons::action_hover(); RDLabel *shaderLabels[] = { ui->vsShader, ui->tcsShader, ui->tesShader, ui->gsShader, ui->fsShader, ui->csShader, }; QToolButton *viewButtons[] = { ui->vsShaderViewButton, ui->tcsShaderViewButton, ui->tesShaderViewButton, ui->gsShaderViewButton, ui->fsShaderViewButton, ui->csShaderViewButton, }; QToolButton *editButtons[] = { ui->vsShaderEditButton, ui->tcsShaderEditButton, ui->tesShaderEditButton, ui->gsShaderEditButton, ui->fsShaderEditButton, ui->csShaderEditButton, }; QToolButton *saveButtons[] = { ui->vsShaderSaveButton, ui->tcsShaderSaveButton, ui->tesShaderSaveButton, ui->gsShaderSaveButton, ui->fsShaderSaveButton, ui->csShaderSaveButton, }; RDTreeWidget *resources[] = { ui->vsResources, ui->tcsResources, ui->tesResources, ui->gsResources, ui->fsResources, ui->csResources, }; RDTreeWidget *ubos[] = { ui->vsUBOs, ui->tcsUBOs, ui->tesUBOs, ui->gsUBOs, ui->fsUBOs, ui->csUBOs, }; for(QToolButton *b : viewButtons) QObject::connect(b, &QToolButton::clicked, this, &VulkanPipelineStateViewer::shaderView_clicked); for(RDLabel *b : shaderLabels) QObject::connect(b, &RDLabel::clicked, [this](QMouseEvent *) { shaderView_clicked(); }); for(QToolButton *b : editButtons) QObject::connect(b, &QToolButton::clicked, this, &VulkanPipelineStateViewer::shaderEdit_clicked); for(QToolButton *b : saveButtons) QObject::connect(b, &QToolButton::clicked, this, &VulkanPipelineStateViewer::shaderSave_clicked); QObject::connect(ui->viAttrs, &RDTreeWidget::leave, this, &VulkanPipelineStateViewer::vertex_leave); QObject::connect(ui->viBuffers, &RDTreeWidget::leave, this, &VulkanPipelineStateViewer::vertex_leave); QObject::connect(ui->framebuffer, &RDTreeWidget::itemActivated, this, &VulkanPipelineStateViewer::resource_itemActivated); for(RDTreeWidget *res : resources) QObject::connect(res, &RDTreeWidget::itemActivated, this, &VulkanPipelineStateViewer::resource_itemActivated); for(RDTreeWidget *ubo : ubos) QObject::connect(ubo, &RDTreeWidget::itemActivated, this, &VulkanPipelineStateViewer::ubo_itemActivated); addGridLines(ui->rasterizerGridLayout); addGridLines(ui->MSAAGridLayout); addGridLines(ui->blendStateGridLayout); addGridLines(ui->depthStateGridLayout); { ui->viAttrs->setColumns({tr("Index"), tr("Name"), tr("Location"), tr("Binding"), tr("Format"), tr("Offset"), tr("Go")}); ui->viAttrs->header()->resizeSection(0, 75); ui->viAttrs->header()->setSectionResizeMode(0, QHeaderView::Interactive); ui->viAttrs->header()->setSectionResizeMode(1, QHeaderView::Stretch); ui->viAttrs->header()->setSectionResizeMode(2, QHeaderView::ResizeToContents); ui->viAttrs->header()->setSectionResizeMode(3, QHeaderView::ResizeToContents); ui->viAttrs->header()->setSectionResizeMode(4, QHeaderView::ResizeToContents); ui->viAttrs->header()->setSectionResizeMode(5, QHeaderView::ResizeToContents); ui->viAttrs->header()->setSectionResizeMode(6, QHeaderView::ResizeToContents); ui->viAttrs->setHoverIconColumn(6, action, action_hover); ui->viAttrs->setClearSelectionOnFocusLoss(true); } { ui->viBuffers->setColumns({tr("Slot"), tr("Buffer"), tr("Rate"), tr("Offset"), tr("Stride"), tr("Byte Length"), tr("Go")}); ui->viBuffers->header()->resizeSection(0, 75); ui->viBuffers->header()->setSectionResizeMode(0, QHeaderView::Interactive); ui->viBuffers->header()->setSectionResizeMode(1, QHeaderView::Stretch); ui->viBuffers->header()->setSectionResizeMode(2, QHeaderView::ResizeToContents); ui->viBuffers->header()->setSectionResizeMode(3, QHeaderView::ResizeToContents); ui->viBuffers->header()->setSectionResizeMode(4, QHeaderView::ResizeToContents); ui->viBuffers->header()->setSectionResizeMode(5, QHeaderView::ResizeToContents); ui->viBuffers->header()->setSectionResizeMode(6, QHeaderView::ResizeToContents); ui->viBuffers->setHoverIconColumn(6, action, action_hover); ui->viBuffers->setClearSelectionOnFocusLoss(true); } for(RDTreeWidget *res : resources) { res->setColumns({"", tr("Set"), tr("Binding"), tr("Type"), tr("Resource"), tr("Contents"), tr("cont.d"), tr("Go")}); res->header()->resizeSection(0, 30); res->header()->setSectionResizeMode(0, QHeaderView::Fixed); res->header()->setSectionResizeMode(1, QHeaderView::ResizeToContents); res->header()->setSectionResizeMode(2, QHeaderView::ResizeToContents); res->header()->setSectionResizeMode(3, QHeaderView::ResizeToContents); res->header()->setSectionResizeMode(4, QHeaderView::Stretch); res->header()->setSectionResizeMode(5, QHeaderView::Stretch); res->header()->setSectionResizeMode(6, QHeaderView::Stretch); res->header()->setSectionResizeMode(7, QHeaderView::ResizeToContents); res->setHoverIconColumn(7, action, action_hover); res->setClearSelectionOnFocusLoss(true); } for(RDTreeWidget *ubo : ubos) { ubo->setColumns( {"", tr("Set"), tr("Binding"), tr("Buffer"), tr("Byte Range"), tr("Size"), tr("Go")}); ubo->header()->resizeSection(0, 30); ubo->header()->setSectionResizeMode(0, QHeaderView::Fixed); ubo->header()->setSectionResizeMode(1, QHeaderView::ResizeToContents); ubo->header()->setSectionResizeMode(2, QHeaderView::ResizeToContents); ubo->header()->setSectionResizeMode(3, QHeaderView::Stretch); ubo->header()->setSectionResizeMode(4, QHeaderView::Stretch); ubo->header()->setSectionResizeMode(5, QHeaderView::Stretch); ubo->header()->setSectionResizeMode(6, QHeaderView::ResizeToContents); ubo->setHoverIconColumn(6, action, action_hover); ubo->setClearSelectionOnFocusLoss(true); } { ui->viewports->setColumns( {tr("Slot"), tr("X"), tr("Y"), tr("Width"), tr("Height"), tr("MinDepth"), tr("MaxDepth")}); ui->viewports->header()->resizeSection(0, 75); ui->viewports->header()->setSectionResizeMode(0, QHeaderView::Interactive); ui->viewports->header()->setSectionResizeMode(1, QHeaderView::ResizeToContents); ui->viewports->header()->setSectionResizeMode(2, QHeaderView::ResizeToContents); ui->viewports->header()->setSectionResizeMode(3, QHeaderView::ResizeToContents); ui->viewports->header()->setSectionResizeMode(4, QHeaderView::ResizeToContents); ui->viewports->header()->setSectionResizeMode(5, QHeaderView::ResizeToContents); ui->viewports->header()->setSectionResizeMode(6, QHeaderView::ResizeToContents); ui->viewports->setClearSelectionOnFocusLoss(true); } { ui->scissors->setColumns({tr("Slot"), tr("X"), tr("Y"), tr("Width"), tr("Height")}); ui->scissors->header()->resizeSection(0, 100); ui->scissors->header()->setSectionResizeMode(0, QHeaderView::Interactive); ui->scissors->header()->setSectionResizeMode(1, QHeaderView::ResizeToContents); ui->scissors->header()->setSectionResizeMode(2, QHeaderView::ResizeToContents); ui->scissors->header()->setSectionResizeMode(3, QHeaderView::ResizeToContents); ui->scissors->header()->setSectionResizeMode(4, QHeaderView::ResizeToContents); ui->scissors->setClearSelectionOnFocusLoss(true); } { ui->framebuffer->setColumns({tr("Slot"), tr("Resource"), tr("Type"), tr("Width"), tr("Height"), tr("Depth"), tr("Array Size"), tr("Format"), tr("Go")}); ui->framebuffer->header()->setSectionResizeMode(0, QHeaderView::ResizeToContents); ui->framebuffer->header()->setSectionResizeMode(1, QHeaderView::Stretch); ui->framebuffer->header()->setSectionResizeMode(2, QHeaderView::ResizeToContents); ui->framebuffer->header()->setSectionResizeMode(3, QHeaderView::ResizeToContents); ui->framebuffer->header()->setSectionResizeMode(4, QHeaderView::ResizeToContents); ui->framebuffer->header()->setSectionResizeMode(5, QHeaderView::ResizeToContents); ui->framebuffer->header()->setSectionResizeMode(6, QHeaderView::ResizeToContents); ui->framebuffer->header()->setSectionResizeMode(7, QHeaderView::ResizeToContents); ui->framebuffer->header()->setSectionResizeMode(8, QHeaderView::ResizeToContents); ui->framebuffer->setHoverIconColumn(8, action, action_hover); ui->framebuffer->setClearSelectionOnFocusLoss(true); } { ui->blends->setColumns({tr("Slot"), tr("Enabled"), tr("Col Src"), tr("Col Dst"), tr("Col Op"), tr("Alpha Src"), tr("Alpha Dst"), tr("Alpha Op"), tr("Write Mask")}); ui->blends->header()->resizeSection(0, 75); ui->blends->header()->setSectionResizeMode(0, QHeaderView::Interactive); ui->blends->header()->setSectionResizeMode(1, QHeaderView::ResizeToContents); ui->blends->header()->setSectionResizeMode(2, QHeaderView::ResizeToContents); ui->blends->header()->setSectionResizeMode(3, QHeaderView::ResizeToContents); ui->blends->header()->setSectionResizeMode(4, QHeaderView::ResizeToContents); ui->blends->header()->setSectionResizeMode(5, QHeaderView::ResizeToContents); ui->blends->header()->setSectionResizeMode(6, QHeaderView::ResizeToContents); ui->blends->header()->setSectionResizeMode(7, QHeaderView::ResizeToContents); ui->blends->header()->setSectionResizeMode(8, QHeaderView::ResizeToContents); ui->blends->setClearSelectionOnFocusLoss(true); } { ui->stencils->setColumns({tr("Face"), tr("Func"), tr("Fail Op"), tr("Depth Fail Op"), tr("Pass Op"), tr("Write Mask"), tr("Comp Mask"), tr("Ref")}); ui->stencils->header()->resizeSection(0, 50); ui->stencils->header()->setSectionResizeMode(0, QHeaderView::Interactive); ui->stencils->header()->setSectionResizeMode(1, QHeaderView::ResizeToContents); ui->stencils->header()->setSectionResizeMode(2, QHeaderView::ResizeToContents); ui->stencils->header()->setSectionResizeMode(3, QHeaderView::ResizeToContents); ui->stencils->header()->setSectionResizeMode(4, QHeaderView::ResizeToContents); ui->stencils->header()->setSectionResizeMode(5, QHeaderView::ResizeToContents); ui->stencils->header()->setSectionResizeMode(6, QHeaderView::ResizeToContents); ui->stencils->header()->setSectionResizeMode(7, QHeaderView::Stretch); ui->stencils->setClearSelectionOnFocusLoss(true); } // this is often changed just because we're changing some tab in the designer. ui->stagesTabs->setCurrentIndex(0); ui->stagesTabs->tabBar()->setVisible(false); ui->pipeFlow->setStages( { "VTX", "VS", "TCS", "TES", "GS", "RS", "FS", "FB", "CS", }, { "Vertex Input", "Vertex Shader", "Tess. Control Shader", "Tess. Eval. Shader", "Geometry Shader", "Rasterizer", "Fragment Shader", "Framebuffer Output", "Compute Shader", }); ui->pipeFlow->setIsolatedStage(8); // compute shader isolated ui->pipeFlow->setStagesEnabled({true, true, true, true, true, true, true, true, true}); // reset everything back to defaults clearState(); } VulkanPipelineStateViewer::~VulkanPipelineStateViewer() { delete ui; } void VulkanPipelineStateViewer::OnLogfileLoaded() { OnEventChanged(m_Ctx.CurEvent()); } void VulkanPipelineStateViewer::OnLogfileClosed() { ui->pipeFlow->setStagesEnabled({true, true, true, true, true, true, true, true, true}); clearState(); } void VulkanPipelineStateViewer::OnEventChanged(uint32_t eventID) { setState(); } void VulkanPipelineStateViewer::on_showDisabled_toggled(bool checked) { setState(); } void VulkanPipelineStateViewer::on_showEmpty_toggled(bool checked) { setState(); } void VulkanPipelineStateViewer::setInactiveRow(RDTreeWidgetItem *node) { node->setItalic(true); } void VulkanPipelineStateViewer::setEmptyRow(RDTreeWidgetItem *node) { node->setBackgroundColor(QColor(255, 70, 70)); node->setForegroundColor(QColor(0, 0, 0)); } template void VulkanPipelineStateViewer::setViewDetails(RDTreeWidgetItem *node, const bindType &view, TextureDescription *tex) { if(tex == NULL) return; QString text; bool viewdetails = false; { for(const VKPipe::ImageData &im : m_Ctx.CurVulkanPipelineState().images) { if(im.image == tex->ID) { text += tr("Texture is in the '%1' layout\n\n").arg(ToQStr(im.layouts[0].name)); break; } } if(view.viewfmt != tex->format) { text += tr("The texture is format %1, the view treats it as %2.\n") .arg(ToQStr(tex->format.strname)) .arg(ToQStr(view.viewfmt.strname)); viewdetails = true; } if(tex->mips > 1 && (tex->mips != view.numMip || view.baseMip > 0)) { if(view.numMip == 1) text += tr("The texture has %1 mips, the view covers mip %2.\n").arg(tex->mips).arg(view.baseMip); else text += tr("The texture has %1 mips, the view covers mips %2-%3.\n") .arg(tex->mips) .arg(view.baseMip) .arg(view.baseMip + view.numMip - 1); viewdetails = true; } if(tex->arraysize > 1 && (tex->arraysize != view.numLayer || view.baseLayer > 0)) { if(view.numLayer == 1) text += tr("The texture has %1 array slices, the view covers slice %2.\n") .arg(tex->arraysize) .arg(view.baseLayer); else text += tr("The texture has %1 array slices, the view covers slices %2-%3.\n") .arg(tex->arraysize) .arg(view.baseLayer) .arg(view.baseLayer + view.numLayer); viewdetails = true; } } text = text.trimmed(); node->setToolTip(text); if(viewdetails) { node->setBackgroundColor(QColor(127, 255, 212)); node->setForegroundColor(QColor(0, 0, 0)); } } template void VulkanPipelineStateViewer::setViewDetails(RDTreeWidgetItem *node, const bindType &view, BufferDescription *buf) { if(buf == NULL) return; QString text; if(view.offset > 0 || view.size < buf->length) { text += tr("The view covers bytes %1-%2.\nThe buffer is %3 bytes in length.") .arg(view.offset) .arg(view.offset + view.size) .arg(buf->length); } else { return; } node->setToolTip(text); node->setBackgroundColor(QColor(127, 255, 212)); node->setForegroundColor(QColor(0, 0, 0)); } bool VulkanPipelineStateViewer::showNode(bool usedSlot, bool filledSlot) { const bool showDisabled = ui->showDisabled->isChecked(); const bool showEmpty = ui->showEmpty->isChecked(); // show if it's referenced by the shader - regardless of empty or not if(usedSlot) return true; // it's bound, but not referenced, and we have "show disabled" if(showDisabled && !usedSlot && filledSlot) return true; // it's empty, and we have "show empty" if(showEmpty && !filledSlot) return true; return false; } const VKPipe::Shader *VulkanPipelineStateViewer::stageForSender(QWidget *widget) { if(!m_Ctx.LogLoaded()) return NULL; while(widget) { if(widget == ui->stagesTabs->widget(0)) return &m_Ctx.CurVulkanPipelineState().m_VS; if(widget == ui->stagesTabs->widget(1)) return &m_Ctx.CurVulkanPipelineState().m_VS; if(widget == ui->stagesTabs->widget(2)) return &m_Ctx.CurVulkanPipelineState().m_TCS; if(widget == ui->stagesTabs->widget(3)) return &m_Ctx.CurVulkanPipelineState().m_TES; if(widget == ui->stagesTabs->widget(4)) return &m_Ctx.CurVulkanPipelineState().m_GS; if(widget == ui->stagesTabs->widget(5)) return &m_Ctx.CurVulkanPipelineState().m_FS; if(widget == ui->stagesTabs->widget(6)) return &m_Ctx.CurVulkanPipelineState().m_FS; if(widget == ui->stagesTabs->widget(7)) return &m_Ctx.CurVulkanPipelineState().m_FS; if(widget == ui->stagesTabs->widget(8)) return &m_Ctx.CurVulkanPipelineState().m_CS; widget = widget->parentWidget(); } qCritical() << "Unrecognised control calling event handler"; return NULL; } void VulkanPipelineStateViewer::clearShaderState(QLabel *shader, RDTreeWidget *resources, RDTreeWidget *cbuffers) { shader->setText(tr("Unbound Shader")); resources->clear(); cbuffers->clear(); } void VulkanPipelineStateViewer::clearState() { m_VBNodes.clear(); m_BindNodes.clear(); ui->viAttrs->clear(); ui->viBuffers->clear(); ui->topology->setText(""); ui->primRestart->setVisible(false); ui->topologyDiagram->setPixmap(QPixmap()); clearShaderState(ui->vsShader, ui->vsResources, ui->vsUBOs); clearShaderState(ui->tcsShader, ui->tcsResources, ui->tcsUBOs); clearShaderState(ui->tesShader, ui->tesResources, ui->tesUBOs); clearShaderState(ui->gsShader, ui->gsResources, ui->gsUBOs); clearShaderState(ui->fsShader, ui->fsResources, ui->fsUBOs); clearShaderState(ui->csShader, ui->csResources, ui->csUBOs); const QPixmap &tick = Pixmaps::tick(); ui->fillMode->setText(tr("Solid", "Fill Mode")); ui->cullMode->setText(tr("Front", "Cull Mode")); ui->frontCCW->setPixmap(tick); ui->depthBias->setText("0.0"); ui->depthBiasClamp->setText("0.0"); ui->slopeScaledBias->setText("0.0"); ui->depthClamp->setPixmap(tick); ui->rasterizerDiscard->setPixmap(tick); ui->lineWidth->setText("1.0"); ui->sampleCount->setText("1"); ui->sampleShading->setPixmap(tick); ui->minSampleShading->setText("0.0"); ui->sampleMask->setText("FFFFFFFF"); ui->viewports->clear(); ui->scissors->clear(); ui->framebuffer->clear(); ui->blends->clear(); ui->blendFactor->setText("0.00, 0.00, 0.00, 0.00"); ui->logicOp->setText("-"); ui->alphaToOne->setPixmap(tick); ui->depthEnabled->setPixmap(tick); ui->depthFunc->setText("GREATER_EQUAL"); ui->depthWrite->setPixmap(tick); ui->depthBounds->setText("0.0-1.0"); ui->depthBounds->setPixmap(QPixmap()); ui->stencils->clear(); } RDTreeWidgetItem *VulkanPipelineStateViewer::makeSampler(const QString &bindset, const QString &slotname, const VKPipe::BindingElement &descriptor) { QString addressing = ""; QString addPrefix = ""; QString addVal = ""; QString filter = ""; QString addr[] = {ToQStr(descriptor.AddressU), ToQStr(descriptor.AddressV), ToQStr(descriptor.AddressW)}; // arrange like either UVW: WRAP or UV: WRAP, W: CLAMP for(int a = 0; a < 3; a++) { QString prefix = QChar("UVW"[a]); if(a == 0 || addr[a] == addr[a - 1]) { addPrefix += prefix; } else { addressing += addPrefix + ": " + addVal + ", "; addPrefix = prefix; } addVal = addr[a]; } addressing += addPrefix + ": " + addVal; if(descriptor.UseBorder()) addressing += QString(" <%1, %2, %3, %4>") .arg(descriptor.BorderColor[0]) .arg(descriptor.BorderColor[1]) .arg(descriptor.BorderColor[2]) .arg(descriptor.BorderColor[3]); if(descriptor.unnormalized) addressing += " (Un-norm)"; filter = ToQStr(descriptor.Filter); if(descriptor.maxAniso > 1.0f) filter += QString(" Aniso %1x").arg(descriptor.maxAniso); if(descriptor.Filter.func == FilterFunc::Comparison) filter += QString(" (%1)").arg(ToQStr(descriptor.comparison)); else if(descriptor.Filter.func != FilterFunc::Normal) filter += QString(" (%1)").arg(ToQStr(descriptor.Filter.func)); QString lod = "LODs: " + (descriptor.minlod == -FLT_MAX ? "0" : QString::number(descriptor.minlod)) + " - " + (descriptor.maxlod == FLT_MAX ? "FLT_MAX" : QString::number(descriptor.maxlod)); if(descriptor.mipBias != 0.0f) lod += QString(" Bias %1").arg(descriptor.mipBias); return new RDTreeWidgetItem({"", bindset, slotname, descriptor.immutableSampler ? "Immutable Sampler" : "Sampler", ToQStr(descriptor.name), addressing, filter + ", " + lod}); } void VulkanPipelineStateViewer::addResourceRow(ShaderReflection *shaderDetails, const VKPipe::Shader &stage, int bindset, int bind, const VKPipe::Pipeline &pipe, RDTreeWidget *resources, QMap &samplers) { const ShaderResource *shaderRes = NULL; const BindpointMap *bindMap = NULL; bool isrw = false; uint bindPoint = 0; if(shaderDetails != NULL) { for(int i = 0; i < shaderDetails->ReadOnlyResources.count; i++) { const ShaderResource &ro = shaderDetails->ReadOnlyResources[i]; if(stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bindset == bindset && stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bind == bind) { bindPoint = (uint)i; shaderRes = &ro; bindMap = &stage.BindpointMapping.ReadOnlyResources[ro.bindPoint]; } } for(int i = 0; i < shaderDetails->ReadWriteResources.count; i++) { const ShaderResource &rw = shaderDetails->ReadWriteResources[i]; if(stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bindset == bindset && stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bind == bind) { bindPoint = (uint)i; isrw = true; shaderRes = &rw; bindMap = &stage.BindpointMapping.ReadWriteResources[rw.bindPoint]; } } } const rdctype::array *slotBinds = NULL; BindType bindType = BindType::Unknown; ShaderStageMask stageBits = ShaderStageMask::Unknown; if(bindset < pipe.DescSets.count && bind < pipe.DescSets[bindset].bindings.count) { slotBinds = &pipe.DescSets[bindset].bindings[bind].binds; bindType = pipe.DescSets[bindset].bindings[bind].type; stageBits = pipe.DescSets[bindset].bindings[bind].stageFlags; } else { if(shaderRes->IsSampler) bindType = BindType::Sampler; else if(shaderRes->IsSampler && shaderRes->IsTexture) bindType = BindType::ImageSampler; else if(shaderRes->resType == TextureDim::Buffer) bindType = BindType::ReadOnlyTBuffer; else bindType = BindType::ReadOnlyImage; } bool usedSlot = bindMap != NULL && bindMap->used; bool stageBitsIncluded = bool(stageBits & MaskForStage(stage.stage)); // skip descriptors that aren't for this shader stage if(!usedSlot && !stageBitsIncluded) return; if(bindType == BindType::ConstantBuffer) return; // TODO - check compatibility between bindType and shaderRes.resType ? // consider it filled if any array element is filled bool filledSlot = false; for(int idx = 0; slotBinds != NULL && idx < slotBinds->count; idx++) { filledSlot |= (*slotBinds)[idx].res != ResourceId(); if(bindType == BindType::Sampler || bindType == BindType::ImageSampler) filledSlot |= (*slotBinds)[idx].sampler != ResourceId(); } // if it's masked out by stage bits, act as if it's not filled, so it's marked in red if(!stageBitsIncluded) filledSlot = false; if(showNode(usedSlot, filledSlot)) { RDTreeWidgetItem *parentNode = resources->invisibleRootItem(); QString setname = QString::number(bindset); QString slotname = QString::number(bind); if(shaderRes != NULL && shaderRes->name.count > 0) slotname += ": " + ToQStr(shaderRes->name); int arrayLength = 0; if(slotBinds != NULL) arrayLength = slotBinds->count; else arrayLength = (int)bindMap->arraySize; // for arrays, add a parent element that we add the real cbuffers below if(arrayLength > 1) { RDTreeWidgetItem *node = new RDTreeWidgetItem( {"", setname, slotname, tr("Array[%1]").arg(arrayLength), "", "", "", ""}); if(!filledSlot) setEmptyRow(node); if(!usedSlot) setInactiveRow(node); resources->addTopLevelItem(node); // show the tree column resources->showColumn(0); parentNode = node; } for(int idx = 0; idx < arrayLength; idx++) { const VKPipe::BindingElement *descriptorBind = NULL; if(slotBinds != NULL) descriptorBind = &(*slotBinds)[idx]; if(arrayLength > 1) { if(shaderRes != NULL && shaderRes->name.count > 0) slotname = QString("%1[%2]: %3").arg(bind).arg(idx).arg(ToQStr(shaderRes->name)); else slotname = QString("%1[%2]").arg(bind).arg(idx); } bool isbuf = false; uint32_t w = 1, h = 1, d = 1; uint32_t a = 1; uint32_t samples = 1; uint64_t len = 0; QString format = "Unknown"; QString name = "Empty"; TextureDim restype = TextureDim::Unknown; QVariant tag; TextureDescription *tex = NULL; BufferDescription *buf = NULL; uint64_t descriptorLen = descriptorBind ? descriptorBind->size : 0; if(filledSlot && descriptorBind != NULL) { name = "Object " + ToQStr(descriptorBind->res); format = ToQStr(descriptorBind->viewfmt.strname); // check to see if it's a texture tex = m_Ctx.GetTexture(descriptorBind->res); if(tex) { w = tex->width; h = tex->height; d = tex->depth; a = tex->arraysize; name = tex->name; restype = tex->resType; samples = tex->msSamp; tag = QVariant::fromValue(descriptorBind->res); } // if not a texture, it must be a buffer buf = m_Ctx.GetBuffer(descriptorBind->res); if(buf) { len = buf->length; w = 0; h = 0; d = 0; a = 0; name = buf->name; restype = TextureDim::Buffer; if(descriptorLen == 0xFFFFFFFFFFFFFFFFULL) descriptorLen = len - descriptorBind->offset; tag = QVariant::fromValue( BufferTag(isrw, bindPoint, buf->ID, descriptorBind->offset, descriptorLen)); isbuf = true; } } else { name = "Empty"; format = "-"; w = h = d = a = 0; } RDTreeWidgetItem *node = NULL; RDTreeWidgetItem *samplerNode = NULL; if(bindType == BindType::ReadWriteBuffer || bindType == BindType::ReadOnlyTBuffer || bindType == BindType::ReadWriteTBuffer) { if(!isbuf) { node = new RDTreeWidgetItem({ "", bindset, slotname, ToQStr(bindType), "-", "-", "", }); setEmptyRow(node); } else { QString range = "-"; if(descriptorBind != NULL) range = QString("%1 - %2").arg(descriptorBind->offset).arg(descriptorLen); node = new RDTreeWidgetItem({ "", bindset, slotname, ToQStr(bindType), name, QString("%1 bytes").arg(len), range, }); node->setTag(tag); if(!filledSlot) setEmptyRow(node); if(!usedSlot) setInactiveRow(node); } } else if(bindType == BindType::Sampler) { if(descriptorBind == NULL || descriptorBind->sampler == ResourceId()) { node = new RDTreeWidgetItem({ "", bindset, slotname, ToQStr(bindType), "-", "-", "", }); setEmptyRow(node); } else { node = makeSampler(QString::number(bindset), slotname, *descriptorBind); if(!filledSlot) setEmptyRow(node); if(!usedSlot) setInactiveRow(node); SamplerData sampData; sampData.node = node; node->setTag(QVariant::fromValue(sampData)); if(!samplers.contains(descriptorBind->sampler)) samplers.insert(descriptorBind->sampler, sampData); } } else { if(descriptorBind == NULL || descriptorBind->res == ResourceId()) { node = new RDTreeWidgetItem({ "", bindset, slotname, ToQStr(bindType), "-", "-", "", }); setEmptyRow(node); } else { QString typeName = ToQStr(restype) + " " + ToQStr(bindType); QString dim; if(restype == TextureDim::Texture3D) dim = QString("%1x%2x%3").arg(w).arg(h).arg(d); else if(restype == TextureDim::Texture1D || restype == TextureDim::Texture1DArray) dim = QString::number(w); else dim = QString("%1x%2").arg(w).arg(h); if(descriptorBind->swizzle[0] != TextureSwizzle::Red || descriptorBind->swizzle[1] != TextureSwizzle::Green || descriptorBind->swizzle[2] != TextureSwizzle::Blue || descriptorBind->swizzle[3] != TextureSwizzle::Alpha) { format += tr(" swizzle[%1%2%3%4]") .arg(ToQStr(descriptorBind->swizzle[0])) .arg(ToQStr(descriptorBind->swizzle[1])) .arg(ToQStr(descriptorBind->swizzle[2])) .arg(ToQStr(descriptorBind->swizzle[3])); } if(restype == TextureDim::Texture1DArray || restype == TextureDim::Texture2DArray || restype == TextureDim::Texture2DMSArray || restype == TextureDim::TextureCubeArray) { dim += QString(" %1[%2]").arg(ToQStr(restype)).arg(a); } if(restype == TextureDim::Texture2DMS || restype == TextureDim::Texture2DMSArray) dim += QString(", %1x MSAA").arg(samples); node = new RDTreeWidgetItem({ "", bindset, slotname, typeName, name, dim, format, }); node->setTag(tag); if(!filledSlot) setEmptyRow(node); if(!usedSlot) setInactiveRow(node); } if(bindType == BindType::ImageSampler) { if(descriptorBind == NULL || descriptorBind->sampler == ResourceId()) { samplerNode = new RDTreeWidgetItem({ "", bindset, slotname, ToQStr(bindType), "-", "-", "", }); setEmptyRow(node); } else { if(!samplers.contains(descriptorBind->sampler)) { samplerNode = makeSampler("", "", *descriptorBind); if(!filledSlot) setEmptyRow(samplerNode); if(!usedSlot) setInactiveRow(samplerNode); SamplerData sampData; sampData.node = samplerNode; samplerNode->setTag(QVariant::fromValue(sampData)); samplers.insert(descriptorBind->sampler, sampData); } if(node != NULL) { m_CombinedImageSamplers[node] = samplers[descriptorBind->sampler].node; samplers[descriptorBind->sampler].images.push_back(node); } } } } if(descriptorBind && tex) setViewDetails(node, *descriptorBind, tex); else if(descriptorBind && buf) setViewDetails(node, *descriptorBind, buf); parentNode->addChild(node); if(samplerNode) parentNode->addChild(samplerNode); } } } void VulkanPipelineStateViewer::addConstantBlockRow(ShaderReflection *shaderDetails, const VKPipe::Shader &stage, int bindset, int bind, const VKPipe::Pipeline &pipe, RDTreeWidget *ubos) { const ConstantBlock *cblock = NULL; const BindpointMap *bindMap = NULL; uint32_t slot = ~0U; if(shaderDetails != NULL) { for(slot = 0; slot < (uint)shaderDetails->ConstantBlocks.count; slot++) { ConstantBlock cb = shaderDetails->ConstantBlocks[slot]; if(stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bindset == bindset && stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bind == bind) { cblock = &cb; bindMap = &stage.BindpointMapping.ConstantBlocks[cb.bindPoint]; break; } } if(slot >= (uint)shaderDetails->ConstantBlocks.count) slot = ~0U; } const rdctype::array *slotBinds = NULL; BindType bindType = BindType::ConstantBuffer; ShaderStageMask stageBits = ShaderStageMask::Unknown; if(bindset < pipe.DescSets.count && bind < pipe.DescSets[bindset].bindings.count) { slotBinds = &pipe.DescSets[bindset].bindings[bind].binds; bindType = pipe.DescSets[bindset].bindings[bind].type; stageBits = pipe.DescSets[bindset].bindings[bind].stageFlags; } bool usedSlot = bindMap != NULL && bindMap->used; bool stageBitsIncluded = bool(stageBits & MaskForStage(stage.stage)); // skip descriptors that aren't for this shader stage if(!usedSlot && !stageBitsIncluded) return; if(bindType != BindType::ConstantBuffer) return; // consider it filled if any array element is filled (or it's push constants) bool filledSlot = cblock != NULL && !cblock->bufferBacked; for(int idx = 0; slotBinds != NULL && idx < slotBinds->count; idx++) filledSlot |= (*slotBinds)[idx].res != ResourceId(); // if it's masked out by stage bits, act as if it's not filled, so it's marked in red if(!stageBitsIncluded) filledSlot = false; if(showNode(usedSlot, filledSlot)) { RDTreeWidgetItem *parentNode = ubos->invisibleRootItem(); QString setname = QString::number(bindset); QString slotname = QString::number(bind); if(cblock != NULL && cblock->name.count > 0) slotname += ": " + ToQStr(cblock->name); int arrayLength = 0; if(slotBinds != NULL) arrayLength = slotBinds->count; else arrayLength = (int)bindMap->arraySize; // for arrays, add a parent element that we add the real cbuffers below if(arrayLength > 1) { RDTreeWidgetItem *node = new RDTreeWidgetItem({"", setname, slotname, tr("Array[%1]").arg(arrayLength), "", ""}); if(!filledSlot) setEmptyRow(node); if(!usedSlot) setInactiveRow(node); parentNode = node; ubos->showColumn(0); } for(int idx = 0; idx < arrayLength; idx++) { const VKPipe::BindingElement *descriptorBind = NULL; if(slotBinds != NULL) descriptorBind = &(*slotBinds)[idx]; if(arrayLength > 1) { if(cblock != NULL && cblock->name.count > 0) slotname = QString("%1[%2]: %3").arg(bind).arg(idx).arg(ToQStr(cblock->name)); else slotname = QString("%1[%2]").arg(bind).arg(idx); } QString name = "Empty"; uint64_t length = 0; int numvars = cblock != NULL ? cblock->variables.count : 0; uint64_t byteSize = cblock != NULL ? cblock->byteSize : 0; QString vecrange = "-"; if(filledSlot && descriptorBind != NULL) { name = ""; length = descriptorBind->size; BufferDescription *buf = m_Ctx.GetBuffer(descriptorBind->res); if(buf) { name = buf->name; if(length == 0xFFFFFFFFFFFFFFFFULL) length = buf->length - descriptorBind->offset; } if(name == "") name = "UBO " + ToQStr(descriptorBind->res); vecrange = QString("%1 - %2").arg(descriptorBind->offset).arg(descriptorBind->offset + length); } QString sizestr; // push constants or specialization constants if(cblock != NULL && !cblock->bufferBacked) { setname = ""; slotname = cblock->name; name = "Push constants"; vecrange = ""; sizestr = tr("%1 Variables").arg(numvars); // could maybe get range from ShaderVariable.reg if it's filled out // from SPIR-V side. } else { if(length == byteSize) sizestr = tr("%1 Variables, %2 bytes").arg(numvars).arg(length); else sizestr = tr("%1 Variables, %2 bytes needed, %3 provided").arg(numvars).arg(byteSize).arg(length); if(length < byteSize) filledSlot = false; } RDTreeWidgetItem *node = new RDTreeWidgetItem({"", setname, slotname, name, vecrange, sizestr}); node->setTag(QVariant::fromValue(CBufferTag(slot, (uint)idx))); if(!filledSlot) setEmptyRow(node); if(!usedSlot) setInactiveRow(node); parentNode->addChild(node); } } } void VulkanPipelineStateViewer::setShaderState(const VKPipe::Shader &stage, const VKPipe::Pipeline &pipe, QLabel *shader, RDTreeWidget *resources, RDTreeWidget *ubos) { ShaderReflection *shaderDetails = stage.ShaderDetails; if(stage.Object == ResourceId()) shader->setText(tr("Unbound Shader")); else shader->setText(ToQStr(stage.name)); if(shaderDetails != NULL && shaderDetails->DebugInfo.entryFunc.count > 0) { QString entryFunc = ToQStr(shaderDetails->DebugInfo.entryFunc); if(shaderDetails->DebugInfo.files.count > 0 || entryFunc != "main") shader->setText(entryFunc + "()"); if(shaderDetails->DebugInfo.files.count > 0) { QString shaderfn = ""; int entryFile = shaderDetails->DebugInfo.entryFile; if(entryFile < 0 || entryFile >= shaderDetails->DebugInfo.files.count) entryFile = 0; shaderfn = QFileInfo(ToQStr(shaderDetails->DebugInfo.files[entryFile].first)).fileName(); shader->setText(entryFunc + "() - " + shaderfn); } } int vs = 0; // hide the tree columns. The functions below will add it // if any array bindings are present resources->hideColumn(0); ubos->hideColumn(0); vs = resources->verticalScrollBar()->value(); resources->setUpdatesEnabled(false); resources->clear(); QMap samplers; for(int bindset = 0; bindset < pipe.DescSets.count; bindset++) { for(int bind = 0; bind < pipe.DescSets[bindset].bindings.count; bind++) { addResourceRow(shaderDetails, stage, bindset, bind, pipe, resources, samplers); } // if we have a shader bound, go through and add rows for any resources it wants for binds that // aren't // in this descriptor set (e.g. if layout mismatches) if(shaderDetails != NULL) { for(int i = 0; i < shaderDetails->ReadOnlyResources.count; i++) { const ShaderResource &ro = shaderDetails->ReadOnlyResources[i]; if(stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bindset == bindset && stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bind >= pipe.DescSets[bindset].bindings.count) { addResourceRow(shaderDetails, stage, bindset, stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bind, pipe, resources, samplers); } } for(int i = 0; i < shaderDetails->ReadWriteResources.count; i++) { const ShaderResource &rw = shaderDetails->ReadWriteResources[i]; if(stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bindset == bindset && stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bind >= pipe.DescSets[bindset].bindings.count) { addResourceRow(shaderDetails, stage, bindset, stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bind, pipe, resources, samplers); } } } } // if we have a shader bound, go through and add rows for any resources it wants for descriptor // sets that aren't // bound at all if(shaderDetails != NULL) { for(int i = 0; i < shaderDetails->ReadOnlyResources.count; i++) { const ShaderResource &ro = shaderDetails->ReadOnlyResources[i]; if(stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bindset >= pipe.DescSets.count) { addResourceRow( shaderDetails, stage, stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bindset, stage.BindpointMapping.ReadOnlyResources[ro.bindPoint].bind, pipe, resources, samplers); } } for(int i = 0; i < shaderDetails->ReadWriteResources.count; i++) { const ShaderResource &rw = shaderDetails->ReadWriteResources[i]; if(stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bindset >= pipe.DescSets.count) { addResourceRow( shaderDetails, stage, stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bindset, stage.BindpointMapping.ReadWriteResources[rw.bindPoint].bind, pipe, resources, samplers); } } } resources->clearSelection(); resources->setUpdatesEnabled(true); resources->verticalScrollBar()->setValue(vs); vs = ubos->verticalScrollBar()->value(); ubos->setUpdatesEnabled(false); ubos->clear(); for(int bindset = 0; bindset < pipe.DescSets.count; bindset++) { for(int bind = 0; bind < pipe.DescSets[bindset].bindings.count; bind++) { addConstantBlockRow(shaderDetails, stage, bindset, bind, pipe, ubos); } // if we have a shader bound, go through and add rows for any cblocks it wants for binds that // aren't // in this descriptor set (e.g. if layout mismatches) if(shaderDetails != NULL) { for(int i = 0; i < shaderDetails->ConstantBlocks.count; i++) { ConstantBlock &cb = shaderDetails->ConstantBlocks[i]; if(stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bindset == bindset && stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bind >= pipe.DescSets[bindset].bindings.count) { addConstantBlockRow(shaderDetails, stage, bindset, stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bind, pipe, ubos); } } } } // if we have a shader bound, go through and add rows for any resources it wants for descriptor // sets that aren't // bound at all if(shaderDetails != NULL) { for(int i = 0; i < shaderDetails->ConstantBlocks.count; i++) { ConstantBlock &cb = shaderDetails->ConstantBlocks[i]; if(stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bindset >= pipe.DescSets.count && cb.bufferBacked) { addConstantBlockRow(shaderDetails, stage, stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bindset, stage.BindpointMapping.ConstantBlocks[cb.bindPoint].bind, pipe, ubos); } } } // search for push constants and add them last if(shaderDetails != NULL) { for(int cb = 0; cb < shaderDetails->ConstantBlocks.count; cb++) { ConstantBlock &cblock = shaderDetails->ConstantBlocks[cb]; if(cblock.bufferBacked == false) { // could maybe get range from ShaderVariable.reg if it's filled out // from SPIR-V side. RDTreeWidgetItem *node = new RDTreeWidgetItem({"", "", ToQStr(cblock.name), "Push constants", "", tr("%1 Variable(s)", "", cblock.variables.count)}); node->setTag(QVariant::fromValue(CBufferTag(cb, 0))); ubos->addTopLevelItem(node); } } } ubos->clearSelection(); ubos->setUpdatesEnabled(true); ubos->verticalScrollBar()->setValue(vs); } void VulkanPipelineStateViewer::setState() { if(!m_Ctx.LogLoaded()) { clearState(); return; } m_CombinedImageSamplers.clear(); const VKPipe::State &state = m_Ctx.CurVulkanPipelineState(); const DrawcallDescription *draw = m_Ctx.CurDrawcall(); bool showDisabled = ui->showDisabled->isChecked(); bool showEmpty = ui->showEmpty->isChecked(); const QPixmap &tick = Pixmaps::tick(); const QPixmap &cross = Pixmaps::cross(); bool usedBindings[128] = {}; //////////////////////////////////////////////// // Vertex Input int vs = 0; vs = ui->viAttrs->verticalScrollBar()->value(); ui->viAttrs->setUpdatesEnabled(false); ui->viAttrs->clear(); { int i = 0; for(const VKPipe::VertexAttribute &a : state.VI.attrs) { bool filledSlot = true; bool usedSlot = false; QString name = tr("Attribute %1").arg(i); if(state.m_VS.Object != ResourceId()) { int attrib = -1; if((int32_t)a.location < state.m_VS.BindpointMapping.InputAttributes.count) attrib = state.m_VS.BindpointMapping.InputAttributes[a.location]; if(attrib >= 0 && attrib < state.m_VS.ShaderDetails->InputSig.count) { name = state.m_VS.ShaderDetails->InputSig[attrib].varName; usedSlot = true; } } if(showNode(usedSlot, filledSlot)) { RDTreeWidgetItem *node = new RDTreeWidgetItem( {i, name, a.location, a.binding, ToQStr(a.format.strname), a.byteoffset}); usedBindings[a.binding] = true; if(!usedSlot) setInactiveRow(node); ui->viAttrs->addTopLevelItem(node); } i++; } } ui->viAttrs->clearSelection(); ui->viAttrs->setUpdatesEnabled(true); ui->viAttrs->verticalScrollBar()->setValue(vs); m_BindNodes.clear(); Topology topo = draw != NULL ? draw->topology : Topology::Unknown; int numCPs = PatchList_Count(topo); if(numCPs > 0) { ui->topology->setText(QString("PatchList (%1 Control Points)").arg(numCPs)); } else { ui->topology->setText(ToQStr(topo)); } ui->primRestart->setVisible(state.IA.primitiveRestartEnable); switch(topo) { case Topology::PointList: ui->topologyDiagram->setPixmap(Pixmaps::topo_pointlist()); break; case Topology::LineList: ui->topologyDiagram->setPixmap(Pixmaps::topo_linelist()); break; case Topology::LineStrip: ui->topologyDiagram->setPixmap(Pixmaps::topo_linestrip()); break; case Topology::TriangleList: ui->topologyDiagram->setPixmap(Pixmaps::topo_trilist()); break; case Topology::TriangleStrip: ui->topologyDiagram->setPixmap(Pixmaps::topo_tristrip()); break; case Topology::LineList_Adj: ui->topologyDiagram->setPixmap(Pixmaps::topo_linelist_adj()); break; case Topology::LineStrip_Adj: ui->topologyDiagram->setPixmap(Pixmaps::topo_linestrip_adj()); break; case Topology::TriangleList_Adj: ui->topologyDiagram->setPixmap(Pixmaps::topo_trilist_adj()); break; case Topology::TriangleStrip_Adj: ui->topologyDiagram->setPixmap(Pixmaps::topo_tristrip_adj()); break; default: ui->topologyDiagram->setPixmap(Pixmaps::topo_patch()); break; } vs = ui->viBuffers->verticalScrollBar()->value(); ui->viBuffers->setUpdatesEnabled(false); ui->viBuffers->clear(); bool ibufferUsed = draw != NULL && (draw->flags & DrawFlags::UseIBuffer); if(state.IA.ibuffer.buf != ResourceId()) { if(ibufferUsed || showDisabled) { QString name = "Buffer " + ToQStr(state.IA.ibuffer.buf); uint64_t length = 1; if(!ibufferUsed) length = 0; BufferDescription *buf = m_Ctx.GetBuffer(state.IA.ibuffer.buf); if(buf) { name = buf->name; length = buf->length; } RDTreeWidgetItem *node = new RDTreeWidgetItem({"Index", name, "Index", (qulonglong)state.IA.ibuffer.offs, draw != NULL ? draw->indexByteWidth : 0, (qulonglong)length, ""}); node->setTag( QVariant::fromValue(VBIBTag(state.IA.ibuffer.buf, draw != NULL ? draw->indexOffset : 0))); if(!ibufferUsed) setInactiveRow(node); if(state.IA.ibuffer.buf == ResourceId()) setEmptyRow(node); ui->viBuffers->addTopLevelItem(node); } } else { if(ibufferUsed || showEmpty) { RDTreeWidgetItem *node = new RDTreeWidgetItem({"Index", tr("No Buffer Set"), "Index", "-", "-", "-", ""}); node->setTag( QVariant::fromValue(VBIBTag(state.IA.ibuffer.buf, draw != NULL ? draw->indexOffset : 0))); setEmptyRow(node); if(!ibufferUsed) setInactiveRow(node); ui->viBuffers->addTopLevelItem(node); } } m_VBNodes.clear(); { int i = 0; for(; i < qMax(state.VI.vbuffers.count, state.VI.binds.count); i++) { const VKPipe::VB *vbuff = (i < state.VI.vbuffers.count ? &state.VI.vbuffers[i] : NULL); const VKPipe::VertexBinding *bind = NULL; for(int b = 0; b < state.VI.binds.count; b++) { if(state.VI.binds[b].vbufferBinding == (uint32_t)i) bind = &state.VI.binds[b]; } bool filledSlot = ((vbuff != NULL && vbuff->buffer != ResourceId()) || bind != NULL); bool usedSlot = (usedBindings[i]); if(showNode(usedSlot, filledSlot)) { QString name = tr("No Buffer"); QString rate = "-"; uint64_t length = 1; uint64_t offset = 0; uint32_t stride = 0; if(vbuff != NULL) { name = "Buffer " + ToQStr(vbuff->buffer); offset = vbuff->offset; BufferDescription *buf = m_Ctx.GetBuffer(vbuff->buffer); if(buf) { name = buf->name; length = buf->length; } } if(bind != NULL) { stride = bind->bytestride; rate = bind->perInstance ? "Instance" : "Vertex"; } else { name += ", No Binding"; } RDTreeWidgetItem *node = NULL; if(filledSlot) node = new RDTreeWidgetItem( {i, name, rate, (qulonglong)offset, stride, (qulonglong)length, ""}); else node = new RDTreeWidgetItem({i, tr("No Binding"), "-", "-", "-", "-", ""}); node->setTag(QVariant::fromValue(VBIBTag(vbuff != NULL ? vbuff->buffer : ResourceId(), vbuff != NULL ? vbuff->offset : 0))); if(!filledSlot || bind == NULL || vbuff == NULL) setEmptyRow(node); if(!usedSlot) setInactiveRow(node); m_VBNodes.push_back(node); ui->viBuffers->addTopLevelItem(node); } } for(; i < (int)ARRAY_COUNT(usedBindings); i++) { if(usedBindings[i]) { RDTreeWidgetItem *node = new RDTreeWidgetItem({i, tr("No Binding"), "-", "-", "-", "-", ""}); node->setTag(QVariant::fromValue(VBIBTag(ResourceId(), 0))); setEmptyRow(node); setInactiveRow(node); ui->viBuffers->addTopLevelItem(node); m_VBNodes.push_back(node); } } } ui->viBuffers->clearSelection(); ui->viBuffers->setUpdatesEnabled(true); ui->viBuffers->verticalScrollBar()->setValue(vs); setShaderState(state.m_VS, state.graphics, ui->vsShader, ui->vsResources, ui->vsUBOs); setShaderState(state.m_GS, state.graphics, ui->gsShader, ui->gsResources, ui->gsUBOs); setShaderState(state.m_TCS, state.graphics, ui->tcsShader, ui->tcsResources, ui->tcsUBOs); setShaderState(state.m_TES, state.graphics, ui->tesShader, ui->tesResources, ui->tesUBOs); setShaderState(state.m_FS, state.graphics, ui->fsShader, ui->fsResources, ui->fsUBOs); setShaderState(state.m_CS, state.compute, ui->csShader, ui->csResources, ui->csUBOs); //////////////////////////////////////////////// // Rasterizer vs = ui->viewports->verticalScrollBar()->value(); ui->viewports->setUpdatesEnabled(false); ui->viewports->clear(); int vs2 = ui->scissors->verticalScrollBar()->value(); ui->scissors->setUpdatesEnabled(false); ui->scissors->clear(); if(state.Pass.renderpass.obj != ResourceId()) { ui->scissors->addTopLevelItem( new RDTreeWidgetItem({"Render Area", state.Pass.renderArea.x, state.Pass.renderArea.y, state.Pass.renderArea.width, state.Pass.renderArea.height})); } { int i = 0; for(const VKPipe::ViewportScissor &v : state.VP.viewportScissors) { RDTreeWidgetItem *node = new RDTreeWidgetItem( {i, v.vp.x, v.vp.y, v.vp.width, v.vp.height, v.vp.minDepth, v.vp.maxDepth}); ui->viewports->addTopLevelItem(node); if(v.vp.width == 0 || v.vp.height == 0) setEmptyRow(node); node = new RDTreeWidgetItem({i, v.scissor.x, v.scissor.y, v.scissor.width, v.scissor.height}); ui->scissors->addTopLevelItem(node); if(v.scissor.width == 0 || v.scissor.height == 0) setEmptyRow(node); i++; } } ui->viewports->verticalScrollBar()->setValue(vs); ui->viewports->clearSelection(); ui->scissors->clearSelection(); ui->scissors->verticalScrollBar()->setValue(vs2); ui->viewports->setUpdatesEnabled(true); ui->scissors->setUpdatesEnabled(true); ui->fillMode->setText(ToQStr(state.RS.fillMode)); ui->cullMode->setText(ToQStr(state.RS.cullMode)); ui->frontCCW->setPixmap(state.RS.FrontCCW ? tick : cross); ui->depthBias->setText(Formatter::Format(state.RS.depthBias)); ui->depthBiasClamp->setText(Formatter::Format(state.RS.depthBiasClamp)); ui->slopeScaledBias->setText(Formatter::Format(state.RS.slopeScaledDepthBias)); ui->depthClamp->setPixmap(state.RS.depthClampEnable ? tick : cross); ui->rasterizerDiscard->setPixmap(state.RS.rasterizerDiscardEnable ? tick : cross); ui->lineWidth->setText(Formatter::Format(state.RS.lineWidth)); ui->sampleCount->setText(QString::number(state.MSAA.rasterSamples)); ui->sampleShading->setPixmap(state.MSAA.sampleShadingEnable ? tick : cross); ui->minSampleShading->setText(Formatter::Format(state.MSAA.minSampleShading)); ui->sampleMask->setText(QString("%1").arg(state.MSAA.sampleMask, 8, 16, QChar('0')).toUpper()); //////////////////////////////////////////////// // Output Merger bool targets[32] = {}; vs = ui->framebuffer->verticalScrollBar()->value(); ui->framebuffer->setUpdatesEnabled(false); ui->framebuffer->clear(); { int i = 0; for(const VKPipe::Attachment &p : state.Pass.framebuffer.attachments) { int colIdx = -1; for(int c = 0; c < state.Pass.renderpass.colorAttachments.count; c++) { if(state.Pass.renderpass.colorAttachments[c] == (uint)i) { colIdx = c; break; } } bool filledSlot = (p.img != ResourceId()); bool usedSlot = (colIdx >= 0 || state.Pass.renderpass.depthstencilAttachment == i); if(showNode(usedSlot, filledSlot)) { uint32_t w = 1, h = 1, d = 1; uint32_t a = 1; QString format = ToQStr(p.viewfmt.strname); QString name = "Texture " + ToQStr(p.img); QString typeName = "Unknown"; if(p.img == ResourceId()) { name = "Empty"; format = "-"; typeName = "-"; w = h = d = a = 0; } TextureDescription *tex = m_Ctx.GetTexture(p.img); if(tex) { w = tex->width; h = tex->height; d = tex->depth; a = tex->arraysize; name = tex->name; typeName = ToQStr(tex->resType); if(!tex->customName && state.m_FS.ShaderDetails != NULL) { for(int s = 0; s < state.m_FS.ShaderDetails->OutputSig.count; s++) { if(state.m_FS.ShaderDetails->OutputSig[s].regIndex == (uint32_t)colIdx && (state.m_FS.ShaderDetails->OutputSig[s].systemValue == ShaderBuiltin::Undefined || state.m_FS.ShaderDetails->OutputSig[s].systemValue == ShaderBuiltin::ColorOutput)) { name = QString("<%1>").arg(ToQStr(state.m_FS.ShaderDetails->OutputSig[s].varName)); } } } } if(p.swizzle[0] != TextureSwizzle::Red || p.swizzle[1] != TextureSwizzle::Green || p.swizzle[2] != TextureSwizzle::Blue || p.swizzle[3] != TextureSwizzle::Alpha) { format += tr(" swizzle[%1%2%3%4]") .arg(ToQStr(p.swizzle[0])) .arg(ToQStr(p.swizzle[1])) .arg(ToQStr(p.swizzle[2])) .arg(ToQStr(p.swizzle[3])); } RDTreeWidgetItem *node = new RDTreeWidgetItem({i, name, typeName, w, h, d, a, format, ""}); if(tex) node->setTag(QVariant::fromValue(p.img)); if(p.img == ResourceId()) { setEmptyRow(node); } else if(!usedSlot) { setInactiveRow(node); } else { targets[i] = true; } setViewDetails(node, p, tex); ui->framebuffer->addTopLevelItem(node); } i++; } } ui->framebuffer->clearSelection(); ui->framebuffer->setUpdatesEnabled(true); ui->framebuffer->verticalScrollBar()->setValue(vs); vs = ui->blends->verticalScrollBar()->value(); ui->blends->setUpdatesEnabled(false); ui->blends->clear(); { int i = 0; for(const VKPipe::Blend &blend : state.CB.attachments) { bool filledSlot = true; bool usedSlot = (targets[i]); if(showNode(usedSlot, filledSlot)) { RDTreeWidgetItem *node = new RDTreeWidgetItem( {i, blend.blendEnable ? tr("True") : tr("False"), ToQStr(blend.blend.Source), ToQStr(blend.blend.Destination), ToQStr(blend.blend.Operation), ToQStr(blend.alphaBlend.Source), ToQStr(blend.alphaBlend.Destination), ToQStr(blend.alphaBlend.Operation), QString("%1%2%3%4") .arg((blend.writeMask & 0x1) == 0 ? "_" : "R") .arg((blend.writeMask & 0x2) == 0 ? "_" : "G") .arg((blend.writeMask & 0x4) == 0 ? "_" : "B") .arg((blend.writeMask & 0x8) == 0 ? "_" : "A")}); if(!filledSlot) setEmptyRow(node); if(!usedSlot) setInactiveRow(node); ui->blends->addTopLevelItem(node); } i++; } } ui->blends->clearSelection(); ui->blends->setUpdatesEnabled(true); ui->blends->verticalScrollBar()->setValue(vs); ui->blendFactor->setText(QString("%1, %2, %3, %4") .arg(state.CB.blendConst[0], 2) .arg(state.CB.blendConst[1], 2) .arg(state.CB.blendConst[2], 2) .arg(state.CB.blendConst[3], 2)); ui->logicOp->setText(state.CB.logicOpEnable ? ToQStr(state.CB.logic) : "-"); ui->alphaToOne->setPixmap(state.CB.alphaToOneEnable ? tick : cross); ui->depthEnabled->setPixmap(state.DS.depthTestEnable ? tick : cross); ui->depthFunc->setText(ToQStr(state.DS.depthCompareOp)); ui->depthWrite->setPixmap(state.DS.depthWriteEnable ? tick : cross); if(state.DS.depthBoundsEnable) { ui->depthBounds->setText(Formatter::Format(state.DS.minDepthBounds) + "-" + Formatter::Format(state.DS.maxDepthBounds)); ui->depthBounds->setPixmap(QPixmap()); } else { ui->depthBounds->setText(""); ui->depthBounds->setPixmap(cross); } ui->stencils->setUpdatesEnabled(false); ui->stencils->clear(); if(state.DS.stencilTestEnable) { ui->stencils->addTopLevelItem(new RDTreeWidgetItem( {"Front", ToQStr(state.DS.front.Func), ToQStr(state.DS.front.FailOp), ToQStr(state.DS.front.DepthFailOp), ToQStr(state.DS.front.PassOp), QString("%1").arg(state.DS.front.writeMask, 2, 16, QChar('0')).toUpper(), QString("%1").arg(state.DS.front.compareMask, 2, 16, QChar('0')).toUpper(), QString("%1").arg(state.DS.front.ref, 2, 16, QChar('0')).toUpper()})); ui->stencils->addTopLevelItem(new RDTreeWidgetItem( {"Back", ToQStr(state.DS.back.Func), ToQStr(state.DS.back.FailOp), ToQStr(state.DS.back.DepthFailOp), ToQStr(state.DS.back.PassOp), QString("%1").arg(state.DS.back.writeMask, 2, 16, QChar('0')).toUpper(), QString("%1").arg(state.DS.back.compareMask, 2, 16, QChar('0')).toUpper(), QString("%1").arg(state.DS.back.ref, 2, 16, QChar('0')).toUpper()})); } else { ui->stencils->addTopLevelItem( new RDTreeWidgetItem({"Front", "-", "-", "-", "-", "-", "-", "-"})); ui->stencils->addTopLevelItem(new RDTreeWidgetItem({"Back", "-", "-", "-", "-", "-", "-", "-"})); } ui->stencils->clearSelection(); ui->stencils->setUpdatesEnabled(true); // highlight the appropriate stages in the flowchart if(draw == NULL) { ui->pipeFlow->setStagesEnabled({true, true, true, true, true, true, true, true, true}); } else if(draw->flags & DrawFlags::Dispatch) { ui->pipeFlow->setStagesEnabled({false, false, false, false, false, false, false, false, true}); } else { ui->pipeFlow->setStagesEnabled( {true, true, state.m_TCS.Object != ResourceId(), state.m_TES.Object != ResourceId(), state.m_GS.Object != ResourceId(), true, state.m_FS.Object != ResourceId(), true, false}); } } QString VulkanPipelineStateViewer::formatMembers(int indent, const QString &nameprefix, const rdctype::array &vars) { QString indentstr(indent * 4, QChar(' ')); QString ret = ""; int i = 0; for(const ShaderConstant &v : vars) { if(v.type.members.count > 0) { if(i > 0) ret += "\n"; ret += indentstr + QString("// struct %1\n").arg(ToQStr(v.type.descriptor.name)); ret += indentstr + "{\n" + formatMembers(indent + 1, ToQStr(v.name) + "_", v.type.members) + indentstr + "}\n"; if(i < vars.count - 1) ret += "\n"; } else { QString arr = ""; if(v.type.descriptor.elements > 1) arr = QString("[%1]").arg(v.type.descriptor.elements); ret += indentstr + ToQStr(v.type.descriptor.name) + " " + nameprefix + v.name + arr + ";\n"; } i++; } return ret; } void VulkanPipelineStateViewer::resource_itemActivated(RDTreeWidgetItem *item, int column) { const VKPipe::Shader *stage = stageForSender(item->treeWidget()); if(stage == NULL) return; QVariant tag = item->tag(); if(tag.canConvert()) { TextureDescription *tex = m_Ctx.GetTexture(tag.value()); if(tex) { if(tex->resType == TextureDim::Buffer) { IBufferViewer *viewer = m_Ctx.ViewTextureAsBuffer(0, 0, tex->ID); m_Ctx.AddDockWindow(viewer->Widget(), DockReference::AddTo, this); } else { if(!m_Ctx.HasTextureViewer()) m_Ctx.ShowTextureViewer(); ITextureViewer *viewer = m_Ctx.GetTextureViewer(); viewer->ViewTexture(tex->ID, true); } return; } } else if(tag.canConvert()) { BufferTag buf = tag.value(); const ShaderResource &shaderRes = buf.rwRes ? stage->ShaderDetails->ReadWriteResources[buf.bindPoint] : stage->ShaderDetails->ReadOnlyResources[buf.bindPoint]; QString format = QString("// struct %1\n").arg(ToQStr(shaderRes.variableType.descriptor.name)); if(shaderRes.variableType.members.count > 1) { format += "// members skipped as they are fixed size:\n"; for(int i = 0; i < shaderRes.variableType.members.count - 1; i++) format += QString("%1 %2;\n") .arg(ToQStr(shaderRes.variableType.members[i].type.descriptor.name)) .arg(ToQStr(shaderRes.variableType.members[i].name)); } if(shaderRes.variableType.members.count > 0) { format += "{\n" + formatMembers(1, "", shaderRes.variableType.members.back().type.members) + "}"; } else { const auto &desc = shaderRes.variableType.descriptor; format = ""; if(desc.rowMajorStorage) format += "row_major "; format += ToQStr(desc.type); if(desc.rows > 1 && desc.cols > 1) format += QString("%1x%2").arg(desc.rows).arg(desc.cols); else if(desc.cols > 1) format += desc.cols; if(desc.name.count > 0) format += " " + ToQStr(desc.name); if(desc.elements > 1) format += QString("[%1]").arg(desc.elements); } if(buf.ID != ResourceId()) { IBufferViewer *viewer = m_Ctx.ViewBuffer(buf.offset, buf.size, buf.ID, format); m_Ctx.AddDockWindow(viewer->Widget(), DockReference::AddTo, this); } } } void VulkanPipelineStateViewer::ubo_itemActivated(RDTreeWidgetItem *item, int column) { const VKPipe::Shader *stage = stageForSender(item->treeWidget()); if(stage == NULL) return; QVariant tag = item->tag(); if(!tag.canConvert()) return; CBufferTag cb = tag.value(); IConstantBufferPreviewer *prev = m_Ctx.ViewConstantBuffer(stage->stage, cb.slotIdx, cb.arrayIdx); m_Ctx.AddDockWindow(prev->Widget(), DockReference::RightOf, this, 0.3f); } void VulkanPipelineStateViewer::on_viAttrs_itemActivated(RDTreeWidgetItem *item, int column) { on_meshView_clicked(); } void VulkanPipelineStateViewer::on_viBuffers_itemActivated(RDTreeWidgetItem *item, int column) { QVariant tag = item->tag(); if(tag.canConvert()) { VBIBTag buf = tag.value(); if(buf.id != ResourceId()) { IBufferViewer *viewer = m_Ctx.ViewBuffer(buf.offset, UINT64_MAX, buf.id); m_Ctx.AddDockWindow(viewer->Widget(), DockReference::AddTo, this); } } } void VulkanPipelineStateViewer::highlightIABind(int slot) { int idx = ((slot + 1) * 21) % 32; // space neighbouring colours reasonably distinctly const VKPipe::VertexInput &VI = m_Ctx.CurVulkanPipelineState().VI; QColor col = QColor::fromHslF(float(idx) / 32.0f, 1.0f, 0.95f); ui->viAttrs->beginUpdate(); ui->viBuffers->beginUpdate(); if(slot < m_VBNodes.count()) { m_VBNodes[slot]->setBackgroundColor(col); m_VBNodes[slot]->setForegroundColor(QColor(0, 0, 0)); } if(slot < m_BindNodes.count()) { m_BindNodes[slot]->setBackgroundColor(col); m_BindNodes[slot]->setForegroundColor(QColor(0, 0, 0)); } for(int i = 0; i < ui->viAttrs->topLevelItemCount(); i++) { RDTreeWidgetItem *item = ui->viAttrs->topLevelItem(i); if((int)VI.attrs[i].binding != slot) { item->setBackground(QBrush()); item->setForeground(QBrush()); } else { item->setBackgroundColor(col); item->setForegroundColor(QColor(0, 0, 0)); } } ui->viAttrs->endUpdate(); ui->viBuffers->endUpdate(); } void VulkanPipelineStateViewer::on_viAttrs_mouseMove(QMouseEvent *e) { if(!m_Ctx.LogLoaded()) return; QModelIndex idx = ui->viAttrs->indexAt(e->pos()); vertex_leave(NULL); const VKPipe::VertexInput &VI = m_Ctx.CurVulkanPipelineState().VI; if(idx.isValid()) { if(idx.row() >= 0 && idx.row() < VI.attrs.count) { uint32_t binding = VI.attrs[idx.row()].binding; highlightIABind((int)binding); } } } void VulkanPipelineStateViewer::on_viBuffers_mouseMove(QMouseEvent *e) { if(!m_Ctx.LogLoaded()) return; RDTreeWidgetItem *item = ui->viBuffers->itemAt(e->pos()); vertex_leave(NULL); if(item) { int idx = m_VBNodes.indexOf(item); if(idx >= 0) { highlightIABind(idx); } else { item->setBackground(ui->viBuffers->palette().brush(QPalette::Window)); item->setForeground(ui->viBuffers->palette().brush(QPalette::WindowText)); } } } void VulkanPipelineStateViewer::vertex_leave(QEvent *e) { ui->viAttrs->beginUpdate(); ui->viBuffers->beginUpdate(); for(int i = 0; i < ui->viAttrs->topLevelItemCount(); i++) { ui->viAttrs->topLevelItem(i)->setBackground(QBrush()); ui->viAttrs->topLevelItem(i)->setForeground(QBrush()); } for(int i = 0; i < ui->viBuffers->topLevelItemCount(); i++) { ui->viBuffers->topLevelItem(i)->setBackground(QBrush()); ui->viBuffers->topLevelItem(i)->setForeground(QBrush()); } ui->viAttrs->endUpdate(); ui->viBuffers->endUpdate(); } void VulkanPipelineStateViewer::on_pipeFlow_stageSelected(int index) { ui->stagesTabs->setCurrentIndex(index); } void VulkanPipelineStateViewer::shaderView_clicked() { const VKPipe::Shader *stage = stageForSender(qobject_cast(QObject::sender())); if(stage == NULL || stage->Object == ResourceId()) return; ShaderReflection *shaderDetails = stage->ShaderDetails; IShaderViewer *shad = m_Ctx.ViewShader(&stage->BindpointMapping, shaderDetails, stage->stage); m_Ctx.AddDockWindow(shad->Widget(), DockReference::AddTo, this); } void VulkanPipelineStateViewer::shaderEdit_clicked() { QWidget *sender = qobject_cast(QObject::sender()); const VKPipe::Shader *stage = stageForSender(sender); if(!stage || stage->Object == ResourceId()) return; const ShaderReflection *shaderDetails = stage->ShaderDetails; if(!shaderDetails) return; QString entryFunc = QString("EditedShader%1S").arg(ToQStr(stage->stage, GraphicsAPI::Vulkan)[0]); QString mainfile = ""; QStringMap files; bool hasOrigSource = m_Common.PrepareShaderEditing(shaderDetails, entryFunc, files, mainfile); if(!hasOrigSource) { QString glsl; if(!m_Ctx.Config().SPIRVDisassemblers.isEmpty()) glsl = disassembleSPIRV(shaderDetails); if(glsl.isEmpty()) glsl = ToQStr(shaderDetails->Disassembly); mainfile = "generated.glsl"; files[mainfile] = glsl; } if(files.empty()) return; m_Common.EditShader(stage->stage, stage->Object, shaderDetails, entryFunc, files, mainfile); } QString VulkanPipelineStateViewer::disassembleSPIRV(const ShaderReflection *shaderDetails) { QString glsl; const SPIRVDisassembler &disasm = m_Ctx.Config().SPIRVDisassemblers[0]; if(disasm.executable.isEmpty()) return ""; QString spv_bin_file = QDir(QDir::tempPath()).absoluteFilePath("spv_bin.spv"); QFile binHandle(spv_bin_file); if(binHandle.open(QFile::WriteOnly | QIODevice::Truncate)) { binHandle.write( QByteArray((const char *)shaderDetails->RawBytes.elems, shaderDetails->RawBytes.count)); binHandle.close(); } else { RDDialog::critical(this, tr("Error writing temp file"), tr("Couldn't write temporary SPIR-V file %1.").arg(spv_bin_file)); return ""; } if(!disasm.args.contains("{spv_bin}")) { RDDialog::critical( this, tr("Wrongly configured disassembler"), tr("Please use {spv_bin} in the disassembler arguments to specify the input file.")); return ""; } LambdaThread *thread = new LambdaThread([this, &glsl, &disasm, spv_bin_file]() { QString spv_disas_file = QDir(QDir::tempPath()).absoluteFilePath("spv_disas.txt"); QString args = disasm.args; bool writesToFile = disasm.args.contains("{spv_disas}"); args.replace(QString::fromUtf8("{spv_bin}"), spv_bin_file); args.replace(QString::fromUtf8("{spv_disas}"), spv_disas_file); QStringList argList = ParseArgsList(args); QProcess process; process.start(disasm.executable, argList); process.waitForFinished(); if(process.exitStatus() != QProcess::NormalExit || process.exitCode() != 0) { GUIInvoke::call([this]() { RDDialog::critical(this, tr("Error running disassembler"), tr("There was an error invoking the external SPIR-V disassembler.")); }); } if(writesToFile) { QFile outputHandle(spv_disas_file); if(outputHandle.open(QFile::ReadOnly | QIODevice::Text)) { glsl = QString::fromUtf8(outputHandle.readAll()); outputHandle.close(); } } else { glsl = QString::fromUtf8(process.readAll()); } QFile::remove(spv_bin_file); QFile::remove(spv_disas_file); }); thread->start(); ShowProgressDialog(this, tr("Please wait - running external disassembler"), [thread]() { return !thread->isRunning(); }); thread->deleteLater(); return glsl; } void VulkanPipelineStateViewer::shaderSave_clicked() { const VKPipe::Shader *stage = stageForSender(qobject_cast(QObject::sender())); if(stage == NULL) return; ShaderReflection *shaderDetails = stage->ShaderDetails; if(stage->Object == ResourceId()) return; m_Common.SaveShaderFile(shaderDetails); } void VulkanPipelineStateViewer::on_exportHTML_clicked() { } void VulkanPipelineStateViewer::on_meshView_clicked() { if(!m_Ctx.HasMeshPreview()) m_Ctx.ShowMeshPreview(); ToolWindowManager::raiseToolWindow(m_Ctx.GetMeshPreview()->Widget()); }