API Reference: OpenGL Pipeline State ===================================== This is the API reference for the functions, classes, and enums in the ``renderdoc`` module which represents the underlying interface that the UI is built on top of. For more high-level information and instructions on using the python API, see :doc:`../../index`. .. contents:: Sections :local: .. currentmodule:: renderdoc .. autoclass:: GLState :members: Vertex Input ------------ .. autoclass:: GLVertexInput :members: .. autoclass:: GLVertexAttribute :members: .. autoclass:: GLVertexBuffer :members: Shader ------ .. autoclass:: GLShader :members: .. autoclass:: GLTextureCompleteness :members: Fixed Vertex Processing ----------------------- .. autoclass:: GLFixedVertexProcessing :members: Transform Feedback ------------------ .. autoclass:: GLFeedback :members: Rasterizer ---------- .. autoclass:: GLRasterizer :members: .. autoclass:: GLRasterizerState :members: Depth/Stencil State ------------------- .. autoclass:: GLDepthState :members: .. autoclass:: GLStencilState :members: Framebuffer ----------- .. autoclass:: GLFrameBuffer :members: .. autoclass:: GLFBO :members: Blending -------- .. autoclass:: GLBlendState :members: Hints ----- .. autoclass:: GLHints :members: .. autoclass:: QualityHint :members: