/****************************************************************************** * The MIT License (MIT) * * Copyright (c) 2015-2016 Baldur Karlsson * Copyright (c) 2014 Crytek * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. ******************************************************************************/ using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Resources; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("RenderDoc")] [assembly: AssemblyDescription("RenderDoc UI replay app + launcher - http://renderdoc.org/")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Baldur Karlsson")] [assembly: AssemblyProduct("RenderDoc UI")] [assembly: AssemblyCopyright("Copyright © 2016 Baldur Karlsson")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] // Setting ComVisible to false makes the types in this assembly not visible // to COM components. If you need to access a type in this assembly from // COM, set the ComVisible attribute to true on that type. [assembly: ComVisible(false)] // The following GUID is for the ID of the typelib if this project is exposed to COM [assembly: Guid("c3444b4d-32e9-4a50-845f-c59e25d5524b")] // Version information for an assembly consists of the following four values: // // Major Version // Minor Version // Build Number // Revision // // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] [assembly: AssemblyVersion("0.29.0.0")] [assembly: AssemblyFileVersion("0.29.0.0")] // this can be replaced with the git hash of the commit being built from e.g. in a script [assembly: AssemblyInformationalVersion("NO_GIT_COMMIT_HASH_DEFINED")] [assembly: NeutralResourcesLanguageAttribute("en-GB")]