Files
baldurk 768e812e45 Commit binary dependencies necessary for compilation on windows
* On windows it's strongly desired to be able to compile straight out of
  a clean checkout or source download. This means anyone can download
  the source and investigate something quickly, without having to worry
  about the hassle of figuring out how the project downloads 3rd party
  dependencies, fetching them, getting them registered in the right
  place.
* This can't be put in a submodule as git submodules don't get
  downloaded by default so people new to git will get confusing
  compilation messages, and someone downloading the source from github
  directly without cloning via git won't get submodules included.
* It does add some extra size to a fresh download/checkout which is
  unfortunate, but absolutely worth the cost. Shallow checkouts still
  aren't unfeasibly large, and it's only a one-off cost at clone time.
2018-02-02 20:49:35 +00:00

79 lines
2.8 KiB
C++

/****************************************************************************
**
** Copyright (C) 2013 Ruslan Nigmatullin <euroelessar@yandex.ru>
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtCore module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QMESSAGEAUTHENTICATIONCODE_H
#define QMESSAGEAUTHENTICATIONCODE_H
#include <QtCore/qcryptographichash.h>
QT_BEGIN_NAMESPACE
class QMessageAuthenticationCodePrivate;
class QIODevice;
class Q_CORE_EXPORT QMessageAuthenticationCode
{
public:
explicit QMessageAuthenticationCode(QCryptographicHash::Algorithm method,
const QByteArray &key = QByteArray());
~QMessageAuthenticationCode();
void reset();
void setKey(const QByteArray &key);
void addData(const char *data, int length);
void addData(const QByteArray &data);
bool addData(QIODevice *device);
QByteArray result() const;
static QByteArray hash(const QByteArray &message, const QByteArray &key,
QCryptographicHash::Algorithm method);
private:
Q_DISABLE_COPY(QMessageAuthenticationCode)
QMessageAuthenticationCodePrivate *d;
};
QT_END_NAMESPACE
#endif