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https://github.com/baldurk/renderdoc.git
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768e812e45
* On windows it's strongly desired to be able to compile straight out of a clean checkout or source download. This means anyone can download the source and investigate something quickly, without having to worry about the hassle of figuring out how the project downloads 3rd party dependencies, fetching them, getting them registered in the right place. * This can't be put in a submodule as git submodules don't get downloaded by default so people new to git will get confusing compilation messages, and someone downloading the source from github directly without cloning via git won't get submodules included. * It does add some extra size to a fresh download/checkout which is unfortunate, but absolutely worth the cost. Shallow checkouts still aren't unfeasibly large, and it's only a one-off cost at clone time.
251 lines
8.4 KiB
C++
251 lines
8.4 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the QtNetwork module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QABSTRACTSOCKET_H
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#define QABSTRACTSOCKET_H
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#include <QtNetwork/qtnetworkglobal.h>
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#include <QtCore/qiodevice.h>
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#include <QtCore/qobject.h>
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#ifndef QT_NO_DEBUG_STREAM
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#include <QtCore/qdebug.h>
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#endif
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QT_BEGIN_NAMESPACE
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class QHostAddress;
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#ifndef QT_NO_NETWORKPROXY
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class QNetworkProxy;
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#endif
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class QAbstractSocketPrivate;
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class QAuthenticator;
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class Q_NETWORK_EXPORT QAbstractSocket : public QIODevice
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{
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Q_OBJECT
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public:
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enum SocketType {
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TcpSocket,
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UdpSocket,
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SctpSocket,
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UnknownSocketType = -1
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};
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Q_ENUM(SocketType)
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enum NetworkLayerProtocol {
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IPv4Protocol,
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IPv6Protocol,
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AnyIPProtocol,
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UnknownNetworkLayerProtocol = -1
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};
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Q_ENUM(NetworkLayerProtocol)
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enum SocketError {
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ConnectionRefusedError,
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RemoteHostClosedError,
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HostNotFoundError,
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SocketAccessError,
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SocketResourceError,
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SocketTimeoutError, /* 5 */
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DatagramTooLargeError,
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NetworkError,
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AddressInUseError,
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SocketAddressNotAvailableError,
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UnsupportedSocketOperationError, /* 10 */
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UnfinishedSocketOperationError,
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ProxyAuthenticationRequiredError,
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SslHandshakeFailedError,
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ProxyConnectionRefusedError,
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ProxyConnectionClosedError, /* 15 */
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ProxyConnectionTimeoutError,
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ProxyNotFoundError,
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ProxyProtocolError,
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OperationError,
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SslInternalError, /* 20 */
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SslInvalidUserDataError,
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TemporaryError,
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UnknownSocketError = -1
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};
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Q_ENUM(SocketError)
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enum SocketState {
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UnconnectedState,
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HostLookupState,
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ConnectingState,
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ConnectedState,
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BoundState,
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ListeningState,
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ClosingState
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};
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Q_ENUM(SocketState)
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enum SocketOption {
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LowDelayOption, // TCP_NODELAY
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KeepAliveOption, // SO_KEEPALIVE
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MulticastTtlOption, // IP_MULTICAST_TTL
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MulticastLoopbackOption, // IP_MULTICAST_LOOPBACK
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TypeOfServiceOption, //IP_TOS
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SendBufferSizeSocketOption, //SO_SNDBUF
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ReceiveBufferSizeSocketOption //SO_RCVBUF
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};
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Q_ENUM(SocketOption)
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enum BindFlag {
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DefaultForPlatform = 0x0,
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ShareAddress = 0x1,
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DontShareAddress = 0x2,
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ReuseAddressHint = 0x4
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};
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Q_DECLARE_FLAGS(BindMode, BindFlag)
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enum PauseMode {
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PauseNever = 0x0,
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PauseOnSslErrors = 0x1
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};
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Q_DECLARE_FLAGS(PauseModes, PauseMode)
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QAbstractSocket(SocketType socketType, QObject *parent);
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virtual ~QAbstractSocket();
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virtual void resume(); // to continue after proxy authentication required, SSL errors etc.
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PauseModes pauseMode() const;
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void setPauseMode(PauseModes pauseMode);
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// ### Qt6: make the first one virtual
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bool bind(const QHostAddress &address, quint16 port = 0, BindMode mode = DefaultForPlatform);
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bool bind(quint16 port = 0, BindMode mode = DefaultForPlatform);
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// ### Qt6: de-virtualize connectToHost(QHostAddress) overload
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virtual void connectToHost(const QString &hostName, quint16 port, OpenMode mode = ReadWrite, NetworkLayerProtocol protocol = AnyIPProtocol);
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virtual void connectToHost(const QHostAddress &address, quint16 port, OpenMode mode = ReadWrite);
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virtual void disconnectFromHost();
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bool isValid() const;
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qint64 bytesAvailable() const Q_DECL_OVERRIDE;
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qint64 bytesToWrite() const Q_DECL_OVERRIDE;
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bool canReadLine() const Q_DECL_OVERRIDE; // ### Qt6: remove me
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quint16 localPort() const;
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QHostAddress localAddress() const;
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quint16 peerPort() const;
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QHostAddress peerAddress() const;
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QString peerName() const;
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qint64 readBufferSize() const;
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virtual void setReadBufferSize(qint64 size);
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void abort();
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virtual qintptr socketDescriptor() const;
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virtual bool setSocketDescriptor(qintptr socketDescriptor, SocketState state = ConnectedState,
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OpenMode openMode = ReadWrite);
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virtual void setSocketOption(QAbstractSocket::SocketOption option, const QVariant &value);
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virtual QVariant socketOption(QAbstractSocket::SocketOption option);
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SocketType socketType() const;
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SocketState state() const;
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SocketError error() const;
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// from QIODevice
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void close() Q_DECL_OVERRIDE;
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bool isSequential() const Q_DECL_OVERRIDE;
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bool atEnd() const Q_DECL_OVERRIDE; // ### Qt6: remove me
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bool flush();
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// for synchronous access
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virtual bool waitForConnected(int msecs = 30000);
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bool waitForReadyRead(int msecs = 30000) Q_DECL_OVERRIDE;
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bool waitForBytesWritten(int msecs = 30000) Q_DECL_OVERRIDE;
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virtual bool waitForDisconnected(int msecs = 30000);
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#ifndef QT_NO_NETWORKPROXY
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void setProxy(const QNetworkProxy &networkProxy);
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QNetworkProxy proxy() const;
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#endif
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Q_SIGNALS:
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void hostFound();
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void connected();
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void disconnected();
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void stateChanged(QAbstractSocket::SocketState);
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void error(QAbstractSocket::SocketError);
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#ifndef QT_NO_NETWORKPROXY
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void proxyAuthenticationRequired(const QNetworkProxy &proxy, QAuthenticator *authenticator);
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#endif
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protected:
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qint64 readData(char *data, qint64 maxlen) Q_DECL_OVERRIDE;
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qint64 readLineData(char *data, qint64 maxlen) Q_DECL_OVERRIDE;
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qint64 writeData(const char *data, qint64 len) Q_DECL_OVERRIDE;
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void setSocketState(SocketState state);
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void setSocketError(SocketError socketError);
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void setLocalPort(quint16 port);
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void setLocalAddress(const QHostAddress &address);
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void setPeerPort(quint16 port);
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void setPeerAddress(const QHostAddress &address);
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void setPeerName(const QString &name);
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QAbstractSocket(SocketType socketType, QAbstractSocketPrivate &dd, QObject *parent = Q_NULLPTR);
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private:
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Q_DECLARE_PRIVATE(QAbstractSocket)
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Q_DISABLE_COPY(QAbstractSocket)
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Q_PRIVATE_SLOT(d_func(), void _q_connectToNextAddress())
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Q_PRIVATE_SLOT(d_func(), void _q_startConnecting(const QHostInfo &))
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Q_PRIVATE_SLOT(d_func(), void _q_abortConnectionAttempt())
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Q_PRIVATE_SLOT(d_func(), void _q_testConnection())
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};
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Q_DECLARE_OPERATORS_FOR_FLAGS(QAbstractSocket::BindMode)
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Q_DECLARE_OPERATORS_FOR_FLAGS(QAbstractSocket::PauseModes)
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#ifndef QT_NO_DEBUG_STREAM
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Q_NETWORK_EXPORT QDebug operator<<(QDebug, QAbstractSocket::SocketError);
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Q_NETWORK_EXPORT QDebug operator<<(QDebug, QAbstractSocket::SocketState);
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#endif
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QT_END_NAMESPACE
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Q_DECLARE_METATYPE(QAbstractSocket::SocketState)
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Q_DECLARE_METATYPE(QAbstractSocket::SocketError)
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#endif // QABSTRACTSOCKET_H
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