Files
baldurk 58eb49ce5b Expand RDTreeWidget to allow per-item go column
* This lets us use the existing logic for hovering columns, to get things like
  the hand cursor, while still only showing it for resource entries.
2026-01-28 14:42:11 +00:00

96 lines
3.1 KiB
C++

/******************************************************************************
* The MIT License (MIT)
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* Copyright (c) 2025 Baldur Karlsson
*
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#pragma once
#include "Extended/RDHeaderView.h"
#include "Extended/RDTreeWidget.h"
struct AnnotationResourceTag
{
AnnotationResourceTag() = default;
ResourceId resourceId;
ResourceType resourceType = ResourceType::Unknown;
// Buffer-specific fields
uint64_t bufferOffset = 0;
uint64_t bufferSize = UINT64_MAX;
rdcstr bufferFormat;
};
Q_DECLARE_METATYPE(AnnotationResourceTag);
// can be used either as an embedded control in the resource inspector, or as a separate panel for
// monitoring API events
class AnnotationDisplay : public QFrame, public IAnnotationViewer, public ICaptureViewer
{
Q_OBJECT
public:
explicit AnnotationDisplay(ICaptureContext &ctx, bool standalone, QWidget *parent = 0);
~AnnotationDisplay();
// IAnnotationViewer
QWidget *Widget() override { return this; }
void RevealAnnotation(const rdcstr &keyPath) override;
// ICaptureViewer
void OnCaptureLoaded() override;
void OnCaptureClosed() override;
void OnSelectedEventChanged(uint32_t eventId) override;
void OnEventChanged(uint32_t eventId) override {}
void setAnnotationObject(const SDObject *annotation);
private slots:
void customContextMenu(QModelIndex index, QMenu *menu);
void itemClicked(RDTreeWidgetItem *item, int column);
protected:
private:
ICaptureContext &m_Ctx;
const SDObject *m_Annotation = NULL;
RDTreeWidget *m_Tree;
RDHeaderView *m_Header;
RDTreeViewExpansionState m_Expansion;
// if this is a standalone viewer or not
bool m_Standalone = false;
// whether the Go column is present
bool m_HasGoColumn = false;
QMap<const SDObject *, RDTreeWidgetItem *> m_Items;
void addStructuredChildren(RDTreeWidgetItem *parent, const SDObject &parentObj);
bool hasResourceAnnotations(const SDObject &obj);
// either is a non-empty node, or has at least one non-empty child
bool shouldBeDisplayed(const SDObject &obj);
};