mirror of
https://github.com/baldurk/renderdoc.git
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856c838def
* In a previous update in 2021 many copyright ranges were truncated accidentally, and some files have been copy-pasted with wrong years. These dates have been fixed based on git history and original copyright messages.
183 lines
5.9 KiB
C++
183 lines
5.9 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2016-2026 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#pragma once
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#include <QFrame>
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#include <QLabel>
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#include "Code/Interface/QRDInterface.h"
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#include "Widgets/Extended/RDTreeView.h"
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namespace Ui
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{
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class PipelineStateViewer;
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}
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class QXmlStreamWriter;
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class QToolButton;
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class QMenu;
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class RDLabel;
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class RDTreeWidgetItem;
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class RDTreeWidget;
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class CustomPaintWidget;
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class D3D11PipelineStateViewer;
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class D3D12PipelineStateViewer;
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class GLPipelineStateViewer;
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class VulkanPipelineStateViewer;
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class PipelineStateViewer;
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struct ScopedTreeUpdater
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{
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ScopedTreeUpdater(RDTreeWidget *widget);
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~ScopedTreeUpdater();
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RDTreeWidget *m_Widget;
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int vs;
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};
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class RDPreviewTooltip : public QFrame, public ITreeViewTipDisplay
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{
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private:
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Q_OBJECT
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PipelineStateViewer *pipe = NULL;
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QLabel *title = NULL;
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QLabel *label = NULL;
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ICaptureContext &m_Ctx;
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public:
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explicit RDPreviewTooltip(PipelineStateViewer *parent, CustomPaintWidget *thumbnail,
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ICaptureContext &ctx);
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void hideTip();
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QSize configureTip(QWidget *widget, QModelIndex idx, QString text);
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void showTip(QPoint pos);
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bool forceTip(QWidget *widget, QModelIndex idx);
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protected:
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void paintEvent(QPaintEvent *);
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void resizeEvent(QResizeEvent *);
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};
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class PipelineStateViewer : public QFrame, public IPipelineStateViewer, public ICaptureViewer
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{
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Q_OBJECT
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Q_PROPERTY(QVariant persistData READ persistData WRITE setPersistData DESIGNABLE false SCRIPTABLE false)
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public:
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explicit PipelineStateViewer(ICaptureContext &ctx, QWidget *parent = 0);
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~PipelineStateViewer();
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// IPipelineStateViewer
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QWidget *Widget() override { return this; }
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bool SaveShaderFile(const ShaderReflection *shader) override;
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void SelectPipelineStage(PipelineStage stage) override;
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// ICaptureViewer
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void OnCaptureLoaded() override;
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void OnCaptureClosed() override;
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void OnSelectedEventChanged(uint32_t eventId) override {}
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void OnEventChanged(uint32_t eventId) override;
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QVariant persistData();
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void setPersistData(const QVariant &persistData);
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void SetStencilLabelValue(QLabel *label, uint8_t value);
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void SetStencilTreeItemValue(RDTreeWidgetItem *item, int column, uint8_t value);
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void SetupShaderEditButton(QToolButton *button, ResourceId pipelineId, ResourceId shaderId,
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const ShaderReflection *shaderDetails);
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void SetupResourceView(RDTreeWidget *view);
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QString GetVBufferFormatString(uint32_t slot);
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QColor GetViewDetailsColor();
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void setTopologyDiagram(QLabel *diagram, Topology topo);
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void setMeshViewPixmap(RDLabel *meshView);
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ResourceId updateThumbnail(QWidget *widget, QModelIndex idx);
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bool hasThumbnail(QWidget *widget, QModelIndex idx);
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QXmlStreamWriter *beginHTMLExport();
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void exportHTMLTable(QXmlStreamWriter &xml, const QStringList &cols,
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const QList<QVariantList> &rows);
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void exportHTMLTable(QXmlStreamWriter &xml, const QStringList &cols, const QVariantList &row);
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void endHTMLExport(QXmlStreamWriter *xml);
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public slots:
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void shaderEdit_clicked();
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private:
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void showEvent(QShowEvent *event) override;
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Ui::PipelineStateViewer *ui;
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ICaptureContext &m_Ctx;
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QMenu *editMenus[NumShaderStages] = {};
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RDPreviewTooltip *m_Tooltip = NULL;
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TextureDisplay m_TexDisplay;
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IReplayOutput *m_Output = NULL;
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void RT_UpdateAndDisplay(IReplayController *r);
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void AddResourceUsageEntry(QMenu &menu, uint32_t start, uint32_t end, ResourceUsage usage);
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void ShowResourceContextMenu(RDTreeWidget *widget, const QPoint &pos, ResourceId id,
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const rdcarray<EventUsage> &usage);
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QString GenerateHLSLStub(const ShaderReflection *shaderDetails, const QString &entryFunc);
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IShaderViewer *EditShader(ResourceId id, ShaderStage shaderType, const rdcstr &entry,
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ShaderCompileFlags compileFlags, KnownShaderTool knownTool,
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ShaderEncoding shaderEncoding, const rdcstrpairs &files);
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IShaderViewer *EditOriginalShaderSource(ResourceId id, const ShaderReflection *shaderDetails);
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IShaderViewer *EditDecompiledSource(const ShaderProcessingTool &tool, ResourceId id,
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const ShaderReflection *shaderDetails);
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void MakeShaderVariablesHLSL(bool cbufferContents, const rdcarray<ShaderConstant> &vars,
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QString &struct_contents, QString &struct_defs);
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QPixmap m_TopoPixmaps[(int)Topology::PatchList + 1];
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void setToD3D11();
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void setToD3D12();
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void setToGL();
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void setToVulkan();
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void reset();
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QString GetCurrentAPI();
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D3D11PipelineStateViewer *m_D3D11;
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D3D12PipelineStateViewer *m_D3D12;
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GLPipelineStateViewer *m_GL;
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VulkanPipelineStateViewer *m_Vulkan;
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ICaptureViewer *m_Current;
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};
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