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190 lines
7.9 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2023-2026 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "gl_test.h"
RD_TEST(GL_Annotations, OpenGLGraphicsTest)
{
static constexpr const char *Description = "Test annotations via the OpenGL API.";
int main()
{
// initialise, create window, create context, etc
if(!Init())
return 3;
GLuint tex = MakeTexture();
glBindTexture(GL_TEXTURE_2D, tex);
glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA32F, 4, 4);
glObjectLabel(GL_TEXTURE, tex, -1, "Annotated Image");
glObjectLabel(GL_BUFFER, DefaultTriVB, -1, "Vertex Buffer");
// cache the device pointer we pass in
void *d = mainContext;
if(rdoc)
{
// GL needs a helper struct to specify the type and handle together
RDGLObjectHelper img(GL_TEXTURE, tex);
RDGLObjectHelper buf(GL_BUFFER, DefaultTriVB);
rdoc->SetObjectAnnotation(d, img, "basic.bool", eRENDERDOC_Bool, 0, RDAnnotationHelper(true));
rdoc->SetObjectAnnotation(d, img, "basic.int32", eRENDERDOC_Int32, 0, RDAnnotationHelper(-3));
rdoc->SetObjectAnnotation(d, img, "basic.int64", eRENDERDOC_Int64, 0,
RDAnnotationHelper((int64_t)-3000000000000LL));
rdoc->SetObjectAnnotation(d, img, "basic.uint32", eRENDERDOC_UInt32, 0, RDAnnotationHelper(3));
rdoc->SetObjectAnnotation(d, img, "basic.uint64", eRENDERDOC_UInt64, 0,
RDAnnotationHelper((uint64_t)3000000000000LL));
rdoc->SetObjectAnnotation(d, img, "basic.float", eRENDERDOC_Float, 0,
RDAnnotationHelper(3.25f));
rdoc->SetObjectAnnotation(d, img, "basic.double", eRENDERDOC_Double, 0,
RDAnnotationHelper(3.25000000001));
rdoc->SetObjectAnnotation(d, img, "basic.string", eRENDERDOC_String, 0,
RDAnnotationHelper("Hello, World!"));
RENDERDOC_AnnotationValue val;
val.apiObject = (void *)(RENDERDOC_GLResourceReference *)buf;
rdoc->SetObjectAnnotation(d, img, "basic.object", eRENDERDOC_APIObject, 0, &val);
rdoc->SetObjectAnnotation(d, img, "basic.object.__offset", eRENDERDOC_UInt32, 0,
RDAnnotationHelper(64));
rdoc->SetObjectAnnotation(d, img, "basic.object.__size", eRENDERDOC_UInt32, 0,
RDAnnotationHelper(32));
rdoc->SetObjectAnnotation(d, img, "basic.object.__rd_format", eRENDERDOC_String, 0,
RDAnnotationHelper("float4 vertex_data;"));
rdoc->SetObjectAnnotation(d, buf, "__rd_format", eRENDERDOC_String, 0,
RDAnnotationHelper("float3 pos;\n"
"float4 col;\n"
"float2 uv;\n"));
val = {};
val.vector.float32[0] = 1.1f;
val.vector.float32[1] = 2.2f;
val.vector.float32[2] = 3.3f;
val.vector.float32[3] = 4.4f; // should be ignored
rdoc->SetObjectAnnotation(d, img, "basic.vec3", eRENDERDOC_Float, 3, &val);
rdoc->SetObjectAnnotation(d, img, "deep.nested.path.to.annotation", eRENDERDOC_Int32, 0,
RDAnnotationHelper(-4));
rdoc->SetObjectAnnotation(d, img, "deep.nested.path.to.annotation2", eRENDERDOC_Int32, 0,
RDAnnotationHelper(-5));
rdoc->SetObjectAnnotation(d, img, "deep.alternate.path.to.annotation", eRENDERDOC_Int32, 0,
RDAnnotationHelper(-6));
// deleted paths should not stay around
rdoc->SetObjectAnnotation(d, img, "deleteme", eRENDERDOC_Int32, 0, RDAnnotationHelper(-7));
rdoc->SetObjectAnnotation(d, img, "deleteme", eRENDERDOC_Empty, 0, NULL);
rdoc->SetObjectAnnotation(d, img, "path.deleted.by.parent", eRENDERDOC_Int32, 0,
RDAnnotationHelper(-8));
rdoc->SetObjectAnnotation(d, img, "path.deleted.by.parent2", eRENDERDOC_Int32, 0,
RDAnnotationHelper(-9));
// this will delete all children. `path` will still exist, but will be empty
rdoc->SetObjectAnnotation(d, img, "path.deleted", eRENDERDOC_Empty, 0, NULL);
}
while(Running())
{
if(rdoc)
{
// queue annotations don't exist in GL, but we set these to share the same test code.
if(curFrame == 2)
rdoc->SetCommandAnnotation(d, NULL, "queue.too_old", eRENDERDOC_Int32, 0,
RDAnnotationHelper(1000));
rdoc->SetCommandAnnotation(d, NULL, "queue.value", eRENDERDOC_Int32, 0,
RDAnnotationHelper(1000));
rdoc->SetCommandAnnotation(d, NULL, "command.overwritten", eRENDERDOC_Int32, 0,
RDAnnotationHelper(9999));
rdoc->SetCommandAnnotation(d, NULL, "command.inherited", eRENDERDOC_Int32, 0,
RDAnnotationHelper(1234));
rdoc->SetCommandAnnotation(d, NULL, "command.deleted", eRENDERDOC_Int32, 0,
RDAnnotationHelper(50));
}
setMarker("Start");
if(rdoc)
{
rdoc->SetCommandAnnotation(d, NULL, "new.value", eRENDERDOC_Int32, 0,
RDAnnotationHelper(2000));
rdoc->SetCommandAnnotation(d, NULL, "command.overwritten", eRENDERDOC_Int32, 0,
RDAnnotationHelper(-3333));
rdoc->SetCommandAnnotation(d, NULL, "command.new", eRENDERDOC_Int32, 0,
RDAnnotationHelper(3333));
rdoc->SetCommandAnnotation(d, NULL, "command.deleted", eRENDERDOC_Empty, 0, NULL);
}
setMarker("Initial");
glClearBufferfv(GL_COLOR, 0, DefaultClearCol);
glBindTexture(GL_TEXTURE_2D, tex);
if(rdoc)
rdoc->SetCommandAnnotation(d, NULL, "command.new", eRENDERDOC_Float, 0,
RDAnnotationHelper(1.75f));
glBindVertexArray(DefaultTriVAO);
glUseProgram(DefaultTriProgram);
glViewport(0, 0, GLsizei(screenWidth), GLsizei(screenHeight));
setMarker("Pre-Draw");
// deleting a value is fine if it's re-added before the next event
if(rdoc)
{
rdoc->SetCommandAnnotation(d, NULL, "new.value", eRENDERDOC_Empty, 0, NULL);
rdoc->SetCommandAnnotation(d, NULL, "new.value", eRENDERDOC_Int32, 0,
RDAnnotationHelper(4000));
}
setMarker("Draw 1");
glDrawArrays(GL_TRIANGLES, 0, 3);
glViewport(0, 0, GLsizei(screenWidth) / 2, GLsizei(screenHeight) / 2);
setMarker("Draw 2");
glDrawArrays(GL_TRIANGLES, 0, 3);
Present();
}
return 0;
}
};
REGISTER_TEST();