Files
baldurk 856c838def Update copyright years to 2026 and fix copyright ranges
* In a previous update in 2021 many copyright ranges were truncated
  accidentally, and some files have been copy-pasted with wrong years. These
  dates have been fixed based on git history and original copyright messages.
2026-01-05 14:17:28 +00:00

192 lines
6.7 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2022-2026 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "vk_test.h"
RD_TEST(VK_Compute_Only, VulkanGraphicsTest)
{
static constexpr const char *Description =
"Test that uses a compute only queue with no graphics queue.";
const std::string comp = R"EOSHADER(
#version 450 core
layout(push_constant) uniform PushData
{
uvec4 data;
} push;
layout(binding = 0, std430) buffer inbuftype {
uvec4 data[];
} inbuf;
layout(binding = 1, std430) buffer outbuftype {
uvec4 data[];
} outbuf;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main()
{
outbuf.data[0].x += inbuf.data[0].x * push.data.x;
outbuf.data[0].y += inbuf.data[0].y * push.data.y;
outbuf.data[0].z += inbuf.data[0].z * push.data.z;
outbuf.data[0].w += inbuf.data[0].w * push.data.w;
}
)EOSHADER";
void Prepare(int argc, char **argv)
{
headless = true;
queueFlagsRequired = VK_QUEUE_COMPUTE_BIT;
queueFlagsBanned = VK_QUEUE_GRAPHICS_BIT;
VulkanGraphicsTest::Prepare(argc, argv);
}
int main()
{
// initialise, create window, create context, etc
if(!Init())
return 3;
VkDescriptorSetLayout setLayout = createDescriptorSetLayout(vkh::DescriptorSetLayoutCreateInfo({
{0, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_COMPUTE_BIT},
{1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_COMPUTE_BIT},
{2, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1, VK_SHADER_STAGE_COMPUTE_BIT},
}));
VkPipelineLayout layout = createPipelineLayout(vkh::PipelineLayoutCreateInfo(
{setLayout}, {
vkh::PushConstantRange(VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(Vec4i)),
}));
VkPipeline pipe = createComputePipeline(vkh::ComputePipelineCreateInfo(
layout, CompileShaderModule(comp, ShaderLang::glsl, ShaderStage::comp, "main")));
AllocatedImage tex(
this,
vkh::ImageCreateInfo(4, 4, 0, VK_FORMAT_R32G32B32A32_SFLOAT,
VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_STORAGE_BIT),
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_GPU_ONLY}));
setName(tex.image, "tex");
VkImageView view = createImageView(
vkh::ImageViewCreateInfo(tex.image, VK_IMAGE_VIEW_TYPE_2D, VK_FORMAT_R32G32B32A32_SFLOAT));
AllocatedBuffer bufin(this,
vkh::BufferCreateInfo(1024, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
VK_BUFFER_USAGE_TRANSFER_DST_BIT),
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_CPU_TO_GPU}));
AllocatedBuffer bufout(this,
vkh::BufferCreateInfo(1024, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
VK_BUFFER_USAGE_TRANSFER_DST_BIT),
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_CPU_TO_GPU}));
setName(bufin.buffer, "bufin");
setName(bufout.buffer, "bufout");
VkDescriptorSet set = allocateDescriptorSet(setLayout);
vkh::updateDescriptorSets(
device, {
vkh::WriteDescriptorSet(set, 0, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
{vkh::DescriptorBufferInfo(bufin.buffer)}),
vkh::WriteDescriptorSet(set, 1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
{vkh::DescriptorBufferInfo(bufout.buffer)}),
vkh::WriteDescriptorSet(
set, 2, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
{vkh::DescriptorImageInfo(view, VK_IMAGE_LAYOUT_GENERAL, VK_NULL_HANDLE)}),
});
// clear the buffers
{
VkCommandBuffer cmd = GetCommandBuffer();
vkBeginCommandBuffer(cmd, vkh::CommandBufferBeginInfo());
vkCmdFillBuffer(cmd, bufin.buffer, 0, 1024, 111);
vkCmdFillBuffer(cmd, bufout.buffer, 0, 1024, 222);
vkh::cmdPipelineBarrier(
cmd,
{
vkh::ImageMemoryBarrier(0, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED,
VK_IMAGE_LAYOUT_GENERAL, tex.image),
},
{
vkh::BufferMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT,
bufin.buffer, 0, 1024),
vkh::BufferMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_WRITE_BIT,
bufout.buffer, 0, 1024),
});
vkCmdClearColorImage(cmd, tex.image, VK_IMAGE_LAYOUT_GENERAL,
vkh::ClearColorValue(0.25f, 0.5f, 0.75f, 1.0f), 1,
vkh::ImageSubresourceRange());
vkEndCommandBuffer(cmd);
Submit(0, 1, {cmd});
}
if(rdoc)
rdoc->StartFrameCapture(NULL, NULL);
{
VkCommandBuffer cmd = GetCommandBuffer();
vkBeginCommandBuffer(cmd, vkh::CommandBufferBeginInfo());
vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_COMPUTE, pipe);
vkh::cmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_COMPUTE, layout, 0, {set}, {});
setMarker(cmd, "Pre-Dispatch");
Vec4i push = {5, 6, 7, 8};
vkCmdPushConstants(cmd, layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(Vec4i), &push);
vkCmdDispatch(cmd, 1, 1, 1);
setMarker(cmd, "Post-Dispatch");
vkEndCommandBuffer(cmd);
Submit(0, 1, {cmd});
}
if(rdoc)
rdoc->EndFrameCapture(NULL, NULL);
msleep(1000);
return 0;
}
};
REGISTER_TEST();