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97c74415f6
Use remote server friendly routine to check capture file
43 lines
1.5 KiB
Python
43 lines
1.5 KiB
Python
import renderdoc as rd
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import os
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import datetime
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import rdtest
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class VK_Large_Descriptor_Sets(rdtest.TestCase):
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demos_test_name = 'VK_Large_Descriptor_Sets'
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def run(self):
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self.capture_filename = self.get_capture()
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self.check(rdtest.util.target_path_exists(self.capture_filename), "Didn't generate capture in make_capture")
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rdtest.log.print("Loading capture")
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memory_before: int = rd.GetCurrentProcessMemoryUsage()
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start_time = self.get_time()
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self.controller = rdtest.open_capture(self.capture_filename, opts=self.get_replay_options())
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duration = self.get_time() - start_time
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memory_after: int = rd.GetCurrentProcessMemoryUsage()
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memory_increase = memory_after - memory_before
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rdtest.log.print("Loaded capture in {} seconds, consuming {} bytes of memory".format(duration, memory_increase))
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if memory_increase > 2000*1000*1000:
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raise rdtest.TestFailureException("Memory increase {} is too high".format(memory_increase))
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else:
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rdtest.log.success("Memory usage is OK")
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if rd.IsReleaseBuild():
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if duration.total_seconds() >= 2.5:
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raise rdtest.TestFailureException("Time to load is too high")
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rdtest.log.success("Time to load is OK")
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else:
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rdtest.log.print("Not checking time to load in non-release build")
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if self.controller is not None:
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self.controller.Shutdown()
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