Files
baldurk bd78fcc473 Update multiview test to check shader exported viewport
* This also has code to support the qcom implicit viewport, but we disable that
  path by default since it would break all the single-viewport tests.
2026-01-30 18:11:41 +00:00

135 lines
6.2 KiB
Python

import renderdoc as rd
import rdtest
class VK_Multi_View(rdtest.TestCase):
demos_test_name = 'VK_Multi_View'
def check_capture(self):
if not self.controller.GetAPIProperties().shaderDebugging:
rdtest.log.success("Shader debugging not enabled, skipping test")
return
x = 200
y = 150
for test_name in ["Vertex: viewIndex", "Geometry: viewIndex", "Fragment: viewIndex", "No viewIndex"]:
rdtest.log.print("Test {}".format(test_name))
label = self.find_action(test_name)
if label is None:
continue
action = label.next
self.controller.SetFrameEvent(action.eventId, True)
pipe: rd.PipeState = self.controller.GetPipelineState()
if not pipe.GetShaderReflection(rd.ShaderStage.Pixel).debugInfo.debuggable:
raise rdtest.TestFailureException("Test {} shader can not be debugged".format(test_name))
for view in range(2):
# Debug the pixel shader
inputs = rd.DebugPixelInputs()
inputs.view = view
trace: rd.ShaderDebugTrace = self.controller.DebugPixel(x, y, inputs)
if trace.debugger is None:
self.controller.FreeTrace(trace)
raise rdtest.TestFailureException("Test {} view {} did not debug at all".format(test_name, view))
cycles, variables = self.process_trace(trace)
output: rd.SourceVariableMapping = self.find_output_source_var(trace, rd.ShaderBuiltin.ColorOutput, 0)
debugged = self.evaluate_source_var(output, variables)
slice = view + 1
sub = rd.Subresource(0, slice, 0)
self.check_pixel_value(pipe.GetOutputTargets()[0].resource, x, y, debugged.value.f32v[0:4], sub=sub)
self.controller.FreeTrace(trace)
inst = 0
postvs = self.get_postvs(action, rd.MeshDataStage.VSOut, instance=inst, view=view)
for vtx in range(action.numIndices):
idx = vtx
self.check_debug(vtx, idx, inst, view, postvs)
rdtest.log.print(f"View {view} Slice {slice} passed")
for test_name in ["viewportIndex choice"]:
rdtest.log.print("Test {}".format(test_name))
label = self.find_action(test_name)
if label is None:
continue
action = label.next
self.controller.SetFrameEvent(action.eventId, True)
pipe: rd.PipeState = self.controller.GetPipelineState()
if not pipe.GetShaderReflection(rd.ShaderStage.Pixel).debugInfo.debuggable:
raise rdtest.TestFailureException("Test {} shader can not be debugged".format(test_name))
for view in range(2):
if view == 0:
x, y = 100, 140
else:
x, y = 300, 140
# Debug the pixel shader
inputs = rd.DebugPixelInputs()
inputs.view = view
trace: rd.ShaderDebugTrace = self.controller.DebugPixel(x, y, inputs)
if trace.debugger is None:
self.controller.FreeTrace(trace)
raise rdtest.TestFailureException("Test {} view {} did not debug at all".format(test_name, view))
cycles, variables = self.process_trace(trace)
output: rd.SourceVariableMapping = self.find_output_source_var(trace, rd.ShaderBuiltin.ColorOutput, 0)
debugged = self.evaluate_source_var(output, variables)
slice = view + 1
sub = rd.Subresource(0, slice, 0)
self.check_pixel_value(pipe.GetOutputTargets()[0].resource, x, y, debugged.value.f32v[0:4], sub=sub)
self.controller.FreeTrace(trace)
inst = 0
postvs = self.get_postvs(action, rd.MeshDataStage.VSOut, instance=inst, view=view)
for vtx in range(action.numIndices):
idx = vtx
self.check_debug(vtx, idx, inst, view, postvs)
rdtest.log.print(f"View {view} Slice {slice} passed")
rdtest.log.success("All tests matched")
def check_debug(self, vtx, idx, inst, view, postvs):
trace: rd.ShaderDebugTrace = self.controller.DebugVertex(vtx, inst, idx, view)
if trace.debugger is None:
self.controller.FreeTrace(trace)
raise rdtest.TestFailureException("Couldn't debug vertex {} in instance {} for view {}".format(vtx, inst, view))
cycles, variables = self.process_trace(trace)
for var in trace.sourceVars:
var: rd.SourceVariableMapping
if var.variables[0].type == rd.DebugVariableType.Variable and var.signatureIndex >= 0:
name = var.name
if name not in postvs[vtx].keys():
raise rdtest.TestFailureException("Don't have expected output for {}".format(name))
expect = postvs[vtx][name]
value = self.evaluate_source_var(var, variables)
if len(expect) != value.columns:
raise rdtest.TestFailureException(
"Output {} at vert {} (idx {}) instance {} view {} has different size ({} values) to expectation ({} values)"
.format(name, vtx, idx, inst, view, value.columns, len(expect)))
if value.type == rd.VarType.SInt:
debugged = value.value.s32v[0:value.columns]
elif value.type == rd.VarType.UInt:
debugged = value.value.u32v[0:value.columns]
else:
debugged = value.value.f32v[0:value.columns]
if not rdtest.value_compare(expect, debugged):
raise rdtest.TestFailureException(
"Debugged value {} at vert {} (idx {}) instance {} view {}: {} doesn't exactly match postvs output {}".format(
name, vtx, idx, inst, view, debugged, expect))
rdtest.log.success('Successfully debugged vertex {} in instance {} for view {}'
.format(vtx, inst, view))