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* There's not a good accepted terminology for this kind of event, and for historical reasons 'drawcall' has been the accepted term, even though that can be quite confusing when a dispatch or a copy is a 'drawcall'. * This is particularly highlighted by the event browser filters where $draw() includes draws and dispatches, but $dispatch() only includes dispatches, it's hard to intuitively understand why $draw() matches all of these calls. * As a result we've defined the term 'action' to cover these types of events in the same way that we defined 'event' in the first place to mean a single atomic API call.
31 lines
891 B
Python
31 lines
891 B
Python
import rdtest
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import renderdoc as rd
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class VK_VS_Max_Desc_Set(rdtest.TestCase):
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demos_test_name = 'VK_VS_Max_Desc_Set'
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def check_capture(self):
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action = self.find_action("Draw")
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self.check(action is not None)
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self.controller.SetFrameEvent(action.eventId, False)
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pipe: rd.PipeState = self.controller.GetPipelineState()
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# We only need to check the color output for the first vertex - if we got that, the test succeeded.
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# We're not testing VS out fetch in general here, just that it works when there's no spare descriptor set
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postvs_data = self.get_postvs(action, rd.MeshDataStage.VSOut, 0, 1)
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postvs_ref = {
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0: {
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'vtx': 0,
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'idx': 0,
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'vertOut.col': [1.0, 0.2, 0.75, 0.8],
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},
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}
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self.check_mesh_data(postvs_ref, postvs_data)
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