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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-09 17:17:11 +00:00
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renderdoc/renderdocui/Code
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baldurk 06e6677616 Divide up register spaces by shader stage (namespacing same as DX11)
2016-09-23 11:41:16 +02:00
..
AppMain.cs
…
Cameras.cs
[Coverity] Fix some null checks
2016-09-14 18:28:53 +02:00
CommonPipelineState.cs
Divide up register spaces by shader stage (namespacing same as DX11)
2016-09-23 11:41:16 +02:00
Core.cs
Add D3D12 pipeline state (state and viewer duplicated from D3D11)
2016-09-22 12:05:47 +02:00
FormatElement.cs
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Helpers.cs
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LogViewerForm.cs
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PersistantConfig.cs
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RenderManager.cs
Allow shutting down the active remote server
2016-09-13 16:07:57 +02:00
Win32PInvoke.cs
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