Files
renderdoc/renderdoc/os/posix/posix_libentry.cpp
T
baldurk afb67f9035 Use library location not binary location to locate relative paths
* This means that things will work successfully even if the 'executable' is
  actually e.g. python3 in a system directory and nowhere related to where the
  renderdoc library is.
2018-10-24 15:57:50 +01:00

93 lines
2.9 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2016-2018 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "core/core.h"
#include "hooks/hooks.h"
#include "os/os_specific.h"
void dlopen_hook_init();
// DllMain equivalent
void library_loaded()
{
if(LibraryHooks::Detect("renderdoc__replay__marker"))
{
RDCDEBUG("Not creating hooks - in replay app");
RenderDoc::Inst().SetReplayApp(true);
RenderDoc::Inst().Initialise();
return;
}
else
{
RenderDoc::Inst().Initialise();
const char *capturefile = Process::GetEnvVariable("RENDERDOC_CAPFILE");
const char *opts = Process::GetEnvVariable("RENDERDOC_CAPTUREOPTS");
if(opts)
{
CaptureOptions optstruct;
optstruct.DecodeFromString(opts);
RDCLOG("Using delay for debugger %u", optstruct.delayForDebugger);
RenderDoc::Inst().SetCaptureOptions(optstruct);
}
if(capturefile)
{
RenderDoc::Inst().SetCaptureFileTemplate(capturefile);
}
string curfile;
FileIO::GetExecutableFilename(curfile);
RDCLOG("Loading into %s", curfile.c_str());
LibraryHooks::RegisterHooks();
// we have a short sleep here to allow target control to connect, since unlike windows we can't
// suspend the process during startup.
Threading::Sleep(15);
}
}
// wrap in a struct to enforce ordering. This file is
// linked last, so all other global struct constructors
// should run first
struct init
{
init() { library_loaded(); }
} do_init;
// we want to be sure the constructor and library_loaded are included even when this is in a static
// library, so we have this global function that does nothing but takes the address.
extern "C" __attribute__((visibility("default"))) void *force_include_libentry()
{
return &do_init;
}