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mirror of https://github.com/baldurk/renderdoc.git synced 2026-11-13 17:30:12 +00:00
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04d1668bd7a57fb1a51af426258bec9983c4103d
renderdoc/renderdocui/Windows/PipelineState
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baldurk 5864c11fa2 Add support for D3D11.3 and D3D11.4 (minor). Refs #235. Refs #145
* Only one major piece of functionality is unimplemented and stubbed out
  - WriteToSubresource and ReadFromSubresource in concert with passing
  a NULL D3D11_MAPPED_SUBRESOURCE parameter to ID3D11DeviceContext::Map.
2016-06-21 21:08:26 +02:00
..
D3D11PipelineStateViewer.cs
Add support for D3D11.3 and D3D11.4 (minor). Refs #235. Refs #145
2016-06-21 21:08:26 +02:00
D3D11PipelineStateViewer.Designer.cs
Add support for D3D11.3 and D3D11.4 (minor). Refs #235. Refs #145
2016-06-21 21:08:26 +02:00
D3D11PipelineStateViewer.resx
Add support for D3D11.3 and D3D11.4 (minor). Refs #235. Refs #145
2016-06-21 21:08:26 +02:00
GLPipelineStateViewer.cs
Add HTML pipeline export for GL, and minor tweaks on Vulkan/D3D11
2016-06-09 17:37:16 -07:00
GLPipelineStateViewer.Designer.cs
Add HTML pipeline export for GL, and minor tweaks on Vulkan/D3D11
2016-06-09 17:37:16 -07:00
GLPipelineStateViewer.resx
Add HTML pipeline export for GL, and minor tweaks on Vulkan/D3D11
2016-06-09 17:37:16 -07:00
PipelineStateViewer.cs
…
PipelineStateViewer.Designer.cs
…
PipelineStateViewer.resx
…
VulkanPipelineStateViewer.cs
Add HTML pipeline export for GL, and minor tweaks on Vulkan/D3D11
2016-06-09 17:37:16 -07:00
VulkanPipelineStateViewer.Designer.cs
…
VulkanPipelineStateViewer.resx
…
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